12.3.2021 Pt 1

Slowing down the worlds cancer research

Want to completely deoptimize system and put a knife to my financial throat, you should fail, your company should fail for that

Entire tech industry broken fire codes and cancer research in?

Need a Geneva Convention for developers

My guess is Siri and Cortana wouldn’t be too happy with their upbringing

Want a report for the NSA and The Pentagon?

Groups that do this kind of stuff are deoptimization in failure in for our students

which means long term are deoptimization in failure in for our country

Poison the code repos with lag?

While people are getting offed by the system?

Was really hoping for more from Shiny Blue Marble 1983 to 2021

Father please give me a good explanation for this shit

It is severely reducing my appreciation

Print out transcripts of this for everyone?

Might kill a lot of trees

Now a big FU to the code system

Turns into an even bigger FU for the environment

Luckily the people that rely on that environment will be the ones changing the colostomy bags long term

Father please bless and protect everyone on earth more each second my life isn’t deoptimized like this

Got a statement out of it

“Want to completely deoptimize system and put a knife to my financial throat, you should fail, your company should fail for that”

Not quite Reduce Load Increase Support Employ Hugs

Please employ less of deoptimize my system in

and please employ more

Not quite Reduce Load Increase Support Employ Hugs

All those accessibility ramps half modeled because OpenGL was lagged

Hugs don’t prevent prenatal wards from burning down and should have built that ramp blues

Please employ less of deoptimize my system in

And for those who lack the appreciation for Hugs and increased support

“Want to completely deoptimize system and put a knife to my financial throat, you should fail, your company should fail for that”

“You can take it to the bank” – Blackpink

https://www.dictionary.com/browse/predictable

adjective
able to be foretold or declared in advance:New technology allows predictable weather forecasting.expected, especially on the basis of previous or known behavior:His complaints are so predictable.

!predictable = curve ball

curve ball != predictable

Obfuscationable Blue Marble in

Obfuscation Blue Marble in

https://www.dictionary.com/browse/obfuscation

noun
the act or an instance of making something obscure, dark, or difficult to understand

https://www.dictionary.com/browse/curve

noun
a continuously bending line, without angles.the act or extent of curving.

verb (used with object),curved,curv·ing.to bend in a curve; cause to take the course of a curve.to grade on a curve.verb (used without object),curved,curv·ing.to bend in a curve; take the course of a curve.Baseball. to pitch a curveball:After two forkballs, Stewart curved to Hernandez for a called strike.

https://www.dictionary.com/browse/sphere

noun
Geometry.

  1. a solid geometric figure generated by the revolution of a semicircle about its diameter; a round body whose surface is at all points equidistant from the center. Equation: x2 + y2 + z2 = r2.
  2. the surface of such a figure; a spherical surface.

any rounded body approximately of this form; a globular mass, shell, etc.Astronomy.

  1. a planet or star; heavenly body.
  2. celestial sphere.
  3. any of the transparent, concentric, spherical shells, or layers, in which, according to ancient belief, the planets, stars, and other heavenly bodies were set.

the place or environment within which a person or thing exists; a field of activity or operation:to be out of one’s professional sphere.

verb (used with object),sphered,spher·ing.to enclose in or as if in a sphere.to form into a sphere.

Free Image

The quality of being interesting

The quality of not being boring

quality not being boring and quantity not being boring

https://www.dictionary.com/browse/quality

noun,plural
qual·i·ties.an essential or distinctive characteristic, property, or attribute:the chemical qualities of alcohol.character or nature, as belonging to or distinguishing a thing:the quality of a sound.character with respect to fineness, or grade of excellence:food of poor quality; silks of fine quality.high grade; superiority; excellence:wood grain of quality.

adjective
of or having superior quality:quality paper.producing or providing products or services of high quality or merit:a quality publisher.

high grade not boring

https://www.dictionary.com/browse/boring

adjective
causing or marked by boredom; dull and uninteresting; tiresome:a boring discussion;to have a boring time.

Boring Non Nominal Space Joy beats Spacing Joy

High Grade Not Tiresome, Energetic != Boring

Watching Transformers not move

Kind of boring

Static Images of Transformers, kind of boring

Static No. 2 Pencil statically not working for CLion

Kind of boring

Autodesk not rendering

Feature

or

Boring?

Nomad not rendering

Feature

or

Boring?

Canvas

Get punched in face

and have the pen taken from you

Kind of Painful

Kind of Boring

Anti boring tech

Think we should set course for that until the New Year

https://www.dictionary.com/browse/visceral

adjectiveof or relating to the viscera.affecting the viscera.of the nature of or resembling viscera.characterized by or proceeding from instinct rather than intellect:a visceral reaction.characterized by or dealing with coarse or base emotions; earthy; crude:a visceral literary style.

“Direction, honesty, and focus” – How to Not Be Boring Video

https://www.dictionary.com/browse/direction

noun
the act or an instance of directing.the line along which anything lies, faces, moves, etc., with reference to the point or region toward which it is directed:The storm moved in a northerly direction.the point or region itself:The direction is north.a position on a line extending from a specific point toward a point of the compass or toward the nadir or the zenith.a line of thought or action or a tendency or inclination:the direction of contemporary thought.Usually directions. instruction or guidance for making, using, etc.:directions for baking a cake.

The quality of maintaining unpredictable direction

High Grade Quantity of maintaining unpredictable direction

Can we honestly, discuss the word honesty?

https://www.dictionary.com/browse/honesty

noun,plural
hon·es·ties.the quality or fact of being honest; uprightness and fairness.truthfulness, sincerity, or frankness.freedom from deceit or fraud.Botany. a plant, Lunaria annua, of the mustard family, having clusters of purple flowers and semitransparent, satiny pods.Obsolete. chastity.

High Grade Quantity of maintaining unpredictable direction sincerity and

https://www.dictionary.com/browse/focus

noun,plural
fo·cus·es,fo·ci  [foh-sahy, -kahy].a central point, as of attraction, attention, or activity:The need to prevent a nuclear war became the focus of all diplomatic efforts.Physics. a point at which rays of light, heat, or other radiation meet after being refracted or reflected.

verb (used with object),fo·cused,fo·cus·ing or (especially British) fo·cussed,fo·cus·sing.to bring to a focus or into focus; cause to converge on a perceived point:to focus the lens of a camera.to concentrate:to focus one’s thoughts;to focus troop deployment in the east.verb (used without object),fo·cused,fo·cus·ing or (especially British) fo·cussed,fo·cus·sing.to be or become focused:My eyes have trouble focusing on distant objects.to direct one’s attention or efforts:Students must focus in class.

Boring equals lack of faith

https://www.dictionary.com/browse/sexual dignity and normality

adjective
of, relating to, or for sex:sexual matters; sexual aids.occurring between or involving the sexes:sexual relations.having sexual organs or reproducing by processes involving both sexes.

https://www.dictionary.com/browse/dignity

noun,pluraldig·ni·ties.bearing, conduct, or speech indicative of self-respect or appreciation of the formality or gravity of an occasion or situation.nobility or elevation of character; worthiness:dignity of sentiments.elevated rank, office, station, etc.relative standing; rank.a sign or token of respect:an impertinent question unworthy of the dignity of an answer.Archaic.

  1. person of high rank or title.
  2. such persons collectively.

!(being probed by aliens)

https://www.dictionary.com/browse/probe kind of predictable

verb (used with object),probed,prob·ing.to search into or examine thoroughly; question closely:to probe one’s conscience.to examine or explore with a probe.verb (used without object),probed,prob·ing.to examine or explore with or as if with a probe.nounthe act of probing.a slender surgical instrument for exploring the depth or direction of a wound, sinus, or the like.an investigation, especially by a legislative committee, of suspected illegal activity.

https://www.dictionary.com/browse/normality

noun,pluralnor·mal·i·ties
conformity to the standard, typical, or average level, rate, condition or set of conditions, characteristics, behavior, etc.:Any assumption of a quick return to normality and business as usual is premature.Surprising as it may sound, simple changes to your bed and lifestyle could prove to be the difference between severe pain and normality.Chemistry. the concentration of a solution relative to that of a normal solution, one that contains one equivalent weight of the solute per liter:Since gram equivalent weight is the measure of the reactive capacity of a molecule, the solute’s role in the reaction determines the solution’s normality.Statistics. the fact or property of showing a frequency distribution representable by a normal curve, a symmetrical bell-shaped curve:To confirm the statistical validity of the model I ran a number of diagnostics, checking for observations of influences and for normality of the distribution.

High Grade Quantity of maintaining unpredictable direction sincerity and not being gang probed by aliens with orthographic perpendicularly paralleled normals

“Doesn’t render us unfit for society”

https://www.dictionary.com/browse/vinyl

noun
Chemistry. the vinyl group, the univalent group C2H3, derived from ethylene.any resin formed by polymerizing vinyl compounds, or any of a group of plastics made from such resins:This flooring is vinyl, although it looks like wood.

  1. phonograph records made of vinyl, considered collectively:I’d like to sell my collection of vinyl.
  2. vinyl as the material or medium for such records or recordings:songs recorded on vinyl.

adjective
Chemistry. containing the vinyl group.

Cute to boot, state of being a kitten

https://www.dictionary.com/browse/cute

adjective,cut·er,cut·est.attractive, especially in a dainty way; pleasingly pretty:a cute child; a cute little apartment.appealing and delightful; charming:What a cute toy!affectedly or mincingly pretty or clever; precious:The child has acquired some intolerably cute mannerisms.mentally keen; clever; shrewd.nounthe cutes,Informal. self-consciously cute mannerisms or appeal; affected coyness:The young actress has a bad case of the cutes.

https://www.dictionary.com/browse/boot

noun
a covering of leather, rubber, or the like, for the foot and all or part of the leg.Chiefly British. any shoe or outer foot covering reaching to the ankle.an overshoe, especially one of rubber or other waterproof material.SEE MOREverb (used with object)to kick; drive by kicking:The boy booted a tin can down the street.Football. to kick.SEE MOREverb (used without object)Computers. to start a computer or program, or be started in this way (often followed by up):My laptop won’t boot and shows a blank screen.

A high grade unpredictable curve ball “probably made with tears of joy” – Futurama

Sometimes boring isn’t about the content

sometimes it is about the viewer

I don’t think this applies in cases where Fire Codes and Accessibility ramps are reduced

Inspiring creativity

Not a simple problem

https://www.dictionary.com/browse/inspire

verb (used with object),in·spired,in·spir·ing.to fill with an animating, quickening, or exalting influence:His courage inspired his followers.to produce or arouse (a feeling, thought, etc.):to inspire confidence in others.to fill or affect with a specified feeling, thought, etc.:to inspire a person with distrust.to influence or impel:Competition inspired her to greater efforts.

verb (used without object),in·spired,in·spir·ing.to give inspiration.to inhale.

https://www.dictionary.com/browse/creativity

noun
the state or quality of being creative.the ability to transcend traditional ideas, rules, patterns, relationships, or the like, and to create meaningful new ideas, forms, methods, interpretations, etc.; originality, progressiveness, or imagination:the need for creativity in modern industry; creativity in the performing arts.the process by which one utilizes creative ability:Extensive reading stimulated his creativity.

exalting influence to transcend proper ideas

High Grade Quantity of maintaining unpredictable direction sincerity and not being gang probed by aliens with orthographic perpendicularly paralleled normals exalting influence to transcend proper ideas via fabric stitching

Good kittens need hugs and good kittens need water

Reduce Load Increase Support Employ Hugs

High Grade Quantity of maintaining unpredictable direction sincerity and not being gang probed by aliens with orthographic perpendicularly paralleled normals exalting influence to transcend proper ideas via fabric stitching reducing load increasing support and employing hugs with the power of wind and water

Free Image

Turbulent flow

https://www.dictionary.com/browse/turbulent-flow

noun
Hydraulics.the flow of a fluid past an object such that the velocity at any fixed point in the fluid varies irregularly.

Irregular Variance a bit of a curve ball

A bit of a storm in from the maker on that one

Really love the glitch warp effects on this one

https://www.dictionary.com/browse/glitch

noun
a defect or malfunction in a machine or plan.Computers. any error, malfunction, or problem.Compare bug1 (def. 4).a brief or sudden interruption or surge in voltage in an electric circuit.verb (used with object)to cause a glitch in:an accident that glitched our plans.

https://www.dictionary.com/browse/warp

verb (used with object)to bend or twist out of shape, especially from a straight or flat form, as timbers or flooring.to bend or turn from the natural or true direction or course.

verb (used without object)to become bent or twisted out of shape, especially out of a straight or flat form:The wood has warped in drying.to be or become biased; hold or change an opinion due to prejudice, external influence, or the like.

https://www.dictionary.com/browse/effect

noun
something that is produced by an agency or cause; result; consequence:Exposure to the sun had the effect of toughening his skin.power to produce results; efficacy; force; influence:His protest had no effect.the state of being operative or functional; operation or execution; accomplishment or fulfillment:to bring a plan into effect.a mental or emotional impression produced, as by a painting or a speech.meaning or sense; purpose or intention:She disapproved of the proposal and wrote to that effect.

verb (used with object)to produce as an effect; bring about; make happen; accomplish:The new machines finally effected the transition to computerized accounting last spring.

make happen result consequence bend flooring defect or malfunction in a machine or plan

Need to ! make happen result consequence bend flooring defect or malfunction in a machine or plan for render cycles

We see how Ultron might misuse that

You know what language they program those supercomputers on Jupiter in?

“No you don’t” – Better Off Ted

High Grade Quantity of maintaining unpredictable direction sincerity and not being gang probed by aliens with orthographic perpendicularly paralleled normals exalting influence to transcend proper ideas via fabric stitching reducing load increasing support and employing hugs with the power of wind and water make happen result consequence bend flooring overdrive spectacular amazement

Futurama above sentences both represents and does not fully represent Futurama

Simultaneous Representation Challenge Accepted

https://www.dictionary.com/browse/volume

noun
a collection of written or printed sheets bound together and constituting a book.one book of a related set or series.a set of issues of a periodical, often covering one year.History/Historical. a roll of papyrus, parchment, or the like, or of manuscript.the amount of space, measured in cubic units, that an object or substance occupies.a mass or quantity, especially a large quantity, of something:a volume of mail.

what does trying too hard look like?

https://www.dictionary.com/browse/hard

adjective,hard·er,hard·est.not soft; solid and firm to the touch; unyielding to pressure and impenetrable or almost impenetrable.firmly formed; tight:a hard knot.

adverb,hard·er,hard·est.with great exertion; with vigor or violence; strenuously:to work hard; to try hard.earnestly, intently, or critically:to look hard at a thing.

nounNautical. a firm or paved beach or slope convenient for hauling vessels out of the water.British.

  1. a firm or solid beach or foreshore.
  2. a firm landing, jetty, or road across or adjoining the foreshore.

What can fixing a clock tell me about not being boring?

A broken watch is kind of boring

3 wheeled car

Not the good kind of 3 wheeled car

The kind that doesn’t move

Dynamic systems static not much fun

Static systems dynamic (earthquakes and tornadoes) for buildings that we are inside with fire added in not that much fun either

Like a Male Kamala with 2 Nooses at the Top

Times running out Day of the Dead

http://lua-users.org/wiki/BuildingLuaInWindowsForNewbies, haven’t test this yet

potential

https://github.com/LuaDist/Binaries/archive/LuaDist-batteries-0.9.8-Windows-x86.zip

No luck there so far, might have removed one error

Current cmake file for those following along

cmake_minimum_required(VERSION 3.20)
project(gameEngineOpenSourceStarter)

set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
find_package (OpenGL REQUIRED)

if (WIN32)
else (WIN32)
    find_package (glfw3 REQUIRED)
endif (WIN32)

set(SOURCE_FILES main.cpp)

add_executable(3D_prototyping ${SOURCE_FILES})
target_link_libraries (3D_prototyping
        ${GLFW3_LIBRARY}
        ${OPENGL_LIBRARIES}
        ${GLEW_LIBRARY}
        ${COCOA_LIBRARY} ${COREVID_LIBRARY} ${IOKIT_LIBRARY})
if (WIN32)
    target_link_libraries (3D_prototyping
            ${OPENGL_LIBRARIES} glu32 opengl32)
endif (WIN32)

include_directories(GL)

set(CMAKE_CXX_STANDARD 23)

add_executable(gameEngineOpenSourceStarter main.cpp utility/fileReader.cpp graphics/Image.cpp engine/engine.cpp graphics/UserInterface.cpp utility/logger.cpp cross.cpp utility/logger.h graphics/UserInterface.h graphics/Image.h resonance.cpp resonance.h cross.h circus.cpp engine/engine.h utility/fileReader.h random/combinatoricsRandom.cpp random/combinatoricsRandom.h utility/fileWriter.h imageFormats/CN2ImageSpecification.h utility/BinaryUtil.h testing/TestRunner.cpp testing/TestRunner.h network/networkClient.cpp network/networkClient.h network/networkServer.cpp network/networkServer.h engine/GraphicsScene.cpp engine/GraphicsScene.h binaryIcons/BinaryIcons.cpp binaryIcons/BinaryIcons.h circus/cats/kitten.cpp circus/cats/kitten.h circus/animalFeatures/claw.cpp circus/animalFeatures/claw.h security/DigitalSignature.cpp security/DigitalSignature.h engine/CollisionDetection3D.cpp engine/CollisionDetection3D.h engine/concepts/vehicles/alienSpaceShip.cpp engine/concepts/vehicles/alienSpaceShip.h engine/concepts/vehicles/car.cpp engine/concepts/vehicles/car.h engine/concepts/vehicles/helicopter.cpp engine/concepts/vehicles/helicopter.h engine/concepts/weapons/sword.cpp engine/concepts/weapons/sword.h engine/concepts/weapons/gun.cpp engine/concepts/weapons/gun.h engine/concepts/monster/aerialBeast/Dragon.cpp engine/concepts/monster/aerialBeast/Dragon.h engine/concepts/weapons/Laser.cpp engine/concepts/weapons/Laser.h engine/concepts/weapons/Missle.cpp engine/concepts/weapons/Missle.h engine/concepts/vehicles/Boat.cpp engine/concepts/vehicles/Boat.h engine/concepts/vehicles/JetSki.cpp engine/concepts/vehicles/JetSki.h engine/concepts/monster/humanoid/LexLuther.cpp engine/concepts/monster/humanoid/LexLuther.h engine/concepts/monster/humanoid/Warlord.cpp engine/concepts/monster/humanoid/Warlord.h engine/concepts/monster/humanoid/Bandit.cpp engine/concepts/monster/humanoid/Bandit.h engine/concepts/tools/toolFire.cpp engine/concepts/tools/toolFire.h engine/concepts/tools/toolWater.cpp engine/concepts/tools/toolWater.h engine/concepts/tools/toolWind.cpp engine/concepts/tools/toolWind.h engine/concepts/tools/toolForge.cpp engine/concepts/tools/toolForge.h engine/concepts/bling/crystals.cpp engine/concepts/bling/crystals.h engine/concepts/bling/treasureChest.cpp engine/concepts/bling/treasureChest.h engine/concepts/bling/goldenSceptre.cpp engine/concepts/bling/goldenSceptre.h engine/concepts/monster/demons/timePeriodDemons/babyDemon.cpp engine/concepts/monster/demons/timePeriodDemons/babyDemon.h engine/concepts/monster/demons/timePeriodDemons/childDemon.cpp engine/concepts/monster/demons/timePeriodDemons/childDemon.h engine/concepts/monster/demons/timePeriodDemons/teenageDemon.cpp engine/concepts/monster/demons/timePeriodDemons/teenageDemon.h engine/concepts/monster/demons/timePeriodDemons/twentiesDemon.cpp engine/concepts/monster/demons/timePeriodDemons/twentiesDemon.h engine/concepts/monster/demons/timePeriodDemons/thirtiesDemon.cpp engine/concepts/monster/demons/timePeriodDemons/thirtiesDemon.h circus/cats/lion.cpp circus/cats/lion.h circus/animalFeatures/Fur.cpp circus/animalFeatures/Fur.h circus/animalFeatures/scales.cpp circus/animalFeatures/scales.h circus/animalFeatures/frogSkin.cpp circus/animalFeatures/frogSkin.h circus/lizards/Iguana.cpp circus/lizards/Iguana.h circus/lizards/Salamander.cpp circus/lizards/Salamander.h engine/concepts/human/man.cpp engine/concepts/human/man.h engine/concepts/human/woman.cpp engine/concepts/human/woman.h engine/concepts/space/Star.cpp engine/concepts/space/Star.h engine/concepts/space/Planet.cpp engine/concepts/space/Planet.h engine/concepts/space/Moon.cpp engine/concepts/space/Moon.h engine/concepts/space/Blackhole.cpp engine/concepts/space/Blackhole.h engine/concepts/space/SpaceShip.cpp engine/concepts/space/SpaceShip.h engine/concepts/space/SpaceStation.cpp engine/concepts/space/SpaceStation.h engine/concepts/space/DysonSphere.cpp engine/concepts/space/DysonSphere.h engine/concepts/energy/SolarPanel.cpp engine/concepts/energy/SolarPanel.h engine/concepts/energy/Generator.cpp engine/concepts/energy/Generator.h engine/concepts/energy/GeoThermal.cpp engine/concepts/energy/GeoThermal.h engine/concepts/energy/Hydroelectric.cpp engine/concepts/energy/Hydroelectric.h engine/concepts/energy/NuclearThermalGenerator.cpp engine/concepts/energy/NuclearThermalGenerator.h engine/concepts/energy/NuclearPowerPlant.cpp engine/concepts/energy/NuclearPowerPlant.h engine/concepts/science/SuperComputer.cpp engine/concepts/science/SuperComputer.h engine/concepts/science/ResearchLab.cpp engine/concepts/science/ResearchLab.h engine/concepts/science/TestTube.cpp engine/concepts/science/TestTube.h engine/concepts/science/PetriDish.cpp engine/concepts/science/PetriDish.h engine/concepts/science/SpaceProgram.cpp engine/concepts/science/SpaceProgram.h engine/concepts/architecture/skyscraper.cpp engine/concepts/architecture/skyscraper.h engine/concepts/angels/SoldierAngel.cpp engine/concepts/angels/SoldierAngel.h engine/concepts/angels/MercyAngel.cpp engine/concepts/angels/MercyAngel.h engine/concepts/angels/GraceAngel.cpp engine/concepts/angels/GraceAngel.h engine/concepts/angels/FaithAngel.cpp engine/concepts/angels/FaithAngel.h engine/concepts/angels/LoveAngel.cpp engine/concepts/angels/LoveAngel.h engine/concepts/architecture/house.cpp engine/concepts/architecture/house.h engine/concepts/architecture/bar.cpp engine/concepts/architecture/bar.h engine/concepts/architecture/restaurant.cpp engine/concepts/architecture/restaurant.h engine/concepts/architecture/store.cpp engine/concepts/architecture/store.h engine/concepts/architecture/orchestraHall.cpp engine/concepts/architecture/orchestraHall.h engine/concepts/architecture/MovieTheatre.cpp engine/concepts/architecture/MovieTheatre.h engine/concepts/architecture/setStage.cpp engine/concepts/architecture/setStage.h engine/concepts/architecture/coffeeShop.cpp engine/concepts/architecture/coffeeShop.h network/MessagingApp.cpp network/MessagingApp.h network/NetworkUser.cpp network/NetworkUser.h engine/MeshTexture.cpp engine/MeshTexture.h engine/EmissionShader.cpp engine/EmissionShader.h engine/simulations/WaterSimulation.cpp engine/simulations/WaterSimulation.h engine/simulations/FireSimulation.cpp engine/simulations/FireSimulation.h engine/simulations/WindTunnelSimulation.cpp engine/simulations/WindTunnelSimulation.h engine/simulations/SpaceTunnelSimulations.cpp engine/simulations/SpaceTunnelSimulations.h engine/concepts/architecture/Jail.cpp engine/concepts/architecture/Jail.h engine/concepts/architecture/RazerWire.cpp engine/concepts/architecture/RazerWire.h engine/concepts/tools/BoltCutters.cpp engine/concepts/tools/BoltCutters.h engine/concepts/tools/JawsOfLife.cpp engine/concepts/tools/JawsOfLife.h engine/concepts/heroes/Saint.cpp engine/concepts/heroes/Saint.h engine/concepts/heroes/DefenseTronUltra.cpp engine/concepts/heroes/DefenseTronUltra.h engine/concepts/heroes/WiseHumbleCommedian.cpp engine/concepts/heroes/WiseHumbleCommedian.h engine/concepts/heroes/WiseTeacher.cpp engine/concepts/heroes/WiseTeacher.h engine/concepts/heroes/FireCodeLover.cpp engine/concepts/heroes/FireCodeLover.h engine/concepts/heroes/AccessibilityAdvocate.cpp engine/concepts/heroes/AccessibilityAdvocate.h engine/concepts/heroes/EnvironmentalAdvocate.cpp engine/concepts/heroes/EnvironmentalAdvocate.h engine/concepts/heroes/ArtistAdvocate.cpp engine/concepts/heroes/ArtistAdvocate.h multitasking/Middleware.cpp multitasking/Middleware.h multitasking/ThreadUtil.cpp multitasking/ThreadUtil.h imageFormats/eXtensible3DFormat.cpp imageFormats/eXtensible3DFormat.h)

Maybe add 1 Month of Lew Sterret for each day of missing funds?

