November 26th, 2023

Listened to the Book of Luke this morning and had a few thoughts I don’t like the idea of sins against The Holy Spirit not being forgiven. Men and Women do not have ideal capacity of ability to discern the difference between a sin against The Holy Spirit and The Son of Man. God callsContinue reading “November 26th, 2023”

November 18th, 2023

I think Electrical Safety is important and I also believe our current system is not adequately maintaining all Electrical Infrastructure – potential for unseen dangers in society not always voiced. I am not the one on the following video, I do think the video is valuable and likely Electrical Safety knowledge is to become moreContinue reading “November 18th, 2023”

Anger Management and Defensive Driving

Anger Mangement and Defensive Driving factors into safer roads, a society that turned it up more might save lives. People that write down what makes them angry within a system of surveillance has potential for amplifying less than ideally. The World and society should reward investments in Anger Management equated to the World delivers ideallyContinue reading “Anger Management and Defensive Driving”

Blender 3.6.2 Thoughts on September 25th, 2023

Feedback factors into a better product Seems like there is always something missing that leads to need to use work arounds. Possible does not always equal easily possible. It does have the ability to inspire greater intelligence and creativity by forcing work arounds, it also has the potential to drive time losses in substantial ways,Continue reading “Blender 3.6.2 Thoughts on September 25th, 2023”

Blender 3.6.2 Geometry Nodes

Tried to create a repetitive geometry for skyscrapers that allows a random number to generate number of floors on the building for city topology. Seems random node will not work to set the count field on a mesh that is used as Instance on Instance on Points Node. Have a basic line that goes vertical.Continue reading “Blender 3.6.2 Geometry Nodes”

Using Frame Number on Blender 3.6.2 Shading Nodes

Special case Shader tab Add -> Input -> Value Then where the number is, float is set to 0.0 initially, type #frame and it will change the value color to look pink, and you will be able to key off frame number. When you change the slider on the Timeline it will change the pinkContinue reading “Using Frame Number on Blender 3.6.2 Shading Nodes”