Blender 3.6.2 Geometry Nodes Thoughts

Note I am still learning Blender 3D and my health is less than ideal thus what I write might be less than ideal as well, trying to be helpful. Geometry Nodes is a slick feature. I have been having trouble understanding the basic flow. It is a little confusing coming from a programming background (IContinue reading “Blender 3.6.2 Geometry Nodes Thoughts”

More Blender 3.6.2 Thoughts

The Asset library with 3D Human Assets is nice, yet when I drag in the Asset I am unable to convert it to a mesh, might be a way to enable this, yet more clicks equals more potential for divest. Make it hard not all future support amplified likely not fully appreciated. Convert to meshContinue reading “More Blender 3.6.2 Thoughts”

Blender 3D 3.6.2 Thoughts

Needs to be a fast way in geometry nodes to run a script based on position of vertices Getting position from points in geometry nodes is difficult, having a way to output each point could be valuable. I realize purpose of geometry nodes is to work with groups of elements, for debugging purposes it wouldContinue reading “Blender 3D 3.6.2 Thoughts”

Free Blender 3D Python Script

I have been working a bit with Python and Blender watching YouTube videos and searching for information on Python Scripting, particularly in Blender. The ability to use Timers could be more intuitive by default. Accessing the Info panels with messages could possibly be easier as well. Here is some information to help others where IContinue reading “Free Blender 3D Python Script”