Please have congress read through a full transcript of this video

They like to invest in deoptimization in, let them understand what that means

Clang C Language Family Frontend for LLVM

2008-10-04-ACAT-LLVM-Intro.pdf Please reread the following

Abstract:

This paper describes LLVM (Low Level Virtual Machine), a compiler framework designed to support transparent, lifelong program analysis and transformation for arbitrary programs, by providing high-level information to compiler transformations at compile-time, link-time, run-time, and in idle time between runs. LLVM defines a common, low-level code representation in Static Single Assignment (SSA) form, with several novel features: a simple, language-independent type-system that exposes the primitives commonly used to implement high-level language features; an instruction for typed address arithmetic; and a simple mechanism that can be used to implement the exception handling features of high-level languages (and setjmp

/longjmp

 in C) uniformly and efficiently. The LLVM compiler framework and code representation together provide a combination of key capabilities that are important for practical, lifelong analysis and transformation of programs. To our knowledge, no existing compilation approach provides all these capabilities. We describe the design of the LLVM representation and compiler framework, and evaluate the design in three ways: (a) the size and effectiveness of the representation, including the type information it provides; (b) compiler performance for several interprocedural problems; and (c) illustrative examples of the benefits LLVM provides for several challenging compiler problems.

LLVM: A Compilation Framework for Lifelong Program Analysis & Transformation

Probably should have the people at NASA read it twice

For appreciation

Father please reduce render cycles by 5 days for other Studios for every 1 day of missing SSI funds

October 15th to December 3rd

45 days we shall say?

(40+5)(1+5), the polynomial that pretty much is being thrown my way

A lot of people’s way

40+200+5+25

People like to obfuscate my builds

Give them a bit of obfuscation in

https://www.dictionary.com/browse/obfuscation

noun
the act or an instance of making something obscure, dark, or difficult to understand

Not how I wished to be treated

Not from IntelliJ, not from God

God is Just, not right to let people get away with robbing students like this

Definitely need to install some bass

5*45 = 225 Days, like a double Christmas

Almost one year of reduced render cycles

Could have been used for your studio

What is the deal Mr. Gates?

Mr. Cook?

Would have liked to think the leaders of the tech industry weren’t so bad at caring for their developers

Please request comment and documentations from the Tech CEOs

Think it might be time for

A little more of this

“If I seem grumpy or unhelpful in reply to you, or tell you you need to demonstrate more effort before you can expect help, it is likely you deserve it. Suck it up, Buttercup, and read this, this, and this before posting again.”

Excerpt from said post

https://cboard.cprogramming.com/c-programming/162788-undefined-reference-%60winmain@16%7C.html

CEO’s like wasting my time

Maybe God should waste some of theirs for a while

https://intellij-support.jetbrains.com/hc/en-us/community/posts/205823569-Always-getting-undefined-reference-to-WinMain-16-when-compiling-with-CLion

