December 1st, 2021 Pt 2

기타에 여러 노트처럼 멀티 스레딩

Multithreading like multiple notes on a guitar

메모링 스레드가 실행되는 동안

While the note rings thread is running

여러 스레드가 작동 할 때와 같은 코드

Chords like when multiple threads are working

6 코어 기타

6 core guitar

노트는 일종의 죄파처럼

Notes are kind of like a sine wave

파도 속에서 공기에 압력을 가합니다.

Creates pressure on the air in waves

점 0과 같은 스레드 시작

Start of thread like point 0

4초 후와 같은 스레드 끝

End of thread like 4 seconds later

If we were to DE magnify studio

Like taking a thread and stopping it early

Sequential thread

Take DMV Test

Wait in Line

Take Eye Exam

About to get license?

No

De Magnify

Like not being able to get to the point of driving the car

Garbage in the system, garbage out of the system carry through to students

Therefore Biden and Kamala might need more “experience and time”

Give a little more to get a little bit less of something else

Does JJRC appreciate people not being able to test their product?

Currently unavailable

Might be where Autodesk is headed if we can’t fund

2 broken teeth, kind of like Republican and Democratic parties

If I can paint to OpenGL by end of day

Please reduce prison terms by 1 day

If I can’t paint to Open GL by end of day

Please increase prison terms by 5 days and decrease giving to Orphans by 10% for the next 10 years

6 hours for a solution that helps save Orphans

Is Shiny Blue Marble up to the challenge?

Not sure how popular my blog is

Regroup at 1:00 PM to see if any progress has been made

Free Image, Some Adobe Flex Inspirations

http://flex.apache.org/

IntelliJ

A bit gray being able to find the build SDK

Going to give Eclipse a try, would have liked to use IntelliJ

Eclipse doesn’t run C++ out of the box either

Virtualize

Virtualize

Sell more hardware

Slow

Virtualize

Tired of that setup

Working a bit more on the engine

//
// Created by jason on 12/1/2021.
//

#ifndef GAMEENGINEOPENSOURCESTARTER_EXTENSIBLE3DFORMAT_H
#define GAMEENGINEOPENSOURCESTARTER_EXTENSIBLE3DFORMAT_H

#include <iostream>
#include <string>
#include <vector>
/*
 * 		<NavigationInfo headlight="false"
		                visibilityLimit="0.0"
		                type='"EXAMINE", "ANY"'
		                avatarSize="0.25, 1.75, 0.75"
		                />
 *
 * 		<Background DEF="WO_World"
		            groundColor="0.051 0.051 0.051"
		            skyColor="0.051 0.051 0.051"
		            />
 */

using namespace std;

class NavigationInfo {
    bool headlight;
    double visibilityLimit=0.0;
    vector<string> type;
    vector<double> avatarSize;
};

class Background {
    string DEF;
    vector<double> groundColor;
    vector<double> skyColor;
};

class eXtensible3DFormat {

};


#endif //GAMEENGINEOPENSOURCESTARTER_EXTENSIBLE3DFORMAT_H

Blender supports eXtensible 3D File type, figure will try to as well as is clear text form

Might be able to grab the class from Blenders repo

A plate is a plate

Mistrust builds mistrust

Free Image

Inspired by Skydiving Video, maze hedge gardens, Xaviers school from Marvel, kind of reminds me of the scene with cyclops, also reminds me of a golf outing with my Dad at a young age where I accidently hit him with the club

Published by techinfodebug

Flex and Java Developer, Christian, Art, Music, Video, and Vlogging

Leave a comment