I worked on the following document this morning and created a video recording of me reading it. I think it is valuable though thinking through things probably should have summarized the topic a bit better at the end. Sooner a document is delivered has potential to equal greater head starts. I might have chosen moreContinue reading “Party vs Do Not Party”
Category Archives: Computing
Support Amps, November 30th, 2023
Free Starter Support Amps, Rule of 3 Comedy Attempts, and Critical Thinking Amps (caution: Randomly Generated) Nsdtp! Never Say Die Throughput!, Past activation energy can be clear sailing, Initial conditions can mean a lot, Don’t forget an extra bottle of water can change a lot, Encouragement Throughput has yet to be maximized, You will Prevail!,Continue reading “Support Amps, November 30th, 2023”
Support Amps, November 29th, 2023
Free Starter Support Amps, Attempts at Rule of Three Comedy, and Critical Thought Amps (caution: Randomly Generated) Encouragement Throughput has yet to be maximized, You can do it!, You can do it!, The future has yet to be written, Possible has yet to be defined, Past activation energy can be clear sailing, Never Say Die!,Continue reading “Support Amps, November 29th, 2023”
Negate Amplifies Sufficiently
Positive Paths like Art for healthy vents matter greatly, upsold to a given not really ideal wisdom added. Computers are relatively new in society, Supercomputers keep getting more powerful and changing the game, helping spawn faster computers and new discoveries. Art and Psychology, Math and Science with all the Power of the Supercomputers of theContinue reading “Negate Amplifies Sufficiently”
September 26th, 2023
Cool Tutorial that helps
Blender 3.6.2 Thoughts on September 25th, 2023
Feedback factors into a better product Seems like there is always something missing that leads to need to use work arounds. Possible does not always equal easily possible. It does have the ability to inspire greater intelligence and creativity by forcing work arounds, it also has the potential to drive time losses in substantial ways,Continue reading “Blender 3.6.2 Thoughts on September 25th, 2023”
Blender 3.6.2 Geometry Nodes
Tried to create a repetitive geometry for skyscrapers that allows a random number to generate number of floors on the building for city topology. Seems random node will not work to set the count field on a mesh that is used as Instance on Instance on Points Node. Have a basic line that goes vertical.Continue reading “Blender 3.6.2 Geometry Nodes”
Using Frame Number on Blender 3.6.2 Shading Nodes
Special case Shader tab Add -> Input -> Value Then where the number is, float is set to 0.0 initially, type #frame and it will change the value color to look pink, and you will be able to key off frame number. When you change the slider on the Timeline it will change the pinkContinue reading “Using Frame Number on Blender 3.6.2 Shading Nodes”
Blender 3.6.2 Geometry Nodes Thoughts
Note I am still learning Blender 3D and my health is less than ideal thus what I write might be less than ideal as well, trying to be helpful. Geometry Nodes is a slick feature. I have been having trouble understanding the basic flow. It is a little confusing coming from a programming background (IContinue reading “Blender 3.6.2 Geometry Nodes Thoughts”
More Blender 3.6.2 Thoughts
The Asset library with 3D Human Assets is nice, yet when I drag in the Asset I am unable to convert it to a mesh, might be a way to enable this, yet more clicks equals more potential for divest. Make it hard not all future support amplified likely not fully appreciated. Convert to meshContinue reading “More Blender 3.6.2 Thoughts”