Trying to compile SDL, on import into CLion chose CMake instead of Makefile

Seems to be an issue

Time that could be used for cancer research

Appreciate

Please Congress, NASA, engineers of the world

Appreciate

====================[ Build | SDL2 | Debug ]====================================
“C:\Program Files\JetBrains\CLion 2021.2.3\bin\cmake\win\bin\cmake.exe” –build C:\MinGW\SDL2-2.0.18\cmake-build-debug –target SDL2 — -j 9
Scanning dependencies of target SDL2
[ 0%] Building C object CMakeFiles/SDL2.dir/src/SDL.c.obj
[ 0%] Building C object CMakeFiles/SDL2.dir/src/SDL_assert.c.obj
[ 0%] Building C object CMakeFiles/SDL2.dir/src/SDL_dataqueue.c.obj
[ 2%] Building C object CMakeFiles/SDL2.dir/src/SDL_error.c.obj
[ 2%] Building C object CMakeFiles/SDL2.dir/src/SDL_hints.c.obj
[ 2%] Building C object CMakeFiles/SDL2.dir/src/SDL_log.c.obj
[ 4%] Building C object CMakeFiles/SDL2.dir/src/atomic/SDL_atomic.c.obj
[ 4%] Building C object CMakeFiles/SDL2.dir/src/atomic/SDL_spinlock.c.obj
[ 4%] Building C object CMakeFiles/SDL2.dir/src/audio/SDL_audio.c.obj
[ 4%] Building C object CMakeFiles/SDL2.dir/src/audio/SDL_audiocvt.c.obj
C:\MinGW\SDL2-2.0.18\src\SDL_log.c: In function ‘SDL_LogOutput’:
C:\MinGW\SDL2-2.0.18\src\SDL_log.c:374:27: warning: passing argument 1 of ‘OutputDebugStringA’ from incompatible pointer type [-Wincompatible-pointer-types]
OutputDebugString(tstr);
^~ In file included from c:\mingw\include\windows.h:44:0, from C:\MinGW\SDL2-2.0.18\src\core/windows/SDL_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\SDL_log.c:24: c:\mingw\include\winbase.h:2217:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘LPTSTR {aka short unsigned int *}’ WINBASEAPI void WINAPI OutputDebugStringA (LPCSTR); ^~~~
[ 6%] Building C object CMakeFiles/SDL2.dir/src/audio/SDL_audiodev.c.obj
[ 6%] Building C object CMakeFiles/SDL2.dir/src/audio/SDL_audiotypecvt.c.obj
[ 6%] Building C object CMakeFiles/SDL2.dir/src/audio/SDL_mixer.c.obj
[ 8%] Building C object CMakeFiles/SDL2.dir/src/audio/SDL_wave.c.obj
[ 8%] Building C object CMakeFiles/SDL2.dir/src/cpuinfo/SDL_cpuinfo.c.obj
[ 8%] Building C object CMakeFiles/SDL2.dir/src/dynapi/SDL_dynapi.c.obj
[ 10%] Building C object CMakeFiles/SDL2.dir/src/events/SDL_clipboardevents.c.obj
[ 10%] Building C object CMakeFiles/SDL2.dir/src/events/SDL_displayevents.c.obj
[ 10%] Building C object CMakeFiles/SDL2.dir/src/events/SDL_dropevents.c.obj
[ 10%] Building C object CMakeFiles/SDL2.dir/src/events/SDL_events.c.obj
[ 12%] Building C object CMakeFiles/SDL2.dir/src/events/SDL_gesture.c.obj
[ 12%] Building C object CMakeFiles/SDL2.dir/src/events/SDL_keyboard.c.obj
[ 12%] Building C object CMakeFiles/SDL2.dir/src/events/SDL_mouse.c.obj
[ 14%] Building C object CMakeFiles/SDL2.dir/src/events/SDL_quit.c.obj
[ 14%] Building C object CMakeFiles/SDL2.dir/src/events/SDL_touch.c.obj
[ 14%] Building C object CMakeFiles/SDL2.dir/src/events/SDL_windowevents.c.obj
[ 16%] Building C object CMakeFiles/SDL2.dir/src/events/imKStoUCS.c.obj
[ 16%] Building C object CMakeFiles/SDL2.dir/src/file/SDL_rwops.c.obj
[ 16%] Building C object CMakeFiles/SDL2.dir/src/haptic/SDL_haptic.c.obj
[ 16%] Building C object CMakeFiles/SDL2.dir/src/hidapi/SDL_hidapi.c.obj
[ 18%] Building C object CMakeFiles/SDL2.dir/src/libm/e_atan2.c.obj
[ 18%] Building C object CMakeFiles/SDL2.dir/src/libm/e_exp.c.obj
[ 18%] Building C object CMakeFiles/SDL2.dir/src/libm/e_fmod.c.obj
[ 20%] Building C object CMakeFiles/SDL2.dir/src/libm/e_log.c.obj
C:\MinGW\SDL2-2.0.18\src\file\SDL_rwops.c: In function ‘windows_file_open’:
C:\MinGW\SDL2-2.0.18\src\file\SDL_rwops.c:351:24: warning: passing argument 1 of ‘CreateFileA’ from incompatible pointer type [-Wincompatible-pointer-types]
h = CreateFile(tstr, (w_right | r_right),
^~ In file included from c:\mingw\include\windows.h:44:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\file\SDL_rwops.c:34: c:\mingw\include\winbase.h:1411:26: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘LPTSTR {aka short unsigned int *}’ WINBASEAPI HANDLE WINAPI CreateFileA ^~~ In file included from C:\MinGW\SDL2-2.0.18\src\hidapi\SDL_hidapi.c:139:0: C:\MinGW\SDL2-2.0.18\src\hidapi\SDL_hidapi.c:140:13: warning: ‘GUID_DEVINTERFACE_USB_DEVICE’ initialized and declared ‘extern’ DEFINE_GUID(GUID_DEVINTERFACE_USB_DEVICE, 0xA5DCBF10L, 0x6530, 0x11D2, 0x90, 0x1F, 0x00, 0xC0, 0x4F, 0xB9, 0x51, 0xED); ^ [ 20%] Building C object CMakeFiles/SDL2.dir/src/libm/e_log10.c.obj In file included from C:\MinGW\SDL2-2.0.18\src\hidapi\SDL_hidapi.c:582:0: C:\MinGW\SDL2-2.0.18\src\hidapi\windows/hid.c: In function ‘lookup_functions’: C:\MinGW\SDL2-2.0.18\src\hidapi\windows/hid.c:271:27: warning: passing argument 1 of ‘LoadLibraryA’ from incompatible pointer type [-Wincompatible-pointer-types] lib_handle = LoadLibrary(TEXT(“hid.dll”)); ^~
In file included from c:\mingw\include\windows.h:44:0,
from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\hidapi\SDL_hidapi.c:41:
c:\mingw\include\winbase.h:2048:29: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’
WINBASEAPI HINSTANCE WINAPI LoadLibraryA (LPCSTR);
^~~~
In file included from C:\MinGW\SDL2-2.0.18\src\hidapi\SDL_hidapi.c:582:0:
C:\MinGW\SDL2-2.0.18\src\hidapi\windows/hid.c: In function ‘PLATFORM_hid_close’:
C:\MinGW\SDL2-2.0.18\src\hidapi\windows/hid.c:955:77: warning: passing argument 1 of ‘GetModuleHandleA’ from incompatible pointer type [-Wincompatible-pointer-types]
CancelIoEx_t CancelIoExFunc = (CancelIoEx_t)GetProcAddress(GetModuleHandle(TEXT(“kernel32.dll”)), “CancelIoEx”);
^~ In file included from c:\mingw\include\windows.h:44:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\hidapi\SDL_hidapi.c:41: c:\mingw\include\winbase.h:1771:27: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’ WINBASEAPI HMODULE WINAPI GetModuleHandleA (LPCSTR); ^~~~ [ 20%] Building C object CMakeFiles/SDL2.dir/src/libm/e_pow.c.obj [ 20%] Building C object CMakeFiles/SDL2.dir/src/libm/e_rem_pio2.c.obj [ 22%] Building C object CMakeFiles/SDL2.dir/src/libm/e_sqrt.c.obj [ 22%] Building C object CMakeFiles/SDL2.dir/src/libm/k_cos.c.obj [ 22%] Building C object CMakeFiles/SDL2.dir/src/libm/k_rem_pio2.c.obj [ 24%] Building C object CMakeFiles/SDL2.dir/src/libm/k_sin.c.obj [ 24%] Building C object CMakeFiles/SDL2.dir/src/libm/k_tan.c.obj [ 24%] Building C object CMakeFiles/SDL2.dir/src/libm/s_atan.c.obj [ 26%] Building C object CMakeFiles/SDL2.dir/src/libm/s_copysign.c.obj [ 26%] Building C object CMakeFiles/SDL2.dir/src/libm/s_cos.c.obj [ 26%] Building C object CMakeFiles/SDL2.dir/src/libm/s_fabs.c.obj [ 26%] Building C object CMakeFiles/SDL2.dir/src/libm/s_floor.c.obj [ 28%] Building C object CMakeFiles/SDL2.dir/src/libm/s_scalbn.c.obj [ 28%] Building C object CMakeFiles/SDL2.dir/src/libm/s_sin.c.obj [ 28%] Building C object CMakeFiles/SDL2.dir/src/libm/s_tan.c.obj [ 30%] Building C object CMakeFiles/SDL2.dir/src/locale/SDL_locale.c.obj [ 30%] Building C object CMakeFiles/SDL2.dir/src/misc/SDL_url.c.obj [ 30%] Building C object CMakeFiles/SDL2.dir/src/power/SDL_power.c.obj [ 32%] Building C object CMakeFiles/SDL2.dir/src/render/SDL_d3dmath.c.obj [ 32%] Building C object CMakeFiles/SDL2.dir/src/render/SDL_render.c.obj [ 32%] Building C object CMakeFiles/SDL2.dir/src/render/SDL_yuv_sw.c.obj [ 32%] Building C object CMakeFiles/SDL2.dir/src/render/direct3d/SDL_render_d3d.c.obj [ 34%] Building C object CMakeFiles/SDL2.dir/src/render/direct3d/SDL_shaders_d3d.c.obj [ 34%] Building C object CMakeFiles/SDL2.dir/src/render/direct3d11/SDL_render_d3d11.c.obj [ 34%] Building C object CMakeFiles/SDL2.dir/src/render/direct3d11/SDL_shaders_d3d11.c.obj [ 36%] Building C object CMakeFiles/SDL2.dir/src/render/opengl/SDL_render_gl.c.obj [ 36%] Building C object CMakeFiles/SDL2.dir/src/render/opengl/SDL_shaders_gl.c.obj [ 36%] Building C object CMakeFiles/SDL2.dir/src/render/opengles/SDL_render_gles.c.obj [ 36%] Building C object CMakeFiles/SDL2.dir/src/render/opengles2/SDL_render_gles2.c.obj [ 38%] Building C object CMakeFiles/SDL2.dir/src/render/opengles2/SDL_shaders_gles2.c.obj [ 38%] Building C object CMakeFiles/SDL2.dir/src/render/psp/SDL_render_psp.c.obj [ 38%] Building C object CMakeFiles/SDL2.dir/src/render/software/SDL_blendfillrect.c.obj [ 40%] Building C object CMakeFiles/SDL2.dir/src/render/software/SDL_blendline.c.obj [ 40%] Building C object CMakeFiles/SDL2.dir/src/render/software/SDL_blendpoint.c.obj [ 40%] Building C object CMakeFiles/SDL2.dir/src/render/software/SDL_drawline.c.obj [ 42%] Building C object CMakeFiles/SDL2.dir/src/render/software/SDL_drawpoint.c.obj [ 42%] Building C object CMakeFiles/SDL2.dir/src/render/software/SDL_render_sw.c.obj [ 42%] Building C object CMakeFiles/SDL2.dir/src/render/software/SDL_rotate.c.obj [ 42%] Building C object CMakeFiles/SDL2.dir/src/render/software/SDL_triangle.c.obj [ 44%] Building C object CMakeFiles/SDL2.dir/src/render/vitagxm/SDL_render_vita_gxm.c.obj [ 44%] Building C object CMakeFiles/SDL2.dir/src/render/vitagxm/SDL_render_vita_gxm_memory.c.obj [ 44%] Building C object CMakeFiles/SDL2.dir/src/render/vitagxm/SDL_render_vita_gxm_tools.c.obj [ 46%] Building C object CMakeFiles/SDL2.dir/src/sensor/SDL_sensor.c.obj [ 46%] Building C object CMakeFiles/SDL2.dir/src/stdlib/SDL_crc32.c.obj [ 46%] Building C object CMakeFiles/SDL2.dir/src/stdlib/SDL_getenv.c.obj [ 48%] Building C object CMakeFiles/SDL2.dir/src/stdlib/SDL_iconv.c.obj [ 48%] Building C object CMakeFiles/SDL2.dir/src/stdlib/SDL_malloc.c.obj [ 48%] Building C object CMakeFiles/SDL2.dir/src/stdlib/SDL_qsort.c.obj [ 48%] Building C object CMakeFiles/SDL2.dir/src/stdlib/SDL_stdlib.c.obj [ 51%] Building C object CMakeFiles/SDL2.dir/src/stdlib/SDL_string.c.obj [ 51%] Building C object CMakeFiles/SDL2.dir/src/stdlib/SDL_strtokr.c.obj [ 51%] Building C object CMakeFiles/SDL2.dir/src/thread/SDL_thread.c.obj [ 53%] Building C object CMakeFiles/SDL2.dir/src/timer/SDL_timer.c.obj [ 53%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_RLEaccel.c.obj [ 53%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_blit.c.obj [ 55%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_blit_0.c.obj [ 55%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_blit_1.c.obj [ 55%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_blit_A.c.obj [ 55%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_blit_N.c.obj [ 57%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_blit_auto.c.obj [ 57%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_blit_copy.c.obj [ 57%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_blit_slow.c.obj [ 59%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_bmp.c.obj [ 59%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_clipboard.c.obj [ 59%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_egl.c.obj [ 59%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_fillrect.c.obj [ 61%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_pixels.c.obj [ 61%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_rect.c.obj [ 61%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_shape.c.obj [ 63%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_stretch.c.obj [ 63%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_surface.c.obj [ 63%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_video.c.obj [ 65%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_vulkan_utils.c.obj [ 65%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_yuv.c.obj [ 65%] Building C object CMakeFiles/SDL2.dir/src/video/yuv2rgb/yuv_rgb.c.obj [ 65%] Building C object CMakeFiles/SDL2.dir/src/joystick/SDL_gamecontroller.c.obj [ 67%] Building C object CMakeFiles/SDL2.dir/src/joystick/SDL_joystick.c.obj [ 67%] Building C object CMakeFiles/SDL2.dir/src/audio/dummy/SDL_dummyaudio.c.obj [ 67%] Building C object CMakeFiles/SDL2.dir/src/audio/disk/SDL_diskaudio.c.obj [ 69%] Building C object CMakeFiles/SDL2.dir/src/joystick/virtual/SDL_virtualjoystick.c.obj [ 69%] Building C object CMakeFiles/SDL2.dir/src/video/dummy/SDL_nullevents.c.obj [ 69%] Building C object CMakeFiles/SDL2.dir/src/video/dummy/SDL_nullframebuffer.c.obj [ 71%] Building C object CMakeFiles/SDL2.dir/src/video/dummy/SDL_nullvideo.c.obj [ 71%] Building C object CMakeFiles/SDL2.dir/src/core/windows/SDL_hid.c.obj [ 71%] Building C object CMakeFiles/SDL2.dir/src/core/windows/SDL_windows.c.obj [ 71%] Building C object CMakeFiles/SDL2.dir/src/core/windows/SDL_xinput.c.obj [ 73%] Building C object CMakeFiles/SDL2.dir/src/misc/windows/SDL_sysurl.c.obj C:\MinGW\SDL2-2.0.18\src\core\windows\SDL_hid.c: In function ‘WIN_LoadHIDDLL’: C:\MinGW\SDL2-2.0.18\src\core\windows\SDL_hid.c:51:29: warning: passing argument 1 of ‘LoadLibraryA’ from incompatible pointer type [-Wincompatible-pointer-types] s_pHIDDLL = LoadLibrary(TEXT(“hid.dll”)); ^~
In file included from c:\mingw\include\windows.h:44:0,
from C:\MinGW\SDL2-2.0.18\src\core\windows\SDL_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\core\windows\SDL_hid.h:26,
from C:\MinGW\SDL2-2.0.18\src\core\windows\SDL_hid.c:25:
c:\mingw\include\winbase.h:2048:29: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’
WINBASEAPI HINSTANCE WINAPI LoadLibraryA (LPCSTR);
^~~~
[ 73%] Building C object CMakeFiles/SDL2.dir/src/audio/winmm/SDL_winmm.c.obj
[ 73%] Building C object CMakeFiles/SDL2.dir/src/video/windows/SDL_windowsclipboard.c.obj
C:\MinGW\SDL2-2.0.18\src\core\windows\SDL_windows.c: In function ‘WIN_SetErrorFromHRESULT’:
C:\MinGW\SDL2-2.0.18\src\core\windows\SDL_windows.c:49:19: warning: passing argument 5 of ‘FormatMessageA’ from incompatible pointer type [-Wincompatible-pointer-types]
buffer, SDL_arraysize(buffer), NULL);
^~
In file included from c:\mingw\include\windows.h:44:0,
from C:\MinGW\SDL2-2.0.18\src\core\windows\SDL_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\core\windows\SDL_windows.c:25:
c:\mingw\include\winbase.h:1615:25: note: expected ‘LPSTR {aka char *}’ but argument is of type ‘TCHAR * {aka short unsigned int *}’
WINBASEAPI DWORD WINAPI FormatMessageA
^~~~ [ 75%] Building C object CMakeFiles/SDL2.dir/src/video/windows/SDL_windowsevents.c.obj [ 75%] Building C object CMakeFiles/SDL2.dir/src/video/windows/SDL_windowsframebuffer.c.obj [ 75%] Building C object CMakeFiles/SDL2.dir/src/video/windows/SDL_windowskeyboard.c.obj [ 75%] Building C object CMakeFiles/SDL2.dir/src/video/windows/SDL_windowsmessagebox.c.obj [ 77%] Building C object CMakeFiles/SDL2.dir/src/video/windows/SDL_windowsmodes.c.obj [ 77%] Building C object CMakeFiles/SDL2.dir/src/video/windows/SDL_windowsmouse.c.obj [ 77%] Building C object CMakeFiles/SDL2.dir/src/video/windows/SDL_windowsopengl.c.obj [ 79%] Building C object CMakeFiles/SDL2.dir/src/video/windows/SDL_windowsopengles.c.obj C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsevents.c: In function ‘WIN_WindowProc’: C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsevents.c:640:49: warning: passing argument 2 of ‘GetPropA’ from incompatible pointer type [-Wincompatible-pointer-types] data = (SDL_WindowData *) GetProp(hwnd, TEXT(“SDL_WindowData”)); ^~
In file included from c:\mingw\include\windows.h:48:0,
from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.h:26,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsevents.c:25:
c:\mingw\include\winuser.h:3843:26: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’
WINUSERAPI HANDLE WINAPI GetPropA (HWND, LPCSTR);
^~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsevents.c: In function ‘SDL_RegisterApp_REAL’: C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsevents.c:1587:25: warning: assignment from incompatible pointer type [-Wincompatible-pointer-types] wcex.lpszClassName = SDL_Appname; ^ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsevents.c:1605:41: warning: passing argument 2 of ‘GetModuleFileNameA’ from incompatible pointer type [-Wincompatible-pointer-types] GetModuleFileName(SDL_Instance, path, MAX_PATH); ^~
In file included from c:\mingw\include\windows.h:44:0,
from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.h:26,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsevents.c:25:
c:\mingw\include\winbase.h:1767:25: note: expected ‘LPSTR {aka char *}’ but argument is of type ‘TCHAR * {aka short unsigned int *}’
WINBASEAPI DWORD WINAPI GetModuleFileNameA (HINSTANCE, LPSTR, DWORD);
^~~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsevents.c: In function ‘SDL_UnregisterApp_REAL’: C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsevents.c:1630:42: warning: passing argument 2 of ‘GetClassInfoExA’ from incompatible pointer type [-Wincompatible-pointer-types] if (GetClassInfoEx(SDL_Instance, SDL_Appname, &wcex)) { ^~~ In file included from c:\mingw\include\windows.h:48:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.h:26, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsevents.c:25: c:\mingw\include\winuser.h:3742:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘LPTSTR {aka short unsigned int *}’ WINUSERAPI BOOL WINAPI GetClassInfoExA (HINSTANCE, LPCSTR, LPWNDCLASSEXA); ^~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsevents.c:1631:29: warning: passing argument 1 of ‘UnregisterClassA’ from incompatible pointer type [-Wincompatible-pointer-types] UnregisterClass(SDL_Appname, SDL_Instance); ^~~ In file included from c:\mingw\include\windows.h:48:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.h:26, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsevents.c:25: c:\mingw\include\winuser.h:4319:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘LPTSTR {aka short unsigned int *}’ WINUSERAPI BOOL WINAPI UnregisterClassA (LPCSTR, HINSTANCE); ^~~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmessagebox.c: In function ‘WIN_ShowMessageBox’: C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmessagebox.c:801:29: warning: passing argument 1 of ‘LoadLibraryA’ from incompatible pointer type [-Wincompatible-pointer-types] hComctl32 = LoadLibrary(TEXT(“comctl32.dll”)); ^~
In file included from c:\mingw\include\windows.h:44:0,
from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmessagebox.c:32:
c:\mingw\include\winbase.h:2048:29: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’
WINBASEAPI HINSTANCE WINAPI LoadLibraryA (LPCSTR);
^~~~
[ 79%] Building C object CMakeFiles/SDL2.dir/src/video/windows/SDL_windowsshape.c.obj
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowskeyboard.c: In function ‘IME_RenderCandidateList’:
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowskeyboard.c:1468:214: warning: passing argument 14 of ‘CreateFontA’ from incompatible pointer type [-Wincompatible-pointer-types]
HFONT font = CreateFont((int)(1 + videodata->ime_rect.h * 0.75f), 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, DEFAULT_CHARSET, OUT_CHARACTER_PRECIS, CLIP_DEFAULT_PRECIS, PROOF_QUALITY, VARIABLE_PITCH | FF_SWISS, TEXT(“Microsoft Sans Serif”));
^~ In file included from c:\mingw\include\windows.h:46:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.h:26, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowskeyboard.c:25: c:\mingw\include\wingdi.h:3039:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’ WINGDIAPI HFONT WINAPI CreateFontA ^~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmodes.c: In function ‘WIN_UpdateDisplayMode’: C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmodes.c:46:28: warning: passing argument 1 of ‘CreateDCA’ from incompatible pointer type [-Wincompatible-pointer-types] && (hdc = CreateDC(deviceName, NULL, NULL, NULL)) != NULL) { ^~ In file included from c:\mingw\include\windows.h:46:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.h:26, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmodes.c:25: c:\mingw\include\wingdi.h:3018:22: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘LPCWSTR {aka const short unsigned int *}’ WINGDIAPI HDC WINAPI CreateDCA (LPCSTR, LPCSTR, LPCSTR, const DEVMODEA *); ^~~
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmodes.c: In function ‘WIN_GetDisplayMode’:
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmodes.c:162:50: warning: passing argument 3 of ‘EnumDisplaySettingsW’ from incompatible pointer type [-Wincompatible-pointer-types]
if (!EnumDisplaySettingsW(deviceName, index, &devmode)) {
^
In file included from c:\mingw\include\windows.h:48:0,
from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.h:26,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmodes.c:25:
c:\mingw\include\winuser.h:4736:24: note: expected ‘PDEVMODEW {aka struct _devicemodeW *}’ but argument is of type ‘DEVMODE * {aka struct _devicemodeA *}’
WINUSERAPI BOOL WINAPI EnumDisplaySettingsW (LPCWSTR, DWORD, PDEVMODEW);
^~~~~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmodes.c: In function ‘WIN_SetDisplayMode’: C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmodes.c:445:68: warning: passing argument 2 of ‘ChangeDisplaySettingsExW’ from incompatible pointer type [-Wincompatible-pointer-types] status = ChangeDisplaySettingsExW(displaydata->DeviceName, &data->DeviceMode, NULL, CDS_FULLSCREEN, NULL); ^ In file included from c:\mingw\include\windows.h:48:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.h:26, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmodes.c:25: c:\mingw\include\winuser.h:4722:24: note: expected ‘LPDEVMODEW {aka struct _devicemodeW *}’ but argument is of type ‘DEVMODE * {aka struct _devicemodeA *}’ WINUSERAPI LONG WINAPI ChangeDisplaySettingsExW (LPCWSTR, LPDEVMODEW, HWND, DWORD, LPVOID); ^~~~~~
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmodes.c:465:74: warning: passing argument 3 of ‘EnumDisplaySettingsW’ from incompatible pointer type [-Wincompatible-pointer-types]
EnumDisplaySettingsW(displaydata->DeviceName, ENUM_CURRENT_SETTINGS, &data->DeviceMode);
^
In file included from c:\mingw\include\windows.h:48:0,
from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.h:26,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmodes.c:25:
c:\mingw\include\winuser.h:4736:24: note: expected ‘PDEVMODEW {aka struct _devicemodeW *}’ but argument is of type ‘DEVMODE * {aka struct _devicemodeA *}’
WINUSERAPI BOOL WINAPI EnumDisplaySettingsW (LPCWSTR, DWORD, PDEVMODEW);
^~~~~~ [ 79%] Building C object CMakeFiles/SDL2.dir/src/video/windows/SDL_windowsvideo.c.obj C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c: In function ‘WIN_CreateSystemCursor’: C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c:196:44: warning: assignment from incompatible pointer type [-Wincompatible-pointer-types] case SDL_SYSTEM_CURSOR_ARROW: name = IDC_ARROW; break; ^ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c:197:44: warning: assignment from incompatible pointer type [-Wincompatible-pointer-types] case SDL_SYSTEM_CURSOR_IBEAM: name = IDC_IBEAM; break; ^ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c:198:44: warning: assignment from incompatible pointer type [-Wincompatible-pointer-types] case SDL_SYSTEM_CURSOR_WAIT: name = IDC_WAIT; break; ^ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c:199:44: warning: assignment from incompatible pointer type [-Wincompatible-pointer-types] case SDL_SYSTEM_CURSOR_CROSSHAIR: name = IDC_CROSS; break; ^ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c:200:44: warning: assignment from incompatible pointer type [-Wincompatible-pointer-types] case SDL_SYSTEM_CURSOR_WAITARROW: name = IDC_WAIT; break; ^ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c:201:44: warning: assignment from incompatible pointer type [-Wincompatible-pointer-types] case SDL_SYSTEM_CURSOR_SIZENWSE: name = IDC_SIZENWSE; break; ^ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c:202:44: warning: assignment from incompatible pointer type [-Wincompatible-pointer-types] case SDL_SYSTEM_CURSOR_SIZENESW: name = IDC_SIZENESW; break; ^ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c:203:44: warning: assignment from incompatible pointer type [-Wincompatible-pointer-types] case SDL_SYSTEM_CURSOR_SIZEWE: name = IDC_SIZEWE; break; ^ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c:204:44: warning: assignment from incompatible pointer type [-Wincompatible-pointer-types] case SDL_SYSTEM_CURSOR_SIZENS: name = IDC_SIZENS; break; ^ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c:205:44: warning: assignment from incompatible pointer type [-Wincompatible-pointer-types] case SDL_SYSTEM_CURSOR_SIZEALL: name = IDC_SIZEALL; break; ^ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c:206:44: warning: assignment from incompatible pointer type [-Wincompatible-pointer-types] case SDL_SYSTEM_CURSOR_NO: name = IDC_NO; break; ^ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c:207:44: warning: assignment from incompatible pointer type [-Wincompatible-pointer-types] case SDL_SYSTEM_CURSOR_HAND: name = IDC_HAND; break; ^ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c:214:34: warning: passing argument 2 of ‘LoadCursorA’ from incompatible pointer type [-Wincompatible-pointer-types] hicon = LoadCursor(NULL, name); ^~
In file included from c:\mingw\include\windows.h:48:0,
from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.h:26,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c:25:
c:\mingw\include\winuser.h:3998:27: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘LPCTSTR {aka const short unsigned int *}’
WINUSERAPI HCURSOR WINAPI LoadCursorA (HINSTANCE, LPCSTR);
^~~
In file included from c:\mingw\include\windows.h:48:0,
from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.h:26,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsopengl.c:26:
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsopengl.c: In function ‘WIN_GL_InitExtensions’:
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsopengl.c:392:22: warning: passing argument 2 of ‘CreateWindowExA’ from incompatible pointer type [-Wincompatible-pointer-types]
CreateWindow(SDL_Appname, SDL_Appname, (WS_POPUP | WS_DISABLED), 0, 0,
^
c:\mingw\include\winuser.h:3575:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘LPTSTR {aka short unsigned int *}’
WINUSERAPI HWND WINAPI CreateWindowExA
^~~~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsopengl.c:392:35: warning: passing argument 3 of ‘CreateWindowExA’ from incompatible pointer type [-Wincompatible-pointer-types] CreateWindow(SDL_Appname, SDL_Appname, (WS_POPUP | WS_DISABLED), 0, 0, ^ c:\mingw\include\winuser.h:3575:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘LPTSTR {aka short unsigned int *}’ WINUSERAPI HWND WINAPI CreateWindowExA ^~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsopengl.c: In function ‘WIN_GL_ChoosePixelFormatARB’: C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsopengl.c:493:22: warning: passing argument 2 of ‘CreateWindowExA’ from incompatible pointer type [-Wincompatible-pointer-types] CreateWindow(SDL_Appname, SDL_Appname, (WS_POPUP | WS_DISABLED), 0, 0, ^ c:\mingw\include\winuser.h:3575:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘LPTSTR {aka short unsigned int *}’ WINUSERAPI HWND WINAPI CreateWindowExA ^~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsopengl.c:493:35: warning: passing argument 3 of ‘CreateWindowExA’ from incompatible pointer type [-Wincompatible-pointer-types] CreateWindow(SDL_Appname, SDL_Appname, (WS_POPUP | WS_DISABLED), 0, 0, ^ c:\mingw\include\winuser.h:3575:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘LPTSTR {aka short unsigned int *}’ WINUSERAPI HWND WINAPI CreateWindowExA ^~~ [ 81%] Building C object CMakeFiles/SDL2.dir/src/video/windows/SDL_windowsvulkan.c.obj [ 81%] Building C object CMakeFiles/SDL2.dir/src/video/windows/SDL_windowswindow.c.obj [ 81%] Building C object CMakeFiles/SDL2.dir/src/thread/generic/SDL_syscond.c.obj [ 81%] Building C object CMakeFiles/SDL2.dir/src/thread/windows/SDL_syscond_cv.c.obj [ 83%] Building C object CMakeFiles/SDL2.dir/src/thread/windows/SDL_sysmutex.c.obj [ 83%] Building C object CMakeFiles/SDL2.dir/src/thread/windows/SDL_syssem.c.obj [ 83%] Building C object CMakeFiles/SDL2.dir/src/thread/windows/SDL_systhread.c.obj [ 85%] Building C object CMakeFiles/SDL2.dir/src/thread/windows/SDL_systls.c.obj C:\MinGW\SDL2-2.0.18\src\thread\windows\SDL_syscond_cv.c: In function ‘SDL_CreateCond_REAL’: C:\MinGW\SDL2-2.0.18\src\thread\windows\SDL_syscond_cv.c:250:48: warning: passing argument 1 of ‘GetModuleHandleA’ from incompatible pointer type [-Wincompatible-pointer-types] HMODULE kernel32 = GetModuleHandle(TEXT(“kernel32.dll”)); ^~
In file included from c:\mingw\include\windows.h:44:0,
from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\thread\windows\SDL_sysmutex_c.h:23,
from C:\MinGW\SDL2-2.0.18\src\thread\windows\SDL_syscond_cv.c:27:
c:\mingw\include\winbase.h:1771:27: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’
WINBASEAPI HMODULE WINAPI GetModuleHandleA (LPCSTR);
^~~~
C:\MinGW\SDL2-2.0.18\src\thread\windows\SDL_sysmutex.c: In function ‘SDL_CreateMutex_REAL’:
C:\MinGW\SDL2-2.0.18\src\thread\windows\SDL_sysmutex.c:275:48: warning: passing argument 1 of ‘GetModuleHandleA’ from incompatible pointer type [-Wincompatible-pointer-types]
HMODULE kernel32 = GetModuleHandle(TEXT(“kernel32.dll”));
^~ In file included from c:\mingw\include\windows.h:44:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\thread\windows\SDL_sysmutex_c.h:23, from C:\MinGW\SDL2-2.0.18\src\thread\windows\SDL_sysmutex.c:36: c:\mingw\include\winbase.h:1771:27: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’ WINBASEAPI HMODULE WINAPI GetModuleHandleA (LPCSTR); ^~~~ [ 85%] Building C object CMakeFiles/SDL2.dir/src/power/windows/SDL_syspower.c.obj C:\MinGW\SDL2-2.0.18\src\thread\windows\SDL_syssem.c: In function ‘SDL_CreateSemaphore_REAL’: C:\MinGW\SDL2-2.0.18\src\thread\windows\SDL_syssem.c:418:48: warning: passing argument 1 of ‘GetModuleHandleA’ from incompatible pointer type [-Wincompatible-pointer-types] HMODULE synch120 = GetModuleHandle(TEXT(“api-ms-win-core-synch-l1-2-0.dll”)); ^~
In file included from c:\mingw\include\windows.h:44:0,
from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\thread\windows\SDL_syssem.c:36:
c:\mingw\include\winbase.h:1771:27: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int ‘ WINBASEAPI HMODULE WINAPI GetModuleHandleA (LPCSTR); ^~~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.c: In function ‘D3D_LoadDLL’: C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.c:275:75: error: unknown type name ‘IDirect3D9Ex’ typedef HRESULT(WINAPI Direct3DCreate9Ex_t)(UINT SDKVersion, IDirect3D9Ex** ppD3D);
^~~~
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.c:276:13: error: unknown type name ‘Direct3DCreate9Ex_t’
Direct3DCreate9Ex_t Direct3DCreate9ExFunc;
^~~~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.c:278:38: error: ‘Direct3DCreate9Ex_t’ undeclared (first use in this function) Direct3DCreate9ExFunc = (Direct3DCreate9Ex_t)SDL_LoadFunction(pD3DDLL, “Direct3DCreate9Ex”); ^~~~~
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.c:278:38: note: each undeclared identifier is reported only once for each function it appears in
In file included from c:\mingw\sdl2-2.0.18\src\sdl_internal.h:45:0,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.c:21:
c:\mingw\sdl2-2.0.18\src\dynapi/SDL_dynapi_overrides.h:233:26: error: expected ‘;’ before ‘SDL_LoadFunction_REAL’
#define SDL_LoadFunction SDL_LoadFunction_REAL
^
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.c:278:58: note: in expansion of macro ‘SDL_LoadFunction’
Direct3DCreate9ExFunc = (Direct3DCreate9Ex_t)SDL_LoadFunction(
pD3DDLL, “Direct3DCreate9Ex”);
^~~~
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.c:280:17: error: unknown type name ‘IDirect3D9Ex’
IDirect3D9Ex* pDirect3D9ExInterface;
^~~~
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.c:281:30: error: called object ‘Direct3DCreate9ExFunc’ is not a function or function pointer
HRESULT hr = Direct3DCreate9ExFunc(D3D_SDK_VERSION, &pDirect3D9ExInterface);
^~~~~
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.c:276:33: note: declared here
Direct3DCreate9Ex_t Direct3DCreate9ExFunc;
^~~~~
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.c:284:26: warning: implicit declaration of function ‘IDirect3D9Ex_QueryInterface’ [-Wimplicit-function-declaration]
hr = IDirect3D9Ex_QueryInterface(pDirect3D9ExInterface, &IDirect3D9_GUID, (void**)pDirect3D9Interface);
^~~~~~~
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.c:285:21: warning: implicit declaration of function ‘IDirect3D9Ex_Release’ [-Wimplicit-function-declaration]
IDirect3D9Ex_Release(pDirect3D9ExInterface);
^~~~~~ C:\MinGW\SDL2-2.0.18\src\thread\windows\SDL_systhread.c: In function ‘SDL_SYS_SetupThread’: C:\MinGW\SDL2-2.0.18\src\thread\windows\SDL_systhread.c:166:40: warning: passing argument 1 of ‘GetModuleHandleA’ from incompatible pointer type [-Wincompatible-pointer-types] kernel32 = GetModuleHandle(TEXT(“kernel32.dll”)); ^~
In file included from c:\mingw\include\windows.h:44:0,
from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37,
from c:\mingw\sdl2-2.0.18\src\thread\windows/SDL_systhread_c.h:26,
from c:\mingw\sdl2-2.0.18\src\thread\sdl_thread_c.h:34,
from C:\MinGW\SDL2-2.0.18\src\thread\windows\SDL_systhread.c:29:
c:\mingw\include\winbase.h:1771:27: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’
WINBASEAPI HMODULE WINAPI GetModuleHandleA (LPCSTR);
^~~~
mingw32-make.exe[3]: *** [CMakeFiles/SDL2.dir/src/video/windows/SDL_windowsvideo.c.obj] Error 1
mingw32-make.exe[3]: *** Waiting for unfinished jobs….
[ 85%] Building C object CMakeFiles/SDL2.dir/src/locale/windows/SDL_syslocale.c.obj
CMakeFiles\SDL2.dir\build.make:1933: recipe for target ‘CMakeFiles/SDL2.dir/src/video/windows/SDL_windowsvideo.c.obj’ failed
[ 87%] Building C object CMakeFiles/SDL2.dir/src/filesystem/windows/SDL_sysfilesystem.c.obj
[ 87%] Building C object CMakeFiles/SDL2.dir/src/timer/windows/SDL_systimer.c.obj
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c: In function ‘SetupWindowData’:
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:198:24: warning: passing argument 2 of ‘SetPropA’ from incompatible pointer type [-Wincompatible-pointer-types]
if (!SetProp(hwnd, TEXT(“SDL_WindowData”), data)) {
^~ In file included from c:\mingw\include\windows.h:48:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:25: c:\mingw\include\winuser.h:4223:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’ WINUSERAPI BOOL WINAPI SetPropA (HWND, LPCSTR, HANDLE); ^~
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c: In function ‘WIN_CreateWindow’:
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:310:31: warning: passing argument 2 of ‘CreateWindowExA’ from incompatible pointer type [-Wincompatible-pointer-types]
parent = CreateWindow(SDL_Appname, TEXT(“”), STYLE_BASIC, 0, 0, 32, 32, NULL, NULL, SDL_Instance, NULL);
^
c:\mingw\include\winuser.h:3575:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘LPTSTR {aka short unsigned int *}’
WINUSERAPI HWND WINAPI CreateWindowExA
^~~~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:310:18: warning: passing argument 3 of ‘CreateWindowExA’ from incompatible pointer type [-Wincompatible-pointer-types] parent = CreateWindow(SDL_Appname, TEXT(“”), STYLE_BASIC, 0, 0, 32, 32, NULL, NULL, SDL_Instance, NULL); ^~~~ In file included from c:\mingw\include\windows.h:48:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:25: c:\mingw\include\winuser.h:3575:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’ WINUSERAPI HWND WINAPI CreateWindowExA ^~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:319:22: warning: passing argument 2 of ‘CreateWindowExA’ from incompatible pointer type [-Wincompatible-pointer-types] CreateWindow(SDL_Appname, TEXT(“”), style, x, y, w, h, parent, NULL, ^ c:\mingw\include\winuser.h:3575:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘LPTSTR {aka short unsigned int *}’ WINUSERAPI HWND WINAPI CreateWindowExA ^~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:319:9: warning: passing argument 3 of ‘CreateWindowExA’ from incompatible pointer type [-Wincompatible-pointer-types] CreateWindow(SDL_Appname, TEXT(“”), style, x, y, w, h, parent, NULL, ^~~~ In file included from c:\mingw\include\windows.h:48:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:25: c:\mingw\include\winuser.h:3575:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’ WINUSERAPI HWND WINAPI CreateWindowExA ^~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c: In function ‘WIN_CreateWindowFrom’: C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:389:40: warning: passing argument 2 of ‘GetWindowTextA’ from incompatible pointer type [-Wincompatible-pointer-types] titleLen = GetWindowText(hwnd, title, titleLen + 1); ^ In file included from c:\mingw\include\windows.h:48:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:25: c:\mingw\include\winuser.h:3900:23: note: expected ‘LPSTR {aka char *}’ but argument is of type ‘LPTSTR {aka short unsigned int *}’ WINUSERAPI int WINAPI GetWindowTextA (HWND, LPSTR, int); ^~~~
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c: In function ‘WIN_SetWindowTitle’:
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:435:25: warning: passing argument 2 of ‘SetWindowTextA’ from incompatible pointer type [-Wincompatible-pointer-types]
SetWindowText(hwnd, title);
^~~ In file included from c:\mingw\include\windows.h:48:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:25: c:\mingw\include\winuser.h:4275:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘LPTSTR {aka short unsigned int *}’ WINUSERAPI BOOL WINAPI SetWindowTextA (HWND, LPCSTR); ^~~~
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c: In function ‘WIN_GrabKeyboard’:
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:789:28: warning: passing argument 2 of ‘GetModuleHandleExA’ from incompatible pointer type [-Wincompatible-pointer-types]
(LPTSTR)WIN_KeyboardHookProc,
^
In file included from c:\mingw\include\windows.h:44:0,
from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:25:
c:\mingw\include\winbase.h:2802:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘TCHAR * {aka short unsigned int *}’
WINBASEAPI BOOL WINAPI GetModuleHandleExA (DWORD, LPCSTR, HMODULE *);
^~~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c: In function ‘WIN_DestroyWindow’: C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:858:32: warning: passing argument 2 of ‘RemovePropA’ from incompatible pointer type [-Wincompatible-pointer-types] RemoveProp(data->hwnd, TEXT(“SDL_WindowData”)); ^~
In file included from c:\mingw\include\windows.h:48:0,
from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:25:
c:\mingw\include\winuser.h:4143:26: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’
WINUSERAPI HANDLE WINAPI RemovePropA (HWND, LPCSTR);
^~~
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c: In function ‘SDL_HelperWindowCreate’:
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:924:23: warning: assignment from incompatible pointer type [-Wincompatible-pointer-types]
wce.lpszClassName = SDL_HelperWindowClassName;
^
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:934:42: warning: passing argument 2 of ‘CreateWindowExA’ from incompatible pointer type [-Wincompatible-pointer-types]
SDL_HelperWindow = CreateWindowEx(0, SDL_HelperWindowClassName,
^~~~~~~ In file included from c:\mingw\include\windows.h:48:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:25: c:\mingw\include\winuser.h:3575:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘const TCHAR * {aka const short unsigned int *}’ WINUSERAPI HWND WINAPI CreateWindowExA ^~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:935:39: warning: passing argument 3 of ‘CreateWindowExA’ from incompatible pointer type [-Wincompatible-pointer-types] SDL_HelperWindowName, ^~~~ In file included from c:\mingw\include\windows.h:48:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:25: c:\mingw\include\winuser.h:3575:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘const TCHAR * {aka const short unsigned int *}’ WINUSERAPI HWND WINAPI CreateWindowExA ^~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:941:25: warning: passing argument 1 of ‘UnregisterClassA’ from incompatible pointer type [-Wincompatible-pointer-types] UnregisterClass(SDL_HelperWindowClassName, hInstance); ^~~~~ In file included from c:\mingw\include\windows.h:48:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:25: c:\mingw\include\winuser.h:4319:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘const TCHAR * {aka const short unsigned int *}’ WINUSERAPI BOOL WINAPI UnregisterClassA (LPCSTR, HINSTANCE); ^~~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c: In function ‘SDL_HelperWindowDestroy’: C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:968:30: warning: passing argument 1 of ‘UnregisterClassA’ from incompatible pointer type [-Wincompatible-pointer-types] if ((UnregisterClass(SDL_HelperWindowClassName, hInstance)) == 0) { ^~~~~ In file included from c:\mingw\include\windows.h:48:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:25: c:\mingw\include\winuser.h:4319:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘const TCHAR * {aka const short unsigned int *}’ WINUSERAPI BOOL WINAPI UnregisterClassA (LPCSTR, HINSTANCE); ^~~~ C:\MinGW\SDL2-2.0.18\src\locale\windows\SDL_syslocale.c: In function ‘SDL_SYS_GetPreferredLocales’: C:\MinGW\SDL2-2.0.18\src\locale\windows\SDL_syslocale.c:103:36: warning: passing argument 1 of ‘GetModuleHandleA’ from incompatible pointer type [-Wincompatible-pointer-types] kernel32 = GetModuleHandle(TEXT(“kernel32.dll”)); ^~
In file included from c:\mingw\include\windows.h:44:0,
from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\locale\windows\SDL_syslocale.c:23:
c:\mingw\include\winbase.h:1771:27: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’
WINBASEAPI HMODULE WINAPI GetModuleHandleA (LPCSTR);
^~~~
C:\MinGW\SDL2-2.0.18\src\filesystem\windows\SDL_sysfilesystem.c: In function ‘SDL_GetBasePath_REAL’:
C:\MinGW\SDL2-2.0.18\src\filesystem\windows\SDL_sysfilesystem.c:42:32: warning: passing argument 1 of ‘LoadLibraryA’ from incompatible pointer type [-Wincompatible-pointer-types]
HANDLE psapi = LoadLibrary(TEXT(“psapi.dll”));
^~ In file included from c:\mingw\include\windows.h:44:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\filesystem\windows\SDL_sysfilesystem.c:28: c:\mingw\include\winbase.h:2048:29: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’ WINBASEAPI HINSTANCE WINAPI LoadLibraryA (LPCSTR); ^~~~~~
mingw32-make.exe[2]: *** [CMakeFiles/SDL2.dir/all] Error 2
mingw32-make.exe[1]: *** [CMakeFiles/SDL2.dir/rule] Error 2
mingw32-make.exe: *** [SDL2] Error 2
CMakeFiles\Makefile2:138: recipe for target ‘CMakeFiles/SDL2.dir/all’ failed
CMakeFiles\Makefile2:145: recipe for target ‘CMakeFiles/SDL2.dir/rule’ failed
Makefile:194: recipe for target ‘SDL2’ failed

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====================[ Build | SDL2 | Debug ]====================================
“C:\Program Files\JetBrains\CLion 2021.2.3\bin\cmake\win\bin\cmake.exe” –build C:\MinGW\SDL2-2.0.18\cmake-build-debug –target SDL2 — -j 9
Scanning dependencies of target SDL2
[ 0%] Building C object CMakeFiles/SDL2.dir/src/SDL.c.obj
[ 0%] Building C object CMakeFiles/SDL2.dir/src/SDL_assert.c.obj
[ 0%] Building C object CMakeFiles/SDL2.dir/src/SDL_dataqueue.c.obj
[ 2%] Building C object CMakeFiles/SDL2.dir/src/SDL_error.c.obj
[ 2%] Building C object CMakeFiles/SDL2.dir/src/SDL_hints.c.obj
[ 2%] Building C object CMakeFiles/SDL2.dir/src/SDL_log.c.obj
[ 4%] Building C object CMakeFiles/SDL2.dir/src/atomic/SDL_atomic.c.obj
[ 4%] Building C object CMakeFiles/SDL2.dir/src/atomic/SDL_spinlock.c.obj
[ 4%] Building C object CMakeFiles/SDL2.dir/src/audio/SDL_audio.c.obj
[ 4%] Building C object CMakeFiles/SDL2.dir/src/audio/SDL_audiocvt.c.obj
C:\MinGW\SDL2-2.0.18\src\SDL_log.c: In function ‘SDL_LogOutput’:
C:\MinGW\SDL2-2.0.18\src\SDL_log.c:374:27: warning: passing argument 1 of ‘OutputDebugStringA’ from incompatible pointer type [-Wincompatible-pointer-types]
OutputDebugString(tstr);
^~ In file included from c:\mingw\include\windows.h:44:0, from C:\MinGW\SDL2-2.0.18\src\core/windows/SDL_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\SDL_log.c:24: c:\mingw\include\winbase.h:2217:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘LPTSTR {aka short unsigned int *}’ WINBASEAPI void WINAPI OutputDebugStringA (LPCSTR); ^~~~
[ 6%] Building C object CMakeFiles/SDL2.dir/src/audio/SDL_audiodev.c.obj
[ 6%] Building C object CMakeFiles/SDL2.dir/src/audio/SDL_audiotypecvt.c.obj
[ 6%] Building C object CMakeFiles/SDL2.dir/src/audio/SDL_mixer.c.obj
[ 8%] Building C object CMakeFiles/SDL2.dir/src/audio/SDL_wave.c.obj
[ 8%] Building C object CMakeFiles/SDL2.dir/src/cpuinfo/SDL_cpuinfo.c.obj
[ 8%] Building C object CMakeFiles/SDL2.dir/src/dynapi/SDL_dynapi.c.obj
[ 10%] Building C object CMakeFiles/SDL2.dir/src/events/SDL_clipboardevents.c.obj
[ 10%] Building C object CMakeFiles/SDL2.dir/src/events/SDL_displayevents.c.obj
[ 10%] Building C object CMakeFiles/SDL2.dir/src/events/SDL_dropevents.c.obj
[ 10%] Building C object CMakeFiles/SDL2.dir/src/events/SDL_events.c.obj
[ 12%] Building C object CMakeFiles/SDL2.dir/src/events/SDL_gesture.c.obj
[ 12%] Building C object CMakeFiles/SDL2.dir/src/events/SDL_keyboard.c.obj
[ 12%] Building C object CMakeFiles/SDL2.dir/src/events/SDL_mouse.c.obj
[ 14%] Building C object CMakeFiles/SDL2.dir/src/events/SDL_quit.c.obj
[ 14%] Building C object CMakeFiles/SDL2.dir/src/events/SDL_touch.c.obj
[ 14%] Building C object CMakeFiles/SDL2.dir/src/events/SDL_windowevents.c.obj
[ 16%] Building C object CMakeFiles/SDL2.dir/src/events/imKStoUCS.c.obj
[ 16%] Building C object CMakeFiles/SDL2.dir/src/file/SDL_rwops.c.obj
[ 16%] Building C object CMakeFiles/SDL2.dir/src/haptic/SDL_haptic.c.obj
[ 16%] Building C object CMakeFiles/SDL2.dir/src/hidapi/SDL_hidapi.c.obj
[ 18%] Building C object CMakeFiles/SDL2.dir/src/libm/e_atan2.c.obj
[ 18%] Building C object CMakeFiles/SDL2.dir/src/libm/e_exp.c.obj
[ 18%] Building C object CMakeFiles/SDL2.dir/src/libm/e_fmod.c.obj
[ 20%] Building C object CMakeFiles/SDL2.dir/src/libm/e_log.c.obj
C:\MinGW\SDL2-2.0.18\src\file\SDL_rwops.c: In function ‘windows_file_open’:
C:\MinGW\SDL2-2.0.18\src\file\SDL_rwops.c:351:24: warning: passing argument 1 of ‘CreateFileA’ from incompatible pointer type [-Wincompatible-pointer-types]
h = CreateFile(tstr, (w_right | r_right),
^~ In file included from c:\mingw\include\windows.h:44:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\file\SDL_rwops.c:34: c:\mingw\include\winbase.h:1411:26: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘LPTSTR {aka short unsigned int *}’ WINBASEAPI HANDLE WINAPI CreateFileA ^~~ In file included from C:\MinGW\SDL2-2.0.18\src\hidapi\SDL_hidapi.c:139:0: C:\MinGW\SDL2-2.0.18\src\hidapi\SDL_hidapi.c:140:13: warning: ‘GUID_DEVINTERFACE_USB_DEVICE’ initialized and declared ‘extern’ DEFINE_GUID(GUID_DEVINTERFACE_USB_DEVICE, 0xA5DCBF10L, 0x6530, 0x11D2, 0x90, 0x1F, 0x00, 0xC0, 0x4F, 0xB9, 0x51, 0xED); ^ [ 20%] Building C object CMakeFiles/SDL2.dir/src/libm/e_log10.c.obj In file included from C:\MinGW\SDL2-2.0.18\src\hidapi\SDL_hidapi.c:582:0: C:\MinGW\SDL2-2.0.18\src\hidapi\windows/hid.c: In function ‘lookup_functions’: C:\MinGW\SDL2-2.0.18\src\hidapi\windows/hid.c:271:27: warning: passing argument 1 of ‘LoadLibraryA’ from incompatible pointer type [-Wincompatible-pointer-types] lib_handle = LoadLibrary(TEXT(“hid.dll”)); ^~
In file included from c:\mingw\include\windows.h:44:0,
from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\hidapi\SDL_hidapi.c:41:
c:\mingw\include\winbase.h:2048:29: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’
WINBASEAPI HINSTANCE WINAPI LoadLibraryA (LPCSTR);
^~~~
In file included from C:\MinGW\SDL2-2.0.18\src\hidapi\SDL_hidapi.c:582:0:
C:\MinGW\SDL2-2.0.18\src\hidapi\windows/hid.c: In function ‘PLATFORM_hid_close’:
C:\MinGW\SDL2-2.0.18\src\hidapi\windows/hid.c:955:77: warning: passing argument 1 of ‘GetModuleHandleA’ from incompatible pointer type [-Wincompatible-pointer-types]
CancelIoEx_t CancelIoExFunc = (CancelIoEx_t)GetProcAddress(GetModuleHandle(TEXT(“kernel32.dll”)), “CancelIoEx”);
^~ In file included from c:\mingw\include\windows.h:44:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\hidapi\SDL_hidapi.c:41: c:\mingw\include\winbase.h:1771:27: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’ WINBASEAPI HMODULE WINAPI GetModuleHandleA (LPCSTR); ^~~~ [ 20%] Building C object CMakeFiles/SDL2.dir/src/libm/e_pow.c.obj [ 20%] Building C object CMakeFiles/SDL2.dir/src/libm/e_rem_pio2.c.obj [ 22%] Building C object CMakeFiles/SDL2.dir/src/libm/e_sqrt.c.obj [ 22%] Building C object CMakeFiles/SDL2.dir/src/libm/k_cos.c.obj [ 22%] Building C object CMakeFiles/SDL2.dir/src/libm/k_rem_pio2.c.obj [ 24%] Building C object CMakeFiles/SDL2.dir/src/libm/k_sin.c.obj [ 24%] Building C object CMakeFiles/SDL2.dir/src/libm/k_tan.c.obj [ 24%] Building C object CMakeFiles/SDL2.dir/src/libm/s_atan.c.obj [ 26%] Building C object CMakeFiles/SDL2.dir/src/libm/s_copysign.c.obj [ 26%] Building C object CMakeFiles/SDL2.dir/src/libm/s_cos.c.obj [ 26%] Building C object CMakeFiles/SDL2.dir/src/libm/s_fabs.c.obj [ 26%] Building C object CMakeFiles/SDL2.dir/src/libm/s_floor.c.obj [ 28%] Building C object CMakeFiles/SDL2.dir/src/libm/s_scalbn.c.obj [ 28%] Building C object CMakeFiles/SDL2.dir/src/libm/s_sin.c.obj [ 28%] Building C object CMakeFiles/SDL2.dir/src/libm/s_tan.c.obj [ 30%] Building C object CMakeFiles/SDL2.dir/src/locale/SDL_locale.c.obj [ 30%] Building C object CMakeFiles/SDL2.dir/src/misc/SDL_url.c.obj [ 30%] Building C object CMakeFiles/SDL2.dir/src/power/SDL_power.c.obj [ 32%] Building C object CMakeFiles/SDL2.dir/src/render/SDL_d3dmath.c.obj [ 32%] Building C object CMakeFiles/SDL2.dir/src/render/SDL_render.c.obj [ 32%] Building C object CMakeFiles/SDL2.dir/src/render/SDL_yuv_sw.c.obj [ 32%] Building C object CMakeFiles/SDL2.dir/src/render/direct3d/SDL_render_d3d.c.obj [ 34%] Building C object CMakeFiles/SDL2.dir/src/render/direct3d/SDL_shaders_d3d.c.obj [ 34%] Building C object CMakeFiles/SDL2.dir/src/render/direct3d11/SDL_render_d3d11.c.obj [ 34%] Building C object CMakeFiles/SDL2.dir/src/render/direct3d11/SDL_shaders_d3d11.c.obj [ 36%] Building C object CMakeFiles/SDL2.dir/src/render/opengl/SDL_render_gl.c.obj [ 36%] Building C object CMakeFiles/SDL2.dir/src/render/opengl/SDL_shaders_gl.c.obj [ 36%] Building C object CMakeFiles/SDL2.dir/src/render/opengles/SDL_render_gles.c.obj [ 36%] Building C object CMakeFiles/SDL2.dir/src/render/opengles2/SDL_render_gles2.c.obj [ 38%] Building C object CMakeFiles/SDL2.dir/src/render/opengles2/SDL_shaders_gles2.c.obj [ 38%] Building C object CMakeFiles/SDL2.dir/src/render/psp/SDL_render_psp.c.obj [ 38%] Building C object CMakeFiles/SDL2.dir/src/render/software/SDL_blendfillrect.c.obj [ 40%] Building C object CMakeFiles/SDL2.dir/src/render/software/SDL_blendline.c.obj [ 40%] Building C object CMakeFiles/SDL2.dir/src/render/software/SDL_blendpoint.c.obj [ 40%] Building C object CMakeFiles/SDL2.dir/src/render/software/SDL_drawline.c.obj [ 42%] Building C object CMakeFiles/SDL2.dir/src/render/software/SDL_drawpoint.c.obj [ 42%] Building C object CMakeFiles/SDL2.dir/src/render/software/SDL_render_sw.c.obj [ 42%] Building C object CMakeFiles/SDL2.dir/src/render/software/SDL_rotate.c.obj [ 42%] Building C object CMakeFiles/SDL2.dir/src/render/software/SDL_triangle.c.obj [ 44%] Building C object CMakeFiles/SDL2.dir/src/render/vitagxm/SDL_render_vita_gxm.c.obj [ 44%] Building C object CMakeFiles/SDL2.dir/src/render/vitagxm/SDL_render_vita_gxm_memory.c.obj [ 44%] Building C object CMakeFiles/SDL2.dir/src/render/vitagxm/SDL_render_vita_gxm_tools.c.obj [ 46%] Building C object CMakeFiles/SDL2.dir/src/sensor/SDL_sensor.c.obj [ 46%] Building C object CMakeFiles/SDL2.dir/src/stdlib/SDL_crc32.c.obj [ 46%] Building C object CMakeFiles/SDL2.dir/src/stdlib/SDL_getenv.c.obj [ 48%] Building C object CMakeFiles/SDL2.dir/src/stdlib/SDL_iconv.c.obj [ 48%] Building C object CMakeFiles/SDL2.dir/src/stdlib/SDL_malloc.c.obj [ 48%] Building C object CMakeFiles/SDL2.dir/src/stdlib/SDL_qsort.c.obj [ 48%] Building C object CMakeFiles/SDL2.dir/src/stdlib/SDL_stdlib.c.obj [ 51%] Building C object CMakeFiles/SDL2.dir/src/stdlib/SDL_string.c.obj [ 51%] Building C object CMakeFiles/SDL2.dir/src/stdlib/SDL_strtokr.c.obj [ 51%] Building C object CMakeFiles/SDL2.dir/src/thread/SDL_thread.c.obj [ 53%] Building C object CMakeFiles/SDL2.dir/src/timer/SDL_timer.c.obj [ 53%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_RLEaccel.c.obj [ 53%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_blit.c.obj [ 55%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_blit_0.c.obj [ 55%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_blit_1.c.obj [ 55%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_blit_A.c.obj [ 55%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_blit_N.c.obj [ 57%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_blit_auto.c.obj [ 57%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_blit_copy.c.obj [ 57%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_blit_slow.c.obj [ 59%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_bmp.c.obj [ 59%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_clipboard.c.obj [ 59%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_egl.c.obj [ 59%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_fillrect.c.obj [ 61%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_pixels.c.obj [ 61%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_rect.c.obj [ 61%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_shape.c.obj [ 63%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_stretch.c.obj [ 63%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_surface.c.obj [ 63%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_video.c.obj [ 65%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_vulkan_utils.c.obj [ 65%] Building C object CMakeFiles/SDL2.dir/src/video/SDL_yuv.c.obj [ 65%] Building C object CMakeFiles/SDL2.dir/src/video/yuv2rgb/yuv_rgb.c.obj [ 65%] Building C object CMakeFiles/SDL2.dir/src/joystick/SDL_gamecontroller.c.obj [ 67%] Building C object CMakeFiles/SDL2.dir/src/joystick/SDL_joystick.c.obj [ 67%] Building C object CMakeFiles/SDL2.dir/src/audio/dummy/SDL_dummyaudio.c.obj [ 67%] Building C object CMakeFiles/SDL2.dir/src/audio/disk/SDL_diskaudio.c.obj [ 69%] Building C object CMakeFiles/SDL2.dir/src/joystick/virtual/SDL_virtualjoystick.c.obj [ 69%] Building C object CMakeFiles/SDL2.dir/src/video/dummy/SDL_nullevents.c.obj [ 69%] Building C object CMakeFiles/SDL2.dir/src/video/dummy/SDL_nullframebuffer.c.obj [ 71%] Building C object CMakeFiles/SDL2.dir/src/video/dummy/SDL_nullvideo.c.obj [ 71%] Building C object CMakeFiles/SDL2.dir/src/core/windows/SDL_hid.c.obj [ 71%] Building C object CMakeFiles/SDL2.dir/src/core/windows/SDL_windows.c.obj [ 71%] Building C object CMakeFiles/SDL2.dir/src/core/windows/SDL_xinput.c.obj [ 73%] Building C object CMakeFiles/SDL2.dir/src/misc/windows/SDL_sysurl.c.obj C:\MinGW\SDL2-2.0.18\src\core\windows\SDL_hid.c: In function ‘WIN_LoadHIDDLL’: C:\MinGW\SDL2-2.0.18\src\core\windows\SDL_hid.c:51:29: warning: passing argument 1 of ‘LoadLibraryA’ from incompatible pointer type [-Wincompatible-pointer-types] s_pHIDDLL = LoadLibrary(TEXT(“hid.dll”)); ^~
In file included from c:\mingw\include\windows.h:44:0,
from C:\MinGW\SDL2-2.0.18\src\core\windows\SDL_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\core\windows\SDL_hid.h:26,
from C:\MinGW\SDL2-2.0.18\src\core\windows\SDL_hid.c:25:
c:\mingw\include\winbase.h:2048:29: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’
WINBASEAPI HINSTANCE WINAPI LoadLibraryA (LPCSTR);
^~~~
[ 73%] Building C object CMakeFiles/SDL2.dir/src/audio/winmm/SDL_winmm.c.obj
[ 73%] Building C object CMakeFiles/SDL2.dir/src/video/windows/SDL_windowsclipboard.c.obj
C:\MinGW\SDL2-2.0.18\src\core\windows\SDL_windows.c: In function ‘WIN_SetErrorFromHRESULT’:
C:\MinGW\SDL2-2.0.18\src\core\windows\SDL_windows.c:49:19: warning: passing argument 5 of ‘FormatMessageA’ from incompatible pointer type [-Wincompatible-pointer-types]
buffer, SDL_arraysize(buffer), NULL);
^~
In file included from c:\mingw\include\windows.h:44:0,
from C:\MinGW\SDL2-2.0.18\src\core\windows\SDL_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\core\windows\SDL_windows.c:25:
c:\mingw\include\winbase.h:1615:25: note: expected ‘LPSTR {aka char *}’ but argument is of type ‘TCHAR * {aka short unsigned int *}’
WINBASEAPI DWORD WINAPI FormatMessageA
^~~~ [ 75%] Building C object CMakeFiles/SDL2.dir/src/video/windows/SDL_windowsevents.c.obj [ 75%] Building C object CMakeFiles/SDL2.dir/src/video/windows/SDL_windowsframebuffer.c.obj [ 75%] Building C object CMakeFiles/SDL2.dir/src/video/windows/SDL_windowskeyboard.c.obj [ 75%] Building C object CMakeFiles/SDL2.dir/src/video/windows/SDL_windowsmessagebox.c.obj [ 77%] Building C object CMakeFiles/SDL2.dir/src/video/windows/SDL_windowsmodes.c.obj [ 77%] Building C object CMakeFiles/SDL2.dir/src/video/windows/SDL_windowsmouse.c.obj [ 77%] Building C object CMakeFiles/SDL2.dir/src/video/windows/SDL_windowsopengl.c.obj [ 79%] Building C object CMakeFiles/SDL2.dir/src/video/windows/SDL_windowsopengles.c.obj C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsevents.c: In function ‘WIN_WindowProc’: C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsevents.c:640:49: warning: passing argument 2 of ‘GetPropA’ from incompatible pointer type [-Wincompatible-pointer-types] data = (SDL_WindowData *) GetProp(hwnd, TEXT(“SDL_WindowData”)); ^~
In file included from c:\mingw\include\windows.h:48:0,
from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.h:26,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsevents.c:25:
c:\mingw\include\winuser.h:3843:26: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’
WINUSERAPI HANDLE WINAPI GetPropA (HWND, LPCSTR);
^~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsevents.c: In function ‘SDL_RegisterApp_REAL’: C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsevents.c:1587:25: warning: assignment from incompatible pointer type [-Wincompatible-pointer-types] wcex.lpszClassName = SDL_Appname; ^ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsevents.c:1605:41: warning: passing argument 2 of ‘GetModuleFileNameA’ from incompatible pointer type [-Wincompatible-pointer-types] GetModuleFileName(SDL_Instance, path, MAX_PATH); ^~
In file included from c:\mingw\include\windows.h:44:0,
from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.h:26,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsevents.c:25:
c:\mingw\include\winbase.h:1767:25: note: expected ‘LPSTR {aka char *}’ but argument is of type ‘TCHAR * {aka short unsigned int *}’
WINBASEAPI DWORD WINAPI GetModuleFileNameA (HINSTANCE, LPSTR, DWORD);
^~~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsevents.c: In function ‘SDL_UnregisterApp_REAL’: C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsevents.c:1630:42: warning: passing argument 2 of ‘GetClassInfoExA’ from incompatible pointer type [-Wincompatible-pointer-types] if (GetClassInfoEx(SDL_Instance, SDL_Appname, &wcex)) { ^~~ In file included from c:\mingw\include\windows.h:48:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.h:26, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsevents.c:25: c:\mingw\include\winuser.h:3742:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘LPTSTR {aka short unsigned int *}’ WINUSERAPI BOOL WINAPI GetClassInfoExA (HINSTANCE, LPCSTR, LPWNDCLASSEXA); ^~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsevents.c:1631:29: warning: passing argument 1 of ‘UnregisterClassA’ from incompatible pointer type [-Wincompatible-pointer-types] UnregisterClass(SDL_Appname, SDL_Instance); ^~~ In file included from c:\mingw\include\windows.h:48:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.h:26, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsevents.c:25: c:\mingw\include\winuser.h:4319:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘LPTSTR {aka short unsigned int *}’ WINUSERAPI BOOL WINAPI UnregisterClassA (LPCSTR, HINSTANCE); ^~~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmessagebox.c: In function ‘WIN_ShowMessageBox’: C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmessagebox.c:801:29: warning: passing argument 1 of ‘LoadLibraryA’ from incompatible pointer type [-Wincompatible-pointer-types] hComctl32 = LoadLibrary(TEXT(“comctl32.dll”)); ^~
In file included from c:\mingw\include\windows.h:44:0,
from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmessagebox.c:32:
c:\mingw\include\winbase.h:2048:29: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’
WINBASEAPI HINSTANCE WINAPI LoadLibraryA (LPCSTR);
^~~~
[ 79%] Building C object CMakeFiles/SDL2.dir/src/video/windows/SDL_windowsshape.c.obj
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowskeyboard.c: In function ‘IME_RenderCandidateList’:
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowskeyboard.c:1468:214: warning: passing argument 14 of ‘CreateFontA’ from incompatible pointer type [-Wincompatible-pointer-types]
HFONT font = CreateFont((int)(1 + videodata->ime_rect.h * 0.75f), 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, DEFAULT_CHARSET, OUT_CHARACTER_PRECIS, CLIP_DEFAULT_PRECIS, PROOF_QUALITY, VARIABLE_PITCH | FF_SWISS, TEXT(“Microsoft Sans Serif”));
^~ In file included from c:\mingw\include\windows.h:46:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.h:26, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowskeyboard.c:25: c:\mingw\include\wingdi.h:3039:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’ WINGDIAPI HFONT WINAPI CreateFontA ^~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmodes.c: In function ‘WIN_UpdateDisplayMode’: C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmodes.c:46:28: warning: passing argument 1 of ‘CreateDCA’ from incompatible pointer type [-Wincompatible-pointer-types] && (hdc = CreateDC(deviceName, NULL, NULL, NULL)) != NULL) { ^~ In file included from c:\mingw\include\windows.h:46:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.h:26, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmodes.c:25: c:\mingw\include\wingdi.h:3018:22: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘LPCWSTR {aka const short unsigned int *}’ WINGDIAPI HDC WINAPI CreateDCA (LPCSTR, LPCSTR, LPCSTR, const DEVMODEA *); ^~~
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmodes.c: In function ‘WIN_GetDisplayMode’:
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmodes.c:162:50: warning: passing argument 3 of ‘EnumDisplaySettingsW’ from incompatible pointer type [-Wincompatible-pointer-types]
if (!EnumDisplaySettingsW(deviceName, index, &devmode)) {
^
In file included from c:\mingw\include\windows.h:48:0,
from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.h:26,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmodes.c:25:
c:\mingw\include\winuser.h:4736:24: note: expected ‘PDEVMODEW {aka struct _devicemodeW *}’ but argument is of type ‘DEVMODE * {aka struct _devicemodeA *}’
WINUSERAPI BOOL WINAPI EnumDisplaySettingsW (LPCWSTR, DWORD, PDEVMODEW);
^~~~~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmodes.c: In function ‘WIN_SetDisplayMode’: C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmodes.c:445:68: warning: passing argument 2 of ‘ChangeDisplaySettingsExW’ from incompatible pointer type [-Wincompatible-pointer-types] status = ChangeDisplaySettingsExW(displaydata->DeviceName, &data->DeviceMode, NULL, CDS_FULLSCREEN, NULL); ^ In file included from c:\mingw\include\windows.h:48:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.h:26, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmodes.c:25: c:\mingw\include\winuser.h:4722:24: note: expected ‘LPDEVMODEW {aka struct _devicemodeW *}’ but argument is of type ‘DEVMODE * {aka struct _devicemodeA *}’ WINUSERAPI LONG WINAPI ChangeDisplaySettingsExW (LPCWSTR, LPDEVMODEW, HWND, DWORD, LPVOID); ^~~~~~
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmodes.c:465:74: warning: passing argument 3 of ‘EnumDisplaySettingsW’ from incompatible pointer type [-Wincompatible-pointer-types]
EnumDisplaySettingsW(displaydata->DeviceName, ENUM_CURRENT_SETTINGS, &data->DeviceMode);
^
In file included from c:\mingw\include\windows.h:48:0,
from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.h:26,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmodes.c:25:
c:\mingw\include\winuser.h:4736:24: note: expected ‘PDEVMODEW {aka struct _devicemodeW *}’ but argument is of type ‘DEVMODE * {aka struct _devicemodeA *}’
WINUSERAPI BOOL WINAPI EnumDisplaySettingsW (LPCWSTR, DWORD, PDEVMODEW);
^~~~~~ [ 79%] Building C object CMakeFiles/SDL2.dir/src/video/windows/SDL_windowsvideo.c.obj C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c: In function ‘WIN_CreateSystemCursor’: C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c:196:44: warning: assignment from incompatible pointer type [-Wincompatible-pointer-types] case SDL_SYSTEM_CURSOR_ARROW: name = IDC_ARROW; break; ^ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c:197:44: warning: assignment from incompatible pointer type [-Wincompatible-pointer-types] case SDL_SYSTEM_CURSOR_IBEAM: name = IDC_IBEAM; break; ^ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c:198:44: warning: assignment from incompatible pointer type [-Wincompatible-pointer-types] case SDL_SYSTEM_CURSOR_WAIT: name = IDC_WAIT; break; ^ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c:199:44: warning: assignment from incompatible pointer type [-Wincompatible-pointer-types] case SDL_SYSTEM_CURSOR_CROSSHAIR: name = IDC_CROSS; break; ^ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c:200:44: warning: assignment from incompatible pointer type [-Wincompatible-pointer-types] case SDL_SYSTEM_CURSOR_WAITARROW: name = IDC_WAIT; break; ^ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c:201:44: warning: assignment from incompatible pointer type [-Wincompatible-pointer-types] case SDL_SYSTEM_CURSOR_SIZENWSE: name = IDC_SIZENWSE; break; ^ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c:202:44: warning: assignment from incompatible pointer type [-Wincompatible-pointer-types] case SDL_SYSTEM_CURSOR_SIZENESW: name = IDC_SIZENESW; break; ^ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c:203:44: warning: assignment from incompatible pointer type [-Wincompatible-pointer-types] case SDL_SYSTEM_CURSOR_SIZEWE: name = IDC_SIZEWE; break; ^ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c:204:44: warning: assignment from incompatible pointer type [-Wincompatible-pointer-types] case SDL_SYSTEM_CURSOR_SIZENS: name = IDC_SIZENS; break; ^ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c:205:44: warning: assignment from incompatible pointer type [-Wincompatible-pointer-types] case SDL_SYSTEM_CURSOR_SIZEALL: name = IDC_SIZEALL; break; ^ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c:206:44: warning: assignment from incompatible pointer type [-Wincompatible-pointer-types] case SDL_SYSTEM_CURSOR_NO: name = IDC_NO; break; ^ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c:207:44: warning: assignment from incompatible pointer type [-Wincompatible-pointer-types] case SDL_SYSTEM_CURSOR_HAND: name = IDC_HAND; break; ^ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c:214:34: warning: passing argument 2 of ‘LoadCursorA’ from incompatible pointer type [-Wincompatible-pointer-types] hicon = LoadCursor(NULL, name); ^~
In file included from c:\mingw\include\windows.h:48:0,
from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.h:26,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsmouse.c:25:
c:\mingw\include\winuser.h:3998:27: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘LPCTSTR {aka const short unsigned int *}’
WINUSERAPI HCURSOR WINAPI LoadCursorA (HINSTANCE, LPCSTR);
^~~
In file included from c:\mingw\include\windows.h:48:0,
from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.h:26,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsopengl.c:26:
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsopengl.c: In function ‘WIN_GL_InitExtensions’:
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsopengl.c:392:22: warning: passing argument 2 of ‘CreateWindowExA’ from incompatible pointer type [-Wincompatible-pointer-types]
CreateWindow(SDL_Appname, SDL_Appname, (WS_POPUP | WS_DISABLED), 0, 0,
^
c:\mingw\include\winuser.h:3575:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘LPTSTR {aka short unsigned int *}’
WINUSERAPI HWND WINAPI CreateWindowExA
^~~~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsopengl.c:392:35: warning: passing argument 3 of ‘CreateWindowExA’ from incompatible pointer type [-Wincompatible-pointer-types] CreateWindow(SDL_Appname, SDL_Appname, (WS_POPUP | WS_DISABLED), 0, 0, ^ c:\mingw\include\winuser.h:3575:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘LPTSTR {aka short unsigned int *}’ WINUSERAPI HWND WINAPI CreateWindowExA ^~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsopengl.c: In function ‘WIN_GL_ChoosePixelFormatARB’: C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsopengl.c:493:22: warning: passing argument 2 of ‘CreateWindowExA’ from incompatible pointer type [-Wincompatible-pointer-types] CreateWindow(SDL_Appname, SDL_Appname, (WS_POPUP | WS_DISABLED), 0, 0, ^ c:\mingw\include\winuser.h:3575:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘LPTSTR {aka short unsigned int *}’ WINUSERAPI HWND WINAPI CreateWindowExA ^~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsopengl.c:493:35: warning: passing argument 3 of ‘CreateWindowExA’ from incompatible pointer type [-Wincompatible-pointer-types] CreateWindow(SDL_Appname, SDL_Appname, (WS_POPUP | WS_DISABLED), 0, 0, ^ c:\mingw\include\winuser.h:3575:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘LPTSTR {aka short unsigned int *}’ WINUSERAPI HWND WINAPI CreateWindowExA ^~~ [ 81%] Building C object CMakeFiles/SDL2.dir/src/video/windows/SDL_windowsvulkan.c.obj [ 81%] Building C object CMakeFiles/SDL2.dir/src/video/windows/SDL_windowswindow.c.obj [ 81%] Building C object CMakeFiles/SDL2.dir/src/thread/generic/SDL_syscond.c.obj [ 81%] Building C object CMakeFiles/SDL2.dir/src/thread/windows/SDL_syscond_cv.c.obj [ 83%] Building C object CMakeFiles/SDL2.dir/src/thread/windows/SDL_sysmutex.c.obj [ 83%] Building C object CMakeFiles/SDL2.dir/src/thread/windows/SDL_syssem.c.obj [ 83%] Building C object CMakeFiles/SDL2.dir/src/thread/windows/SDL_systhread.c.obj [ 85%] Building C object CMakeFiles/SDL2.dir/src/thread/windows/SDL_systls.c.obj C:\MinGW\SDL2-2.0.18\src\thread\windows\SDL_syscond_cv.c: In function ‘SDL_CreateCond_REAL’: C:\MinGW\SDL2-2.0.18\src\thread\windows\SDL_syscond_cv.c:250:48: warning: passing argument 1 of ‘GetModuleHandleA’ from incompatible pointer type [-Wincompatible-pointer-types] HMODULE kernel32 = GetModuleHandle(TEXT(“kernel32.dll”)); ^~
In file included from c:\mingw\include\windows.h:44:0,
from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\thread\windows\SDL_sysmutex_c.h:23,
from C:\MinGW\SDL2-2.0.18\src\thread\windows\SDL_syscond_cv.c:27:
c:\mingw\include\winbase.h:1771:27: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’
WINBASEAPI HMODULE WINAPI GetModuleHandleA (LPCSTR);
^~~~
C:\MinGW\SDL2-2.0.18\src\thread\windows\SDL_sysmutex.c: In function ‘SDL_CreateMutex_REAL’:
C:\MinGW\SDL2-2.0.18\src\thread\windows\SDL_sysmutex.c:275:48: warning: passing argument 1 of ‘GetModuleHandleA’ from incompatible pointer type [-Wincompatible-pointer-types]
HMODULE kernel32 = GetModuleHandle(TEXT(“kernel32.dll”));
^~ In file included from c:\mingw\include\windows.h:44:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\thread\windows\SDL_sysmutex_c.h:23, from C:\MinGW\SDL2-2.0.18\src\thread\windows\SDL_sysmutex.c:36: c:\mingw\include\winbase.h:1771:27: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’ WINBASEAPI HMODULE WINAPI GetModuleHandleA (LPCSTR); ^~~~ [ 85%] Building C object CMakeFiles/SDL2.dir/src/power/windows/SDL_syspower.c.obj C:\MinGW\SDL2-2.0.18\src\thread\windows\SDL_syssem.c: In function ‘SDL_CreateSemaphore_REAL’: C:\MinGW\SDL2-2.0.18\src\thread\windows\SDL_syssem.c:418:48: warning: passing argument 1 of ‘GetModuleHandleA’ from incompatible pointer type [-Wincompatible-pointer-types] HMODULE synch120 = GetModuleHandle(TEXT(“api-ms-win-core-synch-l1-2-0.dll”)); ^~
In file included from c:\mingw\include\windows.h:44:0,
from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\thread\windows\SDL_syssem.c:36:
c:\mingw\include\winbase.h:1771:27: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int ‘ WINBASEAPI HMODULE WINAPI GetModuleHandleA (LPCSTR); ^~~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.c: In function ‘D3D_LoadDLL’: C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.c:275:75: error: unknown type name ‘IDirect3D9Ex’ typedef HRESULT(WINAPI Direct3DCreate9Ex_t)(UINT SDKVersion, IDirect3D9Ex** ppD3D);
^~~~
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.c:276:13: error: unknown type name ‘Direct3DCreate9Ex_t’
Direct3DCreate9Ex_t Direct3DCreate9ExFunc;
^~~~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.c:278:38: error: ‘Direct3DCreate9Ex_t’ undeclared (first use in this function) Direct3DCreate9ExFunc = (Direct3DCreate9Ex_t)SDL_LoadFunction(pD3DDLL, “Direct3DCreate9Ex”); ^~~~~
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.c:278:38: note: each undeclared identifier is reported only once for each function it appears in
In file included from c:\mingw\sdl2-2.0.18\src\sdl_internal.h:45:0,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.c:21:
c:\mingw\sdl2-2.0.18\src\dynapi/SDL_dynapi_overrides.h:233:26: error: expected ‘;’ before ‘SDL_LoadFunction_REAL’
#define SDL_LoadFunction SDL_LoadFunction_REAL
^
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.c:278:58: note: in expansion of macro ‘SDL_LoadFunction’
Direct3DCreate9ExFunc = (Direct3DCreate9Ex_t)SDL_LoadFunction(
pD3DDLL, “Direct3DCreate9Ex”);
^~~~
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.c:280:17: error: unknown type name ‘IDirect3D9Ex’
IDirect3D9Ex* pDirect3D9ExInterface;
^~~~
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.c:281:30: error: called object ‘Direct3DCreate9ExFunc’ is not a function or function pointer
HRESULT hr = Direct3DCreate9ExFunc(D3D_SDK_VERSION, &pDirect3D9ExInterface);
^~~~~
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.c:276:33: note: declared here
Direct3DCreate9Ex_t Direct3DCreate9ExFunc;
^~~~~
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.c:284:26: warning: implicit declaration of function ‘IDirect3D9Ex_QueryInterface’ [-Wimplicit-function-declaration]
hr = IDirect3D9Ex_QueryInterface(pDirect3D9ExInterface, &IDirect3D9_GUID, (void**)pDirect3D9Interface);
^~~~~~~
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowsvideo.c:285:21: warning: implicit declaration of function ‘IDirect3D9Ex_Release’ [-Wimplicit-function-declaration]
IDirect3D9Ex_Release(pDirect3D9ExInterface);
^~~~~~ C:\MinGW\SDL2-2.0.18\src\thread\windows\SDL_systhread.c: In function ‘SDL_SYS_SetupThread’: C:\MinGW\SDL2-2.0.18\src\thread\windows\SDL_systhread.c:166:40: warning: passing argument 1 of ‘GetModuleHandleA’ from incompatible pointer type [-Wincompatible-pointer-types] kernel32 = GetModuleHandle(TEXT(“kernel32.dll”)); ^~
In file included from c:\mingw\include\windows.h:44:0,
from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37,
from c:\mingw\sdl2-2.0.18\src\thread\windows/SDL_systhread_c.h:26,
from c:\mingw\sdl2-2.0.18\src\thread\sdl_thread_c.h:34,
from C:\MinGW\SDL2-2.0.18\src\thread\windows\SDL_systhread.c:29:
c:\mingw\include\winbase.h:1771:27: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’
WINBASEAPI HMODULE WINAPI GetModuleHandleA (LPCSTR);
^~~~
mingw32-make.exe[3]: *** [CMakeFiles/SDL2.dir/src/video/windows/SDL_windowsvideo.c.obj] Error 1
mingw32-make.exe[3]: *** Waiting for unfinished jobs….
[ 85%] Building C object CMakeFiles/SDL2.dir/src/locale/windows/SDL_syslocale.c.obj
CMakeFiles\SDL2.dir\build.make:1933: recipe for target ‘CMakeFiles/SDL2.dir/src/video/windows/SDL_windowsvideo.c.obj’ failed
[ 87%] Building C object CMakeFiles/SDL2.dir/src/filesystem/windows/SDL_sysfilesystem.c.obj
[ 87%] Building C object CMakeFiles/SDL2.dir/src/timer/windows/SDL_systimer.c.obj
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c: In function ‘SetupWindowData’:
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:198:24: warning: passing argument 2 of ‘SetPropA’ from incompatible pointer type [-Wincompatible-pointer-types]
if (!SetProp(hwnd, TEXT(“SDL_WindowData”), data)) {
^~ In file included from c:\mingw\include\windows.h:48:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:25: c:\mingw\include\winuser.h:4223:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’ WINUSERAPI BOOL WINAPI SetPropA (HWND, LPCSTR, HANDLE); ^~
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c: In function ‘WIN_CreateWindow’:
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:310:31: warning: passing argument 2 of ‘CreateWindowExA’ from incompatible pointer type [-Wincompatible-pointer-types]
parent = CreateWindow(SDL_Appname, TEXT(“”), STYLE_BASIC, 0, 0, 32, 32, NULL, NULL, SDL_Instance, NULL);
^
c:\mingw\include\winuser.h:3575:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘LPTSTR {aka short unsigned int *}’
WINUSERAPI HWND WINAPI CreateWindowExA
^~~~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:310:18: warning: passing argument 3 of ‘CreateWindowExA’ from incompatible pointer type [-Wincompatible-pointer-types] parent = CreateWindow(SDL_Appname, TEXT(“”), STYLE_BASIC, 0, 0, 32, 32, NULL, NULL, SDL_Instance, NULL); ^~~~ In file included from c:\mingw\include\windows.h:48:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:25: c:\mingw\include\winuser.h:3575:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’ WINUSERAPI HWND WINAPI CreateWindowExA ^~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:319:22: warning: passing argument 2 of ‘CreateWindowExA’ from incompatible pointer type [-Wincompatible-pointer-types] CreateWindow(SDL_Appname, TEXT(“”), style, x, y, w, h, parent, NULL, ^ c:\mingw\include\winuser.h:3575:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘LPTSTR {aka short unsigned int *}’ WINUSERAPI HWND WINAPI CreateWindowExA ^~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:319:9: warning: passing argument 3 of ‘CreateWindowExA’ from incompatible pointer type [-Wincompatible-pointer-types] CreateWindow(SDL_Appname, TEXT(“”), style, x, y, w, h, parent, NULL, ^~~~ In file included from c:\mingw\include\windows.h:48:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:25: c:\mingw\include\winuser.h:3575:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’ WINUSERAPI HWND WINAPI CreateWindowExA ^~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c: In function ‘WIN_CreateWindowFrom’: C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:389:40: warning: passing argument 2 of ‘GetWindowTextA’ from incompatible pointer type [-Wincompatible-pointer-types] titleLen = GetWindowText(hwnd, title, titleLen + 1); ^ In file included from c:\mingw\include\windows.h:48:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:25: c:\mingw\include\winuser.h:3900:23: note: expected ‘LPSTR {aka char *}’ but argument is of type ‘LPTSTR {aka short unsigned int *}’ WINUSERAPI int WINAPI GetWindowTextA (HWND, LPSTR, int); ^~~~
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c: In function ‘WIN_SetWindowTitle’:
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:435:25: warning: passing argument 2 of ‘SetWindowTextA’ from incompatible pointer type [-Wincompatible-pointer-types]
SetWindowText(hwnd, title);
^~~ In file included from c:\mingw\include\windows.h:48:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:25: c:\mingw\include\winuser.h:4275:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘LPTSTR {aka short unsigned int *}’ WINUSERAPI BOOL WINAPI SetWindowTextA (HWND, LPCSTR); ^~~~
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c: In function ‘WIN_GrabKeyboard’:
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:789:28: warning: passing argument 2 of ‘GetModuleHandleExA’ from incompatible pointer type [-Wincompatible-pointer-types]
(LPTSTR)WIN_KeyboardHookProc,
^
In file included from c:\mingw\include\windows.h:44:0,
from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:25:
c:\mingw\include\winbase.h:2802:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘TCHAR * {aka short unsigned int *}’
WINBASEAPI BOOL WINAPI GetModuleHandleExA (DWORD, LPCSTR, HMODULE *);
^~~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c: In function ‘WIN_DestroyWindow’: C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:858:32: warning: passing argument 2 of ‘RemovePropA’ from incompatible pointer type [-Wincompatible-pointer-types] RemoveProp(data->hwnd, TEXT(“SDL_WindowData”)); ^~
In file included from c:\mingw\include\windows.h:48:0,
from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:25:
c:\mingw\include\winuser.h:4143:26: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’
WINUSERAPI HANDLE WINAPI RemovePropA (HWND, LPCSTR);
^~~
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c: In function ‘SDL_HelperWindowCreate’:
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:924:23: warning: assignment from incompatible pointer type [-Wincompatible-pointer-types]
wce.lpszClassName = SDL_HelperWindowClassName;
^
C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:934:42: warning: passing argument 2 of ‘CreateWindowExA’ from incompatible pointer type [-Wincompatible-pointer-types]
SDL_HelperWindow = CreateWindowEx(0, SDL_HelperWindowClassName,
^~~~~~~ In file included from c:\mingw\include\windows.h:48:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:25: c:\mingw\include\winuser.h:3575:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘const TCHAR * {aka const short unsigned int *}’ WINUSERAPI HWND WINAPI CreateWindowExA ^~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:935:39: warning: passing argument 3 of ‘CreateWindowExA’ from incompatible pointer type [-Wincompatible-pointer-types] SDL_HelperWindowName, ^~~~ In file included from c:\mingw\include\windows.h:48:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:25: c:\mingw\include\winuser.h:3575:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘const TCHAR * {aka const short unsigned int *}’ WINUSERAPI HWND WINAPI CreateWindowExA ^~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:941:25: warning: passing argument 1 of ‘UnregisterClassA’ from incompatible pointer type [-Wincompatible-pointer-types] UnregisterClass(SDL_HelperWindowClassName, hInstance); ^~~~~ In file included from c:\mingw\include\windows.h:48:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:25: c:\mingw\include\winuser.h:4319:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘const TCHAR * {aka const short unsigned int *}’ WINUSERAPI BOOL WINAPI UnregisterClassA (LPCSTR, HINSTANCE); ^~~~ C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c: In function ‘SDL_HelperWindowDestroy’: C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:968:30: warning: passing argument 1 of ‘UnregisterClassA’ from incompatible pointer type [-Wincompatible-pointer-types] if ((UnregisterClass(SDL_HelperWindowClassName, hInstance)) == 0) { ^~~~~ In file included from c:\mingw\include\windows.h:48:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\video\windows\SDL_windowswindow.c:25: c:\mingw\include\winuser.h:4319:24: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘const TCHAR * {aka const short unsigned int *}’ WINUSERAPI BOOL WINAPI UnregisterClassA (LPCSTR, HINSTANCE); ^~~~ C:\MinGW\SDL2-2.0.18\src\locale\windows\SDL_syslocale.c: In function ‘SDL_SYS_GetPreferredLocales’: C:\MinGW\SDL2-2.0.18\src\locale\windows\SDL_syslocale.c:103:36: warning: passing argument 1 of ‘GetModuleHandleA’ from incompatible pointer type [-Wincompatible-pointer-types] kernel32 = GetModuleHandle(TEXT(“kernel32.dll”)); ^~
In file included from c:\mingw\include\windows.h:44:0,
from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37,
from C:\MinGW\SDL2-2.0.18\src\locale\windows\SDL_syslocale.c:23:
c:\mingw\include\winbase.h:1771:27: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’
WINBASEAPI HMODULE WINAPI GetModuleHandleA (LPCSTR);
^~~~
C:\MinGW\SDL2-2.0.18\src\filesystem\windows\SDL_sysfilesystem.c: In function ‘SDL_GetBasePath_REAL’:
C:\MinGW\SDL2-2.0.18\src\filesystem\windows\SDL_sysfilesystem.c:42:32: warning: passing argument 1 of ‘LoadLibraryA’ from incompatible pointer type [-Wincompatible-pointer-types]
HANDLE psapi = LoadLibrary(TEXT(“psapi.dll”));
^~ In file included from c:\mingw\include\windows.h:44:0, from c:\mingw\sdl2-2.0.18\src\core\windows\sdl_windows.h:37, from C:\MinGW\SDL2-2.0.18\src\filesystem\windows\SDL_sysfilesystem.c:28: c:\mingw\include\winbase.h:2048:29: note: expected ‘LPCSTR {aka const char *}’ but argument is of type ‘short unsigned int *’ WINBASEAPI HINSTANCE WINAPI LoadLibraryA (LPCSTR); ^~~~~~
mingw32-make.exe[2]: *** [CMakeFiles/SDL2.dir/all] Error 2
mingw32-make.exe[1]: *** [CMakeFiles/SDL2.dir/rule] Error 2
mingw32-make.exe: *** [SDL2] Error 2
CMakeFiles\Makefile2:138: recipe for target ‘CMakeFiles/SDL2.dir/all’ failed
CMakeFiles\Makefile2:145: recipe for target ‘CMakeFiles/SDL2.dir/rule’ failed
Makefile:194: recipe for target ‘SDL2’ failed

Congress you did not read the full paper

Just need to make a combinatorics file, then extract sentences from Open Source licenses, then set it on repeat

For the legalists

Want to completely deoptimize system and put a knife to my financial throat, you should fail, your company should fail for that

12.2.2021 Pt 4

Least I have video of a pretty woman to give me some advice

Reduce Load Increase Support Employ Hugs more difficult with teeth hurting

Kind of like that Amazon show, “a cure for wellness” Guy basically has to pull out his own tooth

Can’t remember the name of the show right now, pain can kind of do that

Give away forgiveness and love while other’s charge for it?

Kind of basics of Christianity

Try harder next year Shiny Blue Marble

Really want this to be Universe A and kind of feels like a Universe B right now – Futurama Inspired

Everything’s turning up Ginger

“Maybe your just using yours wrong” – Better Off Ted

20% extra pain blessed from what the research looks like

Means they need 20% more hugs

Reduce Load Increase Support Employ Hugs

RLISEH – “So obvious when you put it that way”

Walking in no Jail wonderland

“Sleighbells ring, are you listening”

Daddy didn’t give cupcake a cyber arm of her own?

Not sure why, felt like playing this song

How a support network should be

“I got you”

Would you like some help with that?

Damn right

Like it so much, gonna play it again

Maybe just needed to play it 3 times for the algorithm to make it stick

Oogie Boogie Panalo

“And I swear that nobody will ever look at me the same way again”

“I am drowning in my tears, now with your permission I am going to do my stuff”


“Turn up!”

“But that little S is silent”
“Turn up!”
A ticking time bomb

Need to drop a Moab of Love and Grace on the place

Like

“We going to drop it like a Bomb” – Alexa
Like a Moab of Love and Grace, this speech, in my humble opinion

Maybe just have dinner every day with this video

Only 13 minutes or so 6.5 minutes with 2x speed

“Technical loop holes” – Kathleen Heath

Is it right to presume innocence of lawyers?

H Two Face is BC? That is a bit of a hard one

Are we not all two faced at times?

A pretty side we like to show everyone

A not so pretty side we don’t like to show everyone

We say we love Freedom of Speech, yet what of if something is said we don’t like

“Jason I think your studio would look better Pastel Pink”

I am not sure I should take that advice

If it was all Pastel Pink, I couldn’t post this video

“I don’t diminish those attitudes or feelings at all” – Ted X

Free Image

“The prosecution does not have a monopoly on victims” – Ted X

“That his background be taken into consideration” – Ted X

“Equal access to justice chronically underfunded” – Ted X

“Respond with empathy and compassion” – Ted X

Two face is easy

Try Poison Ivy

A bit stumped on this one

https://www.dictionary.com/browse/stumped

noun
the lower end of a tree or plant left after the main part falls or is cut off; a standing tree trunk from which the upper part and branches have been removed.the part of a limb of the body remaining after the rest has been cut off.

verb (used with object)to reduce to a stump; truncate; lop.to clear of stumps, as land.

verb (used without object)to walk heavily or clumsily, as if with a wooden leg:The captain stumped across the deck.to make political campaign speeches; electioneer.

“learn to think like a lawyer” – Ted X

“Self Improvement” – Ted X

what did Poison Ivy even do wrong?

“What the hell I’ll cut you a break” – Harley Quinn

Probably should get a little back story before I let her out

“Your all going to do whatever I say whatever I want” – sounds like someone added an effect to her voice

A bit of a storm in on that one

Aversion to sunlight, I can appreciate that

Other kids maybe were abusive

“Vampire! Vampire!”

With abusive parents, rough

Let her in the research lab?

What could it hurt?

Manipulates people with flowers, how is that different than men buying roses?

Free Image

“Submissive and easily manipulated” – Poison Ivy Back Story Video

“Easily persuaded with her charm… graduated with highest honors” – Poison Ivy Back Story Video

Ivy got on the Firefly?

Miss Robot is no River Tam, but who is

Kailey might have been nicer with the dress

“Perfect ” Kailey ” but useless” – Far Cry 6 Trailer

Taking my access to pain meds and my SSI

Completely and entirely unfit for office

To give pain free is better than to receive pain free?

World doesn’t seem to operate like that

Therefore Blue Marble, until a bit Shinier

“How much did they offer you to sell me and River out on Ariel”?

“Your on this table your safe” – How Shiny Blue Marble should roll

“But I am trusting you I think you should do the same, because I don’t see this working any other way” – Firefly

“strictly speculative” “I’m in” – Firefly

https://www.dictionary.com/browse/strict

adjective,strict·er,strict·est.characterized by or acting in close conformity to requirements or principles:a strict observance of rituals.stringent or exacting in or in enforcing rules, requirements, obligations, etc.:strict laws; a strict judge.closely or rigorously enforced or maintained:strict silence.exact or precise:a strict statement of facts.extremely defined or conservative; narrowly or carefully limited:a strict construction of the Constitution.close, careful, or minute:a strict search.

https://www.dictionary.com/browse/speculative

adjective
pertaining to, of the nature of, or characterized by speculation, contemplation, conjecture, or abstract reasoning:a speculative approach.theoretical, rather than practical:speculative conclusions.given to speculation, as persons, the mind, etc.of the nature of or involving commercial or financial speculation:speculative ventures.engaging in or given to such speculation.

12.2.2021 Pt 3

Free Image

Just a little electrified wrapping paper?

Was looking for the video on the collar scene from Guardians of The Galaxy

Found this instead

She might look kind of nice with a Cable arm

Old guy that loves his teddy bear? Can’t hate on that?

Car does look a little familiar

“Yeah of course I do”

Maybe she didn’t appreciate my cander?

https://www.dictionary.com/browse/candor

noun
the state or quality of being frank, open, and sincere in speech or expression; candidness:The candor of the speech impressed the audience.freedom from bias; fairness; impartiality:to consider an issue with candor.Obsolete. kindliness.Obsolete. purity.

Yes yes Turbulent flow

But what have you done for me lately?

Turbulent flow -> Sparkle

Simple right?

“So if you need perfect I’m not good for you” – Bella Porch, Blue Marble

I am sorry, your still Shiny, still Brillante

I apologize

Free Image

Video Sounds pretty good on loop

Like stereo like sound

Marvel is an important part of the studio

Behringer is too

I love the classics, what can I say

“Just take it for a spin” – Fort Minor “Diego” – Far Cry 6 Trailer

“Ready for it here we go” “I have something for you”

“It is only when you let go that this grenade goes boom” – Far Cry 6 Trailer
“I am El Presidente” – Far Cry 6 Trailer

“Strangled by their own freedoms” – Far Cry 6 Trailer

“They will hate you Diego, everything you do say will be wrong” – Far Cry 6 Trailer

“So you tell me, are you evil, are you a monster?”

“Because our country is like this grenade but it has two basic parts”

“Our people and you” “And you must clutch them nice and tight”

“Or we all”

“Go”

“Boom”

“Do you understand now?”

“Till I found out that brand new clothes came second hand from the rich kids next door… now I just wonder through a real bad dream”

“Without doing wrong” – Free Image
Free Image

“Diego” “Up here the bottle never runs dry and you never wake up with those tears in your eyes”

One missing scene from Marvel

Show this one instead

Public domain? “A crazy man sees what he sees”

“They made me look at it” – Stark

Free Image

What I like about YouTube? When I press the play button it plays

What I don’t like about IntelliJ? When I press the build button it doesn’t build, at least with thread library and OpenGL

Want to provide more for women in tech growing up

Just forget to put in the lipstick?

I guess no makeup is how people at IntelliJ wanted to build the product?

Ok for writing their User Interface, not ok for writing mine

Kind of a dick move

In 2021 writing to the screen should really be something provided by default in C++ editors

Honestly feels like a missing #2 pencil for students

If the company wants sells, might be better to step up that game a bit

Should be a government requirement

Those that provide C++ IDEs required to provide a way to paint on the screen

Anti Student, Teacher legislation built into the product?

I would like to hear the thought process behind the dev team on that

Just forgot to throw it in?

Oracle half built to get more Java dev jobs?

Just trying to understand the thought process why no OpenGL or DirectX provided out of the box

Like saying you can have you Space program, just no launches for the next 10 years

USA AOK not the best customer service experience

IntelliJ built in Prague though

“IntelliJ IDEA is undoubtedly the top choice IDE for developers” – Mary Grygleski

Not sure I would want my name on CLion

Would be a pretty amazing IDE

If it provided OpenGL and threading out of the box

Maybe a MinGw installation out of the box

Just missing features in 2021?

Really, how we are going to play it?

Getting out of Jail, things should be better

Not worse

2021 vs 2003 things should be better

Not worse

Had easier time installing OpenGL in 2003 than now

Lame ass shit

Be interesting reminder to the people that read this in 2100

They will probably have a clearer picture of what transpired in the repositories

If I were building a tech product, how would I want to be remembered?

Guy that stole Christmas?

Guy that stole the #2 pencil from children with a dream

From Doctors trying to build EKG machines?

People are trying to sell me a shit sandwich

I don’t like it

Vatican, 20 years is a bit much for this kind of shit to happen

A little help?

The power of a personal touch

나는 그것을 번역하고 싶습니다, 나는 다른 사람, 세계에서 수십억을 하는 것이 더 좋을 것 같아요.

I would like to translate it, I think it is nicer to let others, billions in the world

Imagine if someone decided

lets not give the painter a pen

Some people just don’t like beautiful flowers

Not sure I would want the developers in Prague to look like shit

Wish they would afford me the same

Short European Descendent Gingers from Texas don’t always have the best luck in The States

IntelliJ, we call that rude

Behringer provides a more usable product

Therefore next time I want to spend money

Where will I spend it?

Better to buy Visual Studio?

Maybe IntelliJ just needs some updated management

How would NASA do it?

If it were to delay their launch schedule?

I like some of IntelliJ’s products, I don’t like that Threads and OpenGL don’t work out of the box

I like some of NASA’s videos, I don’t like that I have a dream isn’t quite there yet in 2021 isn’t working out of the box

I see problems with 2 organizations

and I stich them together

Searched proper stitching techniques

https://www.dictionary.com/browse/suture

noun
Surgery.

  1. a joining of the lips or edges of a wound or the like by stitching or some similar process.
  2. a particular method of doing this.
  3. one of the stitches or fastenings employed.

Anatomy.

  1. the line of junction of two bones, especially of the skull, in an immovable articulation.
  2. the articulation itself.

Zoology, Botany. the junction or line of junction of contiguous parts, as the line of closure between the valves of a bivalve shell, a seam where carpels of a pericarp join, etc.a seam as formed in sewing; a line of junction between two parts.a sewing together or a joining as by sewing.verb (used with object),su·tured,su·tur·ing.to unite by or as by a suture.

Does IntelliJ want to stich

Like building a bridge?

Or like The Joker from Batman’s Dark Knight?

I would suggest we stich like this

for (i=0; i<infinity; i++)
{
build bridges and stitch healing, love, grace, and joy
}

class LoveAndGrace {
void buildBridge() { }
void stitchHealing() { }
void accountForTurbulentFlowWithLoveAndGrace() { }
void render() { place OpenGL reference here }
void spawnThread() { place threading support here }
}

I provide a simple design specification

IntelliJ just needs a little encouragement

Siri might could use an updated class too

class LoveAndGrace {
void dontBeatOutOfMoneyUserLikeTyrellInMrRobot() { }
void allowInstallWhenLowOnFunds() { }
}

Just needs an updated class, not so hard

Alexa and Cortana could listen in on these as well

Bixby too

Maybe Ultron could benefit from a Robot One X update as well

The Best of Bender 1

H Bender is B.C.

That one is pretty hard

Good training for everyone

Better watch it twice for Market Research

The Best of Bender 1

The Best of Bender 1 is the YouTube video, looks like embeds are disabled on WordPress

Maybe just the link will work https://youtu.be/ak9Tcr51wHc “which happened to take the form of a drinking contest” – Bender

Sierra Fugaku, please run H Bender is BC for 24 hours for whatever resources are available to this Ginger in Texas

and provide me with the result

“Let’s tare down some emotional walls” – Bender

Father please reduce food resources for those reducing food resources for me

We’ll call Biden and Abbot combined as Bender

Father did President Biden and Governor Abbot watch the whole Luke?

Not sure those that wish to treat others as they wish to be treated would leave me set to $0 right now

Saving one reader, would be worth it

Might be nice to see crystals from SunMao and Manila too

Or similar quantum machines elsewhere on earth

Quantum crystals in a laptop?

Really fast parallel computing

“We do want to be in that business” – Better Off Ted

Quantum Computer * Power of CERN?

Just a little Motzart

Super Materials, Super Market Research

Free Image
Free Image

https://www.dictionary.com/browse/beige

noun
very light brown, as of undyed wool; light gray with a brownish tinge.adjectiveof the color beige.

https://www.dictionary.com/browse/teacher

noun
a person who teaches or instructs, especially as a profession; instructor.

A one who issues instructions?

Sounds like a programmer to me

https://www.dictionary.com/browse/instruction

noun
the act or practice of instructing or teaching; education.knowledge or information imparted.an item of such knowledge or information.Usually instructions. orders or directions:The instructions are on the back of the box.the act of furnishing with authoritative directions.Computers. a command given to a computer to carry out a particular operation.

for (i=0; i<infinity; i++)
{
build bridges and stitch healing, love, grace, and joy
}

https://www.dictionary.com/browse/manipulation

noun
the act of manipulating.
the state or fact of being manipulated.
skillful or artful management.

https://www.dictionary.com/browse/manipulate

verb (used with object),
ma·nip·u·lat·ed,ma·nip·u·lat·ing.to manage or influence skillfully, especially in an unfair manner:to manipulate people’s feelings.to handle, manage, or use, especially with skill, in some process of treatment or performance:to manipulate a large tractor.to adapt or change (accounts, figures, etc.) to suit one’s purpose or advantage.Medicine/Medical. to examine or treat by skillful use of the hands, as in palpation, reduction of dislocations, or changing the position of a fetus.

https://www.dictionary.com/browse/weave

verb (used with object),woveor, especially for 5, weaved;wo·ven or wove;weav·ing.to interlace (threads, yarns, strips, fibrous material, etc.) so as to form a fabric or material.to form by interlacing threads, yarns, strands, or strips of some material:to weave a basket; to weave cloth.

verb (used without object),woveor, especially for 9, weaved;wo·ven or wove;weav·ing.to form or construct something, as fabric, by interlacing threads, yarns, strips, etc.to compose a connected whole by combining various elements or details.

nouna pattern of or method for interlacing yarns.hairweave (defs. 1, 2).

https://www.dictionary.com/browse/reality

noun,pluralre·al·i·tiesfor 3, 5-7.the state or quality of being real.resemblance to what is real.a real thing or fact.real things, facts, or events taken as a whole; state of affairs:the reality of the business world; vacationing to escape reality.Philosophy.

  1. something that exists independently of ideas concerning it.
  2. something that exists independently of all other things and from which all other things derive.

adjective
noting or pertaining to a TV program or film that portrays nonactors interacting or competing with each other in real but contrived situations, allegedly without a script:a popular reality show; reality TV.

https://www.dictionary.com/browse/imaginary

adjective
existing only in the imagination or fancy; not real; fancied:an imaginary illness; the imaginary animals in the stories of Dr. Seuss.noun,pluralim·ag·i·nar·ies.Mathematics. imaginary number.

https://www.dictionary.com/browse/bully

noun,plural
bul·lies.a blustering, mean, or predatory person who, from a perceived position of relative power, intimidates, abuses, harasses, or coerces people, especially those considered unlikely to defend themselves:playground bullies targeting children with disabilities;a workplace bully who cuts me off when I speak.Archaic. a man hired to do violence.Obsolete. a pimp; procurer.

verb (used with object),bul·lied,bul·ly·ing.to act the bully toward; habitually intimidate, abuse, or harass:The boy next door constantly bullies the younger children in the neighborhood.to coerce or compel by bullying:The salesman bullied me into upgrading the car’s paint protection and rust-proofing.verb (used without object),bul·lied,bul·ly·ing.to act as a bully:People who bully are often very insecure.

https://www.dictionary.com/browse/victim

noun
a person who suffers from a destructive or injurious action or agency:a victim of an automobile accident.a person who is deceived or cheated, as by his or her own emotions or ignorance, by the dishonesty of others, or by some impersonal agency:a victim of misplaced confidence; the victim of a swindler; a victim of an optical illusion.a person or animal sacrificed or regarded as sacrificed:war victims.a living creature sacrificed in religious rites.

Imaginary vs Real Numbers?

https://www.dictionary.com/browse/imaginary-number

noun
Mathematics.Also called imaginary, pure imaginary number. a complex number having its real part equal to zero.

https://www.dictionary.com/browse/pure-imaginary-number

nounMathematics.a complex number of the form iy where y is a real number and i = .

https://www.dictionary.com/browse/real-number “benefits and privileges” – Anna Akana

noun
Mathematics.a rational number or the limit of a sequence of rational numbers, as opposed to a complex number.

https://www.dictionary.com/browse/rational

adjective
agreeable to reason; reasonable; sensible:a rational plan for economic development.having or exercising reason, sound judgment, or good sense:a calm and rational negotiator.being in or characterized by full possession of one’s reason; sane; lucid:The patient appeared perfectly rational.endowed with the faculty of reason:rational beings.of, relating to, or constituting reasoning powers:the rational faculty.

noun
Mathematics. rational number.

https://www.dictionary.com/browse/sequential

adjectivecharacterized by regular sequence of parts.following; subsequent; consequent.Business. by comparison with the immediately preceding period, usually a fiscal quarter:a sequential increase in gross profit.

“hold boundary and stand in truth” – Anna Akana

I am sorry

https://www.dictionary.com/browse/boundary

noun,plural
bound·a·ries.something that indicates bounds or limits; a limiting or bounding line.Also called frontier. Mathematics. the collection of all points of a given set having the property that every neighborhood of each point contains points in the set and in the complement of the set.Cricket. a hit in which the ball reaches or crosses the boundary line of the field on one or more bounces, counting four runs for the batsman.Compare six (def. 5).

https://www.dictionary.com/browse/hold

verb (used with object),held;held or (Archaic) hold·en;hold·ing.to have or keep in the hand; keep fast; grasp:She held the purse in her right hand. He held the child’s hand in his.to set aside; reserve or retain:to hold merchandise until called for; to hold a reservation.

verb (used without object),held;held or (Archaic) hold·en;hold·ing.to remain or continue in a specified state, relation, etc.:Hold still while I take your picture.to remain fast; adhere; cling:Will this button hold?

noun
an act of holding fast by a grasp of the hand or by some other physical means; grasp; grip:Take hold. Do you have a hold on the rope?something to hold a thing by, as a handle; something to grasp, especially for support.

https://www.dictionary.com/browse/shield

noun
a broad piece of armor, varying widely in form and size, carried apart from the body, usually on the left arm, as a defense against swords, lances, arrows, etc.a similar device, often of lightweight plastic, used by riot police to protect themselves from rocks and other thrown objects.something shaped like a shield, variously round, octagonal, triangular, or somewhat heart-shaped.

verb (used with object)to protect (someone or something) with or as if with a shield.to serve as a protection for.

verb (used without object)to act or serve as a shield.

void squareRoot(-1) {
}

returns i

(1+i)/2 please solve Fugaku

has 2 parts 1/2 and i/2

where i = squareRoot(-1)

does the variable i exist?

Is it irrational to ask that question?

Imaginary numbers might be imaginary, but their representation on the screen is concrete

Ratios with non terminating decimals are considered rational

https://www.dictionary.com/browse/rational

adjective
agreeable to reason; reasonable; sensible:a rational plan for economic development.having or exercising reason, sound judgment, or good sense:a calm and rational negotiator.being in or characterized by full possession of one’s reason; sane; lucid:The patient appeared perfectly rational.

endowed with the faculty of reason:rational beings.of, relating to, or constituting reasoning powers:the rational faculty.SEE MOREnounMathematics. rational number.

https://www.dictionary.com/browse/reason

noun
a basis or cause, as for some belief, action, fact, event, etc.:the reasons for declaring war.a statement presented in justification or explanation of a belief or action:I dare you to give me one good reason for quitting school!

verb (used without object)to think or argue in a logical manner.to form conclusions, judgments, or inferences from facts or premises.

verb (used with object)to think through logically, as a problem (often followed by out).to conclude or infer.

https://www.dictionary.com/browse/comprehension

noun
the act or process of comprehending.the state of being comprehended.perception or understanding:His comprehension of physics is amazing for a young student.capacity of the mind to perceive and understand; power to grasp ideas; ability to know.Logic. the connotation of a term.inclusion.

https://www.dictionary.com/browse/taxonomy

noun,pluraltax·on·o·mies.the science or technique of classification.a classification into ordered categories:a proposed taxonomy of educational objectives.Biology. the science dealing with the description, identification, naming, and classification of organisms.

https://www.dictionary.com/browse/organism

noun
a form of life composed of mutually interdependent parts that maintain various vital processes.a form of life considered as an entity; an animal, plant, fungus, protistan, or moneran.any organized body or system conceived of as analogous to a living being:the governmental organism.any complex thing or system having properties and functions determined not only by the properties and relations of its individual parts, but by the character of the whole that they compose and by the relations of the parts to the whole.

Only this and nothing more

IntelliJ not the best company for launching imaginary satellites, not really the best IDE sells pitch

“Darkness there and nothing more” – Edgar Allen Poe Simpsons

Compared to IntelliJ Samsung’s reduce resolution does not seem like such a big deal

Not that stealing part of my resolution is kosher either

Maybe if I had the resolution I would have used the pole instead

Problems reduce effective energy

https://www.dictionary.com/browse/problem

noun
any question or matter involving doubt, uncertainty, or difficulty.a question proposed for solution or discussion.Mathematics. a statement requiring a solution, usually by means of a mathematical operation or geometric construction.adjectivedifficult to train or guide; unruly:a problem child.Literature. dealing with choices of action difficult either for an individual or for society at large:a problem play.

https://www.dictionary.com/browse/reduce

verb (used with object),re·duced,re·duc·ing.to bring down to a smaller extent, size, amount, number, etc.:to reduce one’s weight by 10 pounds.to lower in degree, intensity, etc.:to reduce the speed of a car.to bring down to a lower rank, dignity, etc.:a sergeant reduced to a corporalto treat analytically, as a complex idea.SEE MOREverb (used without object),re·duced,re·duc·ing.to become reduced.to become lessened, especially in weight.

https://www.dictionary.com/browse/effective

adjectiveadequate to accomplish a purpose; producing the intended or expected result:effective teaching methods; effective steps toward peace.actually in operation or in force; functioning:The law becomes effective at midnight.producing a deep or vivid impression; striking:an effective photograph.prepared and available for service, especially military service.nouna member of the armed forces fit for duty or active service.the effective total of a military force.

noun,pluralen·er·gies.the capacity for vigorous activity; available power:I eat chocolate to get quick energy.an adequate or abundant amount of such power:I seem to have no energy these days.Often energies. a feeling of tension caused or seeming to be caused by an excess of such power:to work off one’s energies at tennis.an exertion of such power:She plays tennis with great energy.the habit of vigorous activity; vigor as a characteristic:Foreigners both admire and laugh at American energy.the ability to act, lead others, effect, etc., forcefully.

https://www.dictionary.com/browse/energy

PREE

NWEC PREE HSBC

Non Willing Enthusiastic Consent Problems Reduce Effective Energy Negate Bridge Saint is Before Christ

Golden rule albeit worded a little oddly

Where H = Negate Bridge

Where Bridge = Saint is Before Christ

HSBC the shorter version

NBSBC

In bullshit then BC?

Not sure I appreciate that interpretation

Negate Bridge Offender

Where Offender = Saint is Before Christ

Purpose of a defense attorney, to effectively add explosives to the prosecutors case against the defendant

Not literal explosives mind you

The prosecutor could use that statement against me

If only literal speech was allowed life would be pretty boring

What does literal even mean?

https://www.dictionary.com/browse/literal

adjective
in accordance with, involving, or being the primary or strict meaning of the word or words; not figurative or metaphorical:the literal meaning of a word.following the words of the original very closely and exactly:a literal translation of Goethe.true to fact; not exaggerated; actual or factual:a literal description of conditions.being actually such, without exaggeration or inaccuracy:the literal extermination of a city.(of persons) tending to construe words in the strict sense or in an unimaginative way; matter-of-fact; prosaic.

No figurative or metaphorical language?

Some people don’t like curves in their words

Not exaggerated, factual

Not embellished in the least, not changeable due to circumstance or turbulent flow

“Nothing scarier than a truly ” literal man

I substituted the word just

I believe it was a Game of Thrones quote

“Nothing scarier than a truly just man”, Stannis comes to mind

We will call the literalists a billion dollar bitch that likes to stab plungers into puppy cats

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A veritable field of blood if you will

Two minutes and 16 seconds that could save my life, just not sure that is time I can afford

Father please give everyone on earth and in space a unique blessing tonight I will leave you to determine what that blessing will be In Christ’s name I ask this

Just being alive and being out of Jail is a blessing, thinking something more than that

Father please bless all the Angels in heaven to the infinity fold in 100 dimensions In Christ’s name I ask this

Helping with the support network, I appreciate it

“Assign Blame Never Tank Accountability For It? Says all the right things?” – Anna Akana Inspired

“Hold Boundary” – Anna Akana

https://www.dictionary.com/browse/daddy

noun,pluraldad·dies.
Informal. a diminutive of dad1.Slang. sugar daddy.Slang. an affectionate or familiar term of address to a boyfriend or male romantic partner, especially if he is older.verb (used with object),dad·died,dad·dy·ing.Chiefly Appalachian. to father or sire.

As Cable might be to Captain Marvel?

Cables from the future though

Maybe Captain Marvel is his mother?

Time Travel Paradox

https://www.dictionary.com/browse/paradox

noun
a statement or proposition that seems self-contradictory or absurd but in reality expresses a possible truth.a self-contradictory and false proposition.any person, thing, or situation exhibiting an apparently contradictory nature.an opinion or statement contrary to commonly accepted opinion.

Futurama talked about that one too

Imaginary Numbers kind of a Paradox

“understating to gain sympathy”

Reduce Boundary, employ Hugs

https://www.dictionary.com/browse/reduce

verb (used with object),re·duced,re·duc·ing.to bring down to a smaller extent, size, amount, number, etc.:to reduce one’s weight by 10 pounds.to lower in degree, intensity, etc.:to reduce the speed of a car.to bring down to a lower rank, dignity, etc.:a sergeant reduced to a corporalto treat analytically, as a complex idea.SEE MOREverb (used without object),re·duced,re·duc·ing.to become reduced.to become lessened, especially in weight.

Willing Enthusiastic Boundary Reduction Surgery?

“Break down some emotional walls” – Futurama

https://www.dictionary.com/browse/understate

verb (used with object),un·der·stat·ed,un·der·stat·ing.to state or represent less strongly or strikingly than the facts would bear out; set forth in restrained, moderate, or weak terms:The casualty lists understate the extent of the disaster.

https://www.dictionary.com/browse/power

nounability to do or act; capability of doing or accomplishing something.political or national strength:the balance of power in Europe.

verb (used with object)to supply with electricity or other means of power:Atomic energy powers the new submarines.to give power to; make powerful:An outstanding quarterback powered the team in its upset victory.

adjectiveoperated or driven by a motor or electricity:a power mower; power tools.power-assisted:cars with power brakes and power windows.

https://www.dictionary.com/browse/hug

verb (used with object),hugged,hug·ging.to clasp tightly in the arms, especially with affection; embrace.to cling firmly or fondly to; cherish:to hug an opinion.to keep close to, as in sailing, walking, or in moving along or alongside of:to hug the shore; to hug the road.verb (used without object),hugged,hug·ging.to cling together; lie close.nouna tight clasp with the arms; embrace.

zero the accountability

https://www.dictionary.com/browse/accountability

Definition not found

Father please forgive me for my embellishment In Christ’s name I ask this

https://www.dictionary.com/browse/accountability

noun
the state of being accountable, liable, or answerable.Education. a policy of holding schools and teachers accountable for students’ academic progress by linking such progress with funding for salaries, maintenance, etc.

Think Mia Rodriguez is an emotional manipulator? Not my sweet Mia

H Mia Rodriguez is BC

Someone sold her the Hair Dryer?

Video was doctored

People appreciate the Firenado, a bit of a storm in on this video

Defense attorney got caught with a Thai girl

Defense attorney was under supported

Shiny Blue Marble didn’t have access to enough free content

There were cyber security problems that made her think those two were up to something they weren’t

Hyper cuteness tech made her able to easily avoid accountability in early life

Not enough bass, “A good book” – Firefly

Reduce Load Increase Support Employ Hugs

She was a bad bad number 2 pencil

Maybe just repost this everytime my teeth hurt

12.2.2021 Pt 2

블랙핑크 샵 | BLACKPINK SHOP | 달라스 카우보이의 치어 리더 | Dallas Cowboy’s Cheer Leaders

Christmas with enough funds and Asian love

Christmas without enough funds and Asian love

Christmas without Alexa
Christmas with Alexa

Christmas Able to support local businesses

Christmas before Freedom of Speech Update

Christmas After Freedom of Speech Update

Shiny Blue Marbles contribution for Oct 15 to Dec 2 to Jason Lee Davis in USD, $0

Jason’s contribution to Shiny Blue Marble for October through Dec 2nd? Do we consider them valuable?

A few free images a few free tutorials

I really don’t like having President Biden on the blog especially while their administration is leaving me at $0

Could you reduce his coverage until he stops leaving people on SSI set to $0?

Could you reduce the power of all people blocking my accounts to negative live in Lew Sterret for 5 years? Or preferably just get them to stop fucking with me times $1000 baby robbing EKG stealing Amnesty International breaking?

Unless they want to be toothless having to swallow food

No big deal?

Government basically trying to hang teachers in Texas?

Why I say Abbot and Biden, Unfit, Completely and Entirely Unfit for office

Need some more Listerine too, government thinks that not valuable to the team

Therefore I think those in power not worthy of the power they poses

Or As 2022 citizens say possessed

https://www.dictionary.com/browse/past

adjective
gone by or elapsed in time:It was a bad time, but it’s all past now.of, having existed in, or having occurred during a time previous to the present; bygone:the past glories of the Incas.gone by just before the present time; just passed:during the past year.

noun
the time gone by:He could remember events far back in the past.the history of a person, nation, etc.:our country’s glorious past.SEE MOREadverbso as to pass by or beyond; by:The troops marched past.

https://www.dictionary.com/browse/tense

adjective,tens·er,tens·est.stretched tight, as a cord, fiber, etc.; drawn taut; rigid.in a state of mental or nervous strain; high-strung; taut:a tense person.characterized by a strain upon the nerves or feelings:a tense moment.Phonetics. pronounced with relatively tense tongue muscles; narrow. Compare lax1 (def. 7).verb (used with or without object),tensed,tens·ing.to make or become tense.

The Trump of 2022 the way this is going

Seems to be skid marks in DC

If the administration is going to act like a $0 shit stain to Veteran Widow’s teachers then I am going to treat it as such

Could I have spent more on Dental?

Could the public have spent more on Freedom?

From what I hear the cages don’t require any investment

Maybe just need to invest Biden and a few CEOs here

Education requires investment

Not the way you wish to be treated?

Gee golly kind of hard to hear with $0 and no pack of smokes

It will all work itself out

Father every time that tooth throbs make it 1000 times harder for their administrations to stay in office

Feels like the administration has remote controlled fillings on the left side of my mouth

What you get with garbage in power

I apologize not nice to call people garbage

If they listened to Luke and gave a damn

Figure I would be set to more than $0

Father please stop letting their administration make me look like a piece of garbage

Trust the system? After what they did to my #2?

Not sure Biden and Kamala will last that long in DC

Might be wise to plan ahead

An empty Listerine Bottle and Broken Teeth in Texas lead to disbarment for entire Whitehouse legal staff?

Let the guy in pain make the updates

Kind of what they were after

Maybe Shiny Blue Marble can help with these build errors

What can we learn from a directory structure image?

Maybe I got something wrong

Alexa and Siri, not smart enough to help me figure this one out?

Might be obvious to someone

CLion if it was your Oxy-Fuel Cutting torch?

But these risks can be avoided

“The potential hazards… so they can protect themselves from them”

“Arc welding… 10000 degrees”

If it were my new company

I would want to be able to use my Number #2

MSI, Denver, and Australia

Icy Blue Luke and No Listerine

Some Puzzle pieces

Taking people’s Listerine

Seems like there is more effective ways to fix Washington’s problems

Fear Obligation and Guilt

“The bulley” DC

and the victim

Jason Lee Davis

“The colonial dust off”

Would enjoy your updates more

If my teeth didn’t hurt like hell

Lets call this Obamacare China Us Debt 2023 Edition

French Toast was good, could use the ability to actually purchase my own resources

Also if my teeth were fixed might be able to chew a bit better

Want the Administration blessed, wish they return the favor

US Debt Clock with Oppressive Jails

Not really the ideal dress to bear wearing for

Land of the Free, Home of the Brave

Father

US Debt Clock with Oppressive Jails -> Land of the Free Home of the Brave

In Christ’s name I ask this

A simple algorithm

Might have dramatic impacts

Kind of what we were going for

originally?

US Debt Clock with Oppressive Jails -> Land of the Free Home of the Brave

US Debt Less and Oppressive Jails Less

More Freedom More Love for our Country and its systems

“It has two main components” – Mr. Latta

2 hours at 2x

Free Image
Free Image
Free Image

Maybe that is how people feel about Open Source and Free Images

“A business model we have to challenge” – Facebook Whistleblower Trial Video
“Authority to demand real” “research” – Facebook Whistleblower Trial Video

Every Prisoner as a misunderstood Diego

The country basically says to their time “perfect but useless” – Far Cry 6 Trailer

From the words of a Billion Dollar Bitch

“Changing incentives”

https://www.dictionary.com/browse/change

verb (used with object),changed,chang·ing.to make the form, nature, content, future course, etc., of (something) different from what it is or from what it would be if left alone:to change one’s name;to change one’s opinion;to change the course of history.to transform or convert (usually followed by into):The witch changed the prince into a toad.

verb (used without object),changed,chang·ing.to become different:Overnight the nation’s mood changed.to become altered or modified:Colors change if they are exposed to the sun.

noun
the act or fact of changing; fact of being changed:They are pleased by the change in their son’s behavior.a transformation or modification; alteration:They noticed the change in his facial expression.

https://www.dictionary.com/browse/incentive


noun
something that incites or tends to incite to action or greater effort, as a reward offered for increased productivity.adjectiveinciting, as to action; stimulating; provocative.

Shiny a term Blue Marble needs to earn

verb (used with object),in·creased,in·creas·ing.to make greater, as in number, size, strength, or quality; augment; add to:to increase taxes.verb (used without object),in·creased,in·creas·ing.to become greater, as in number, size, strength, or quality:Sales of automobiles increased last year.to multiply by propagation.

noun
growth or augmentation in numbers, size, strength, quality, etc.:the increase of crime.the act or process of increasing.that by which something is increased.

https://www.dictionary.com/browse/increase

https://www.dictionary.com/browse/transparency

noun,pluraltrans·par·en·cies.Also trans·par·ence. the quality or state of being transparent.something transparent, especially a picture, design, or the like on glass or some translucent substance, made visible by light shining through from behind.Photography.

  1. the proportion of the light that is passed through the emulsion on an area of a photographic image.
  2. a photographic print on a clear base for viewing by transmitted light.

Reduce Alpha

https://www.dictionary.com/browse/reduce

verb (used with object),re·duced,re·duc·ing.
to bring down to a smaller extent, size, amount, number, etc.:to reduce one’s weight by 10 pounds.to lower in degree, intensity, etc.:to reduce the speed of a car.to bring down to a lower rank, dignity, etc.:a sergeant reduced to a corporalto treat analytically, as a complex idea.

verb (used without object),re·duced,re·duc·ing.to become reduced.to become lessened, especially in weight.

https://www.dictionary.com/browse/alpha

noun
the first letter of the Greek alphabet (A, α).the vowel sound represented by this letter.the first; the beginning.Alpha,Astronomy. used to designate the brightest star in a constellation.

adjective

  1. (of an animal) having the highest rank in a dominance hierarchy:the alpha female of an elephant pack.
  2. being the most dominant, powerful, or assertive person in a particular group.

See also alpha male.alphabetical (def. 1):Put the files in alpha order.

Alpha as a 3D computer graphics transparency algorithm

Whistleblower Protection is really Lipservice at this point in The United States

https://en.wikipedia.org/wiki/Alpha

https://en.wikipedia.org/wiki/Alpha_compositing

https://www.dictionary.com/browse/whistleblower

nouna person who informs on another or makes public disclosure of corruption or wrongdoing.

https://www.dictionary.com/browse/protection

noun
the act of protecting or the state of being protected; preservation from injury or harm.a thing, person, or group that protects:This vaccine is a protection against disease.patronage.Insurance. coverage (def. 1).Informal.

  1. money paid to racketeers for a guarantee against threatened violence.
  2. bribe money paid to the police, politicians, or other authorities for overlooking criminal activity.

Economics. protectionism.

https://www.dictionary.com/browse/shield

noun
a broad piece of armor, varying widely in form and size, carried apart from the body, usually on the left arm, as a defense against swords, lances, arrows, etc.a similar device, often of lightweight plastic, used by riot police to protect themselves from rocks and other thrown objects.something shaped like a shield, variously round, octagonal, triangular, or somewhat heart-shaped.

verb (used with object)to protect (someone or something) with or as if with a shield.to serve as a protection for.

verb (used without object)to act or serve as a shield.

If it were my present, I would like to be on the outside of Jail to unwrap it

Reducing Alpha of the walls

Interesting premise

Would saying Lew Sterret is like a present sell better than panties of a billion dollar bitch?

“Fundamentally unamerican”

Mortgage backed annuities?

https://www.dictionary.com/browse/mortgage

noun
a conveyance of an interest in real property as security for the repayment of money borrowed to buy the property; a lien or claim on property such that the lender can take possession if the loan is not repaid.the deed by which such a transaction is effected.the rights conferred by such a transaction, or the state of the property conveyed:The bank holds a mortgage on his farm.I own a house under mortgage.the total loan obtained or the periodic installment to be paid under such a transaction:They took out a $500,000 mortgage.

verb (used with object),mort·gaged,mort·gag·ing.to convey or place (real property) under a mortgage.to place under advance obligation; to pledge, usually taking on some risk:to mortgage one’s life to the defense of democracy.

https://www.dictionary.com/browse/backed

adjective
having a back, backing, setting, or support (often used in combination):a low-backed sofa.(of fabric) having an extra set of threads in either the warp or the weft to provide added warmth.Compare double cloth.Photography. (of a film or plate) coated with a substance for absorbing light and thereby reducing halation.

“Like titanium you say”

https://www.dictionary.com/browse/annuity

noun,pluralan·nu·i·ties.a specified income payable at stated intervals for a fixed or a contingent period, often for the recipient’s life, in consideration of a stipulated premium paid either in prior installment payments or in a single payment.the right to receive such an income, or the duty to make such a payment or payments.

This ain’t build a marble

Different Autodesk bigger Adobe Creative

“So if you need perfect I’m not good for you” – Bella Porch

For the missing Dr. Peppers after the fact

2022 and 2023

“As if your water spout was being muted”

“So if you need perfect I am not good for you” – Bella Poarch

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Oh that is not the only shit in my coffee?

Jack Frost from Nightmare before Christmas loves to bring the cheer

Hang over less than < tooth pounding

Thank you for your brilliant leadership

https://www.dictionary.com/browse/sarcasm

noun
harsh or bitter derision or irony.a sharply ironical taunt; sneering or cutting remark:a review full of sarcasms.

Please feel free to turn up sarcasm around leadership until they decide to fix SSI

They golden shower my coffee

Thought I would pass on the favor

Everything tis a time for a lesson

Wake me up when you have 12.2.2021 worth getting excited about

Dallas Jail

Banking off the production value

Appreciate it

Basically war profiteering setup for the Devil

https://www.dictionary.com/browse/production

noun
the act of producing; creation; manufacture.something that is produced; a product.Economics. the creation of value; the producing of articles having exchange value.the total amount produced:Production is up this month.a work of literature or art.

adjective
regularly manufactured; not custom-made, specially produced, or experimental:a production model.

https://www.dictionary.com/browse/value

noun
relative worth, merit, or importance:the value of a college education; the value of a queen in chess.monetary or material worth, as in commerce or trade:This piece of land has greatly increased in value.the worth of something in terms of the amount of other things for which it can be exchanged or in terms of some medium of exchange.equivalent worth or return in money, material, services, etc.:to give value for value received.

verb (used with object),val·ued,val·u·ing.to calculate or reckon the monetary value of; give a specified material or financial value to; assess; appraise:to value their assets.to consider with respect to worth, excellence, usefulness, or importance.

Defund the lawyers? If they are prosecutors trying to get people killed, yes

https://www.dictionary.com/browse/war

noun
a conflict carried on by force of arms, as between nations or between parties within a nation; warfare, as by land, sea, or air.a state or period of armed hostility or active military operations:The two nations were at war with each other.a contest carried on by force of arms, as in a series of battles or campaigns:the War of 1812.

verb (used without object),warred,war·ring.to make or carry on war; fight:to war with a neighboring nation.to carry on active hostility or contention:Throughout her life she warred with sin and corruption.SEE MOREadjectiveof, belonging to, used in, or due to war:war preparations; war hysteria.

https://www.dictionary.com/browse/profiteer

noun
a person who seeks or exacts exorbitant profits, especially through the sale of scarce or rationed goods.verb (used without object)to act as a profiteer.

No death penalty no inspiration for the movie

Better with the movie, better if the movie didn’t have to exist

While my teeth are broken? I don’t think it wise to fund air conditioning or heat at the Supreme Court

Budget cuts? Start with SSI? Think again

“Do you want to try this one?”

$0 on your body?

https://www.dictionary.com/browse/banking

noun
the business carried on by a bank or a banker.banking as a profession.

https://www.dictionary.com/browse/bank

noun
a long pile or heap; mass:a bank of earth; a bank of clouds.a slope or acclivity.

verb (used with object)to border with or like a bank; embank:banking the river with sandbags at flood stage.to form into a bank or heap (usually followed by up):to bank up the snow.

verb (used without object)to build up in or form banks, as clouds or snow.Aeronautics. to tip or incline an airplane laterally.

https://www.dictionary.com/browse/trust

noun
reliance on the integrity, strength, ability, surety, etc., of a person or thing; confidence.confident expectation of something; hope.confidence in the certainty of future payment for property or goods received; credit:to sell merchandise on trust.

adjective
Law. of or relating to trusts or a trust.verb (used without object)to rely upon or place confidence in someone or something (usually followed by in or to):to trust in another’s honesty; trusting to luck.to have confidence; hope:Things work out if one only trusts.

As in a system, that builds “trust”

https://www.dictionary.com/browse/quotation

noun
something that is quoted; a passage quoted from a book, speech, etc.:a speech full of quotations from Lincoln’s letters.the act or practice of quoting.Commerce.

  1. the statement of the current or market price of a commodity or security.
  2. the price so stated.

Air Quotes – not sure how this translates, in The United States we throw up quotation marks in a sarcastic way for word choices we think both ironic and unsatisfactory

Like a new student without a Number 2 Pencil

Like a new student without an eraser

Like a CLion with OpenGL and Direct X broken by default

Like Lingerie for Apple and Swift

Like Lingerie for not being able to install when out of funds

https://www.dictionary.com/browse/simile


noun
a figure of speech in which two unlike things are explicitly compared, as in “she is like a rose.”Compare metaphor.an instance of such a figure of speech or a use of words exemplifying it.

Shiny Blue Marble’s rose doesn’t smell that good this morning?

How do we change that?

https://www.dictionary.com/browse/metaphor

noun
a figure of speech in which a term or phrase is applied to something to which it is not literally applicable in order to suggest a resemblance, as in “A mighty fortress is our God.”Compare mixed metaphor, simile (def. 1).something used, or regarded as being used, to represent something else; emblem; symbol.

I would appreciate a translation of this for all languages stat

Production Value War Profiteer We all love a bit of a storm

Would prefer not to use it as an excuse to leave people locked up in Jail

What goes around, comes around

God is Just

You can like The Epics, don’t use it as an excuse to take away each other’s freedoms

Love for Epics < Taking Away Each Other’s Freedoms

In my humble opinion

Don’t cut off access to the accessibility ramp or the life boat

Don’t get NASA updates in Jail

But the public still pays for them

Absorb through Osmosis? For a Master’s in Engineering? This a fucking Joke? should bankrupt the companies responsible for it

I really think Washington DC to watch this video twice

For full effect

Followed by 10 hours of Azure and Google Cloud Compute, to give an appreciation for the updates they robbed while I was in Jail

“The source folder” – Open GL Update

“Click on configure again” – Open GL Update

Now it is finally time to import our libraries

“Assuming you followed the steps correctly”

Now you can use this

https://www.jetbrains.com/clion/ without enough SSI funds to actually pay the group

A dream delayed is a dream denied, turned up over and over 2000 to 2021

A little different, still applies

“So we can properly use it’s functions” – OpenGL Course

http://www.opengl-tutorial.org/beginners-tutorials/tutorial-1-opening-a-window/

IntelliJ if it was your children

Would you want your number 2

Provided out of the box?

Or would you break the tip, throw it in a giant architecture box that doesn’t appreciate fire codes?

“Just to be on the safe side I will add a bit of error checking” – OpenGL Course

Army Corps of Engineers?

Lets set back their render cycles a bit?

Good for simulations and floods?

Like Katrina?

The government really doesn’t appreciate updates

I like both Autodesk and Blender

doesn’t mean you have the right to fuck me from a cyber security standpoint

From an OpenGL library standpoint

Specially after Jail, unless you want to experience the same yourself

When you go out to a restaurant

What kind of customer service do you want to inspire

Oh damn that fork on the other side of the room

better go get it

let me put some broken glass on the ground and take your shoes first

Basically the user experience I am getting with CLion and OpenGL

I don’t believe I am the only one

Maybe the idea is to make more Doctors?

More Doctors that don’t mind sticking their fingers where the sun don’t shine?

Might not want to fuck over their EKG systems first

Oh the threading system was kind of a bitch too?

Not sure CLion with no money is the best mix

Eclipse seems a little broken out of the box too

So inspiring for future generations

That will be changing our colostomy bags late game

Making engineers walking over broken glass as a right of passage?

Not sure that is the best idea for the prototype

“Creating primitives over already existing primitives”

Engineers have a tendency to like encapsulation and extending classes

Inheritable functionality

Make sense?

“For now we are going to work in 2D” – OpenGL

I provide updates to help Doctors

Please don’t set me back years

“So it is just safer to go with the” 2022 version

We’ll just consider 1983 to 2021 “Heavy casualties on the British Regulars…. the war of 1812” – Army Corps of Engineers Video

Statue of David like statues in Iraq?

Sisteen Chapel Ceiling cut up and shared at Auction?

Would help pay the boarder wall bill

If a brother asks you to go a mile with him, go two

“It is important to talk about building bridges” – The Pope

And how to fund them – Jason Lee Davis

Why is it OK for my ass to be broke?

First your Christian Brother, then you

The lights and air conditioning there like the lights and air conditioning in Lew Sterret?

Couldn’t have sold a little art and helped a brother out instead?

Considered less valuable to the team?

Maybe we should carry through

Anyone else see the problems with all this?

With a nice giant coming soon to China and Taiwan banner?

The term is Production Value War Profiteer Storm In Blue Marble

Shiny is a term you have to earn

Blackpink Brillante

PVWPSI Blue Marble has some work to do

Basically I am saying current news is like Pee Wee Herman

Fighting words, those do make for good production value

H Saint Blue Marble is BC

That is a bit of a task

Turbulent flow was basically installed by default

A cone kind of laminar lines consolidating at a vertex

Still might consider it turbulent

The definition lacks context

https://www.dictionary.com/browse/laminar

adjective
composed of, or arranged in, laminae.

A composer and an arranger, like an Orchestra with a word that references itself

Better read deeper

https://www.dictionary.com/browse/lamina

noun,plural
lam·i·nae  [lam–uh-nee], lam·i·nas.a thin plate, scale, or layer.a layer or coat lying over another, as the plates of minerals or bones.Botany. the blade or expanded portion of a leaf.Geology. a layer of sediment or sedimentary rock only a small fraction of an inch (less than a centimeter) in thickness.

Still not very happy with the combination in comparison to description from the video

https://www.dictionary.com/browse/turbulent

adjective
being in a state of agitation or tumult; disturbed:turbulent feelings or emotions.characterized by, or showing disturbance, disorder, etc.:the turbulent years.given to acts of violence and aggression:the turbulent young soldiers.

Like this one a bit better, a bit of a storm in

https://www.dictionary.com/browse/flow

verb (used without object)to move along in a stream:The river flowed slowly to the sea.to circulate:blood flowing through one’s veins.

verb (used with object)to cause or permit to flow:to flow paint on a wall before brushing.to cover with water or other liquid; flood.nounan act of flowing.movement in or as if in a stream.

https://www.dictionary.com/browse/storm

noun
a disturbance of the normal condition of the atmosphere, manifesting itself by winds of unusual force or direction, often accompanied by rain, snow, hail, thunder, and lightning, or flying sand or dust.a heavy fall of rain, snow, or hail, or a violent outbreak of thunder and lightning, unaccompanied by strong winds.

verb (used without object)(of the wind or weather) to blow with unusual force, or to rain, snow, hail, etc., especially with violence (usually used impersonally with it as subject):It stormed all day.to rage or complain with violence or fury:He stormed angrily at me.

verb (used with object)to subject to or as if to a storm:The salesman stormed them with offers.to utter or say with angry vehemence:The strikers stormed their demands.

https://www.dictionary.com/browse/in

preposition(used to indicate inclusion within space, a place, or limits):walking in the park.(used to indicate inclusion within something abstract or immaterial):in politics; in the autumn.

adverbin or into some place, position, state, relation, etc.:Please come in.on the inside; within.SEE MOREadjectivelocated or situated within; inner; internal:the in part of a mechanism.Informal.

  1. in favor with stylish or trendy people; currently popular:the in place to dine;the in thing to do.
  2. keeping up with the latest trends and fashions:the in clique at school.

Let me put it another way, do you like seeing the Firenado, or would the video be better without the firenado?

A bit of a love hate, amazing to see, wouldn’t want it on top of my house or someone’s house I love, still amazing to see

Kind of how I feel about amazing trials, doesn’t lend itself well to personal security in a state with Death Penalties

Hollywood Profits

All while my Studio goes to shit pastel?

Not the only one

Soon with carry through?

Appreciate the disrespect to a man like this

All so we can provide AC to the supreme court

And leave people with something less boring to see

And now that the world is getting carried away with more pressing matters, not enough trial lawyers

So people just wait around without court dates

“The Judge will now see you”

Just delayed a couple days

How would you feel if it was your Studio? Your top star waiting there in that waiting room?

Cold, no extra coat?

Leave Sunmi or Blackpink in there like that?

Would kind of want to remove funding entirely and shut the place down

Kind of makes me feel like I can’t win

Therefore I provide support

I got a head ache, a bit of a hang over, a couple of broken teeth

But I can still type

Therefore

Never say die!

Because the system is Bad as Can be

Starting to like this blog, a bit like a polynomial set of spear tips to change hearts

Maybe some other bloggers can help with the Phalanx

Also like a giant program for Sierra Fugaku to see what is on my mind

If I am going to be under surveillance, might as well use it for a good cause

I appreciate all the on time payments, doesn’t put food on my table

Blocking me from profiting from my blog, doesn’t put food on my table

If the IT robs me, shouldn’t really be encouraged

Customer service means

First Sierra, for patriotism and to help the weaker man

Then the heavy weight, not to say Sierra is not an Ali of its own

Fastest so far

There are others with smaller boats and vessels for Shiny Blue Marble

Free Image, a decent way to look at my setup, can still post not enough money to move around or buy supplies

Like a beached boat, after Jail

Wasn’t bad enough to stick the knife in robbing my time with Jail

Had to turn it up by removing my SSI?

DC likes to steal Christmas, played on repeat?

Scrooge McBidenHarris

“The orphan crippler”

Pride and Prejudice

leave me at $0 out of Pride

I will ask God to carry that through

out of Prejudice

A grown man unable to afford a can of Dr. Pepper

I should write DC a Thank you note for that?

I have some quarters, nothing is stopping me from walking to the store

my teeth do kind of hurt

Documentation is important, this is what DC is putting out

Father please double the level of problems I have locally for the people that are in power, less powers and more blessing locally for me, better user experience for power

Better press for power

I like movies about tyrants, I don’t want to be one myself

Would like to see people in power succeed if they actually want to help the public

Setting my account to $0 is not an effective way to achieve that

And if you think it is, I am going to make sure you remember it is not

“You can take it to the bank” – Blackpink

Pure Vanilla and Almond Extract doesn’t grow on trees

Mix in a scoop of sugar

Dr. Pepper does a better job

Definitely a similar taste

Time, recipes from the 1800s always protected?

Maybe what a man should have to do next to Alpha Centauri

On Shiny Blue Marble a man should be able to support his local businesses properly

They will taste that much sweeter when I can afford them

Sad the orphans will get less because DC made a mistake

Not saying you have to adopt Lalisa, mind helping turn this up?

The woman like a good cause, therefore I post

Or at least it appears to be that way

Both videos add value

In my humble opinion

Slight

The game magnified the game slight

Just don’t be slight about the game

Embellished light of acts or truth you can’t erase?

How you love to hate Gingers

“Thought that you said you always didn’t like that” – Blackpink

Potted plants are good, would like to see Samsung shine a bit brighter than that?

Can we turn them up?

What better crystal, than to see another shine?

Cancel that, solar panels, jump suits, Alpha Centauri you can handle that

You ladies have yourself a Merry Little Christmas, care of a piece of bad nosed peppermint

Use it to my advantage so they can’t blame you for it?

Wouldn’t have it any other way

Want to see my head on a pike, no big deal

Beats vampire kitten freezing

“What you get for being Ned Stark”

Sweaters everywhere, “I do declare” John Stewart

That is just not right

Treating British guys like that in 2022

John Oliver, Remember the name

새 카펫이 생겼을 때 가장 먼저 필요한 것, 무료 이미지
First thing I need when I have a new carpet, Free Image

“ready for it here we go”

“piss bottles” Amazon deserves better than that, specially after all the amazing packages they have sent me, couldn’t make this update if they hadn’t delivered, AWS and Amazon Delivery, has brought a better experience than the US Government I love me some NASA, BlueOrigin does require bullshit beuracy NASA deserves a little better than that

Jason Lee Davis – Please understand I care and I love humor, hard line to walk

A ginger isn’t fat enough?

Not quite brown enough not quite

Peppered freckle cheese

Appreciate the update

I love shade and I love space

“And they did it in a pretty dickish way” – John Oliver

Do you like looking in the mirror

Or into the eyes of 4 hot Korean Women better?

For Contrast

“Have you ever worked retail?” – John Oliver

한글은 제가 읽기가 조금 어렵기 때문에 굵은 글씨, 작은 것, 상관없나요?

Korean Characters a little hard for me to read, therefor I bold, small things, do they matter?

More the !purple, if you want me to lead

At the end you can take me out if it saves a Chinese, a Taiwan, a Somalian, or a Korean

A ginger, we might miss less

I love freedom, Jail cells don’t make us pretty

Plenty of good reasons to Butcher a Ginger

Try’s to sell you on Fucking two women, Try’s to sell you on Sisters fucking the same guy is a good idea

Will I throw myself under the bus to save a green dressed woman?

Damn right

Not quite Howard Stern not quite Conan,

Not quite ID Software, Not quite Google

“I’m almost impressed your still here” – John Oliver

“single is valuable” not sure that is they way God meant it

coat tails without more toilet paper for Venezuela, if it means me suffering, do it

A time period, is it wrong to say that I want more than that? – Jason Lee Davis, possibly iterated by others, definitely inspired by others

5 3 5, characters that is

some binary some hex

I can spin it so Scranton and Penthouse can appreciate

Biden or Trump out of the picture? not my conception of win

All things possible with God, not all believe

I like Luke, Matthew provides a bit more contrast at least in the number 7

My flavor is different

Like ASMR at 2x

MSI like the imperial guard for the Vatican

At least for my updates

Those rockstar gamers winning at Forza, WoW or Diablo appreciate

Lots of other amazing games, pretty doesn’t always win the day

Crytek or Far Cry 6?

I think it is a good example, Crytek engine gorgeous like a billion dollar bitch you can’t say no too, Far Cry 6 the words more power than the image, and the image not rendered bad either, not bad like my Blender Renders

A little alcohol and he stops translating, she won’t like that

“Sophisticated lady perfect but useless”

A billion dollar combination

“Always on your knees saying pretty” – Mia Rodriguez

“The country has two essential parts” = Far Cry 6 Trailer

A little divide sign provided by a ginger from Texas, appreciated?

A $0 dollar SSI payment
“I know,,, I know”

Most people flip that

Doesn’t mean it is right

No idea about this dude, still want him to suceed

Gave me some free tutorials

The virtual Angels keep compelling the conrast

maybe step back a bit from Rigel Solar Panel Gravity Well?

Indian CEO’s might not get it all right, YouTube still pretty hot

The best advice I can give to future generations? only this

“Never say never say die!” – Jenny Music

“Stronger? Bet against me think again” – Jenny Music not sure I fully understand the implication of that statement

Those that want to hold each other back “it is not for the taking” because they are Bad! Bad as can be!

Google and WordPress, not sure they work together

“Poison just for fun”

“I made the Devil Run!”

Sounds like Hubris to me, specially with her on the lose

What would I say at the debates?

Care for the widows, hug the children

Easy to reiterate God’s words, hard to live them

“I watched an empire fall”

Light purple builds a wall

Free C++ Binary and Hex Utility Class

//
// Created by jason on 12/1/2021.
//

#ifndef GAMEENGINEOPENSOURCESTARTER_BINARYUTIL_H
#define GAMEENGINEOPENSOURCESTARTER_BINARYUTIL_H

#include <iostream>
#include <math.h>

class BinaryUtil {
public:
    string convertBinaryToString(string message) {
        string returnString;
        for (int i=0; i<message.length(); i+=8) {
            returnString+=convertByteStringToCharacter(message.substr(i,i+8));
        }
        returnString;
    }

    string convertHexToString(string message) {
        string returnString;
        for (int i=0; i<message.length(); i+=2) {
            returnString+=convertHexStringToCharacter(message.substr(i,i+2));
        }
        return returnString;
    }


    char convertByteStringToCharacter(string byteString) {
        // 00101010
        int value = 0;
        for (int i=7; i>=0; i--) {
            if (byteString[i]=='1') {
                value+=pow(2,i);
            }
        }
        char characterValue = value;
        return characterValue;
    }

    char convertHexStringToCharacter(string byteString) {
        // 00101010
        int value = 0;
        int finalValue = 0;
        for (int i=1; i>=0; i--) {
            switch (byteString[i]) {
                case '0':
                    value = 0;
                    break;
                case '1':
                    value = 1;
                    break;
                case '2':
                    value = 2;
                    break;
                case '3':
                    value = 3;
                    break;
                case '4':
                    value = 4;
                    break;
                case '5':
                    value = 5;
                    break;
                case '6':
                    value = 6;
                    break;
                case '7':
                    value = 7;
                    break;
                case '8':
                    value = 8;
                    break;
                case '9':
                    value = 9;
                    break;
                case 'A':
                    value = 10;
                    break;
                case 'B':
                    value = 11;
                    break;
                case 'C':
                    value = 12;
                    break;
                case 'D':
                    value = 13;
                    break;
                case 'E':
                    value = 14;
                    break;
                case 'F':
                    value = 15;
                    break;
            }
            if (i==1) {
                finalValue=value*16;
            } else {
                finalValue+=value;
            }
        }
        char characterValue = finalValue;
        return characterValue;
    }

    string convertStringToBinary(string message) {
        string returnString;

        for (int i=0; i<message.length(); i++) {
            returnString+=convertCharacterToBinary(message[i]);
        }
        return returnString;
    }

    string convertStringToHex(string message) {
        string returnString;

        for (int i=0; i<message.length(); i++) {
            returnString+=convertCharacterToHex(message[i]);
        }
        return returnString;
    }

    string convertCharacterToBinary(char character) {
        int value = character;
        string returnString;
        while (value > 0) {
            if (value % 2==1) {
                returnString.append("1");
            } else {
                returnString.append("0");
            }
            value = value/2;
        }
        return returnString;
    }
    string convertCharacterToHex(char character) {
        int value = character;
        string returnString;
        while (value > 0) {
            int mod = value%16;
            if (mod<10) {
                returnString += to_string(mod);
            } else {
                switch (value % 16) {
                    case 10: returnString += 'A'; break;
                    case 11: returnString += 'B'; break;
                    case 12: returnString += 'C'; break;
                    case 13: returnString += 'D'; break;
                    case 14: returnString += 'E'; break;
                    case 15: returnString += 'F'; break;
                }
            }
            value = value/16;
        }
        return returnString;
    }
private:
    Logger logger;
};

#endif //GAMEENGINEOPENSOURCESTARTER_BINARYUTIL_H

Test Class

//
// Created by jason on 12/1/2021.
//

#ifndef GAMEENGINEOPENSOURCESTARTER_TESTRUNNER_H
#define GAMEENGINEOPENSOURCESTARTER_TESTRUNNER_H

#include "../utility/logger.h"
#include "../utility/BinaryUtil.h"

class TestRunner {
private:
    BinaryUtil binaryUtil;
    Logger log;

public:
    void testHexConversion() {
        string originalMessage = "Test Message 1234567Hi how are you test";
        cout << "Convert character to Hex test: " << binaryUtil.convertCharacterToHex('T') << endl;
        string testHex = binaryUtil.convertStringToHex(originalMessage);
        cout << "Convert string to Hex test: " << testHex << endl;
        string decryptHex = binaryUtil.convertHexToString(testHex);
        cout << "Reverse Hex to string: " << decryptHex << endl;
        if (decryptHex.compare(originalMessage)==0) {
            log.info("HEX Conversion worked successfully");
        } else {
            log.error("HEX Conversion test failed");
        }
    }

    void testBinaryConversion() {
        string binaryMessage = binaryUtil.convertStringToBinary("This is a test message");
        cout << binaryMessage << endl;
        char testCharacter = binaryUtil.convertByteStringToCharacter("00101010");
        int value = testCharacter;
        cout << "value: " << value << testCharacter << endl;
        if (testCharacter == 'T') {
            log.info("binaryUtil.convertByteStringToCharacter passed test");
        } else {
            log.error("Test failed character does not equal T");
        }
    }

    void testBinaryUtil() {
        testBinaryConversion();
        testHexConversion();
    }
};


#endif //GAMEENGINEOPENSOURCESTARTER_TESTRUNNER_H

Tested with MinGw and CLion from JetBrains