JavaFX No Module Found

I was getting the following error:

javafx.fxml module not found

From Maven Build Process in Eclipse IDE console -
[[1;31mERROR[m] COMPILATION ERROR : 
[[1;34mINFO[m] -------------------------------------------------------------
[[1;31mERROR[m] /C:/Users/jason/eclipse-workspace/PowerEfficiencyAmpApp/src/module-info.java:[5,24] module not found: javafx.fxml
[[1;34mINFO[m] 1 error
[[1;34mINFO[m] -------------------------------------------------------------
[[1;34mINFO[m] [1m------------------------------------------------------------------------[m
[[1;34mINFO[m] [1;31mBUILD FAILURE[m
[[1;34mINFO[m] [1m------------------------------------------------------------------------[m
[[1;34mINFO[m] Total time:  1.532 s
[[1;34mINFO[m] Finished at: 2023-03-12T03:47:51-05:00
[[1;34mINFO[m] [1m------------------------------------------------------------------------[m
[[1;31mERROR[m] Failed to execute goal [32morg.apache.maven.plugins:maven-compiler-plugin:3.8.1:compile[m [1m(default-compile)[m on project [36mPowerEfficiencyAmpApp[m: [1;31mCompilation failure[m
[[1;31mERROR[m] [1;31m/C:/Users/jason/eclipse-workspace/PowerEfficiencyAmpApp/src/module-info.java:[5,24] module not found: javafx.fxml

The following helped fix the error, added the following to pom.xml file

	<dependency>
	    <groupId>org.openjfx</groupId>
	    <artifactId>javafx-fxml</artifactId>
	    <version>19</version>
	</dependency>

I am getting a new error now

[[1;33mWARNING[m] Module name not found in <mainClass>. Module name will be assumed from module-info.java
java.lang.NullPointerException: Location is required.
	at javafx.fxml@19/javafx.fxml.FXMLLoader.loadImpl(FXMLLoader.java:3324)
	at javafx.fxml@19/javafx.fxml.FXMLLoader.loadImpl(FXMLLoader.java:3287)
	at javafx.fxml@19/javafx.fxml.FXMLLoader.loadImpl(FXMLLoader.java:3255)
	at javafx.fxml@19/javafx.fxml.FXMLLoader.loadImpl(FXMLLoader.java:3227)
	at javafx.fxml@19/javafx.fxml.FXMLLoader.loadImpl(FXMLLoader.java:3203)
	at javafx.fxml@19/javafx.fxml.FXMLLoader.load(FXMLLoader.java:3196)
	at PowerEfficiencyAmpApp@0.0.1-SNAPSHOT/application.Main.start(Main.java:18)
	at javafx.graphics@19/com.sun.javafx.application.LauncherImpl.lambda$launchApplication1$9(LauncherImpl.java:847)
	at javafx.graphics@19/com.sun.javafx.application.PlatformImpl.lambda$runAndWait$12(PlatformImpl.java:484)
	at javafx.graphics@19/com.sun.javafx.application.PlatformImpl.lambda$runLater$10(PlatformImpl.java:457)
	at java.base/java.security.AccessController.doPrivileged(AccessController.java:399)
	at javafx.graphics@19/com.sun.javafx.application.PlatformImpl.lambda$runLater$11(PlatformImpl.java:456)
	at javafx.graphics@19/com.sun.glass.ui.InvokeLaterDispatcher$Future.run(InvokeLaterDispatcher.java:96)
	at javafx.graphics@19/com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
	at javafx.graphics@19/com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:184)
	at java.base/java.lang.Thread.run(Thread.java:1589)

Working on the code below, Free to use (MIT License)

package application;
	
import java.net.URL;

import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.stage.Stage;


public class Main extends Application {
	@Override
	public void start(Stage primaryStage) {
		try {
			URL fxmlUrl = this.getClass().getClassLoader().getResource("powerEfficiencyExample.fxml");
			Parent root = FXMLLoader.load(fxmlUrl);
			Scene scene = new Scene(root,400,400);
			scene.getStylesheets().add(getClass().getResource("application.css").toExternalForm());
			primaryStage.setScene(scene);
			primaryStage.show();
		} catch(Exception e) {
			e.printStackTrace();
		}
	}
	
	public static void main(String[] args) {
		launch(args);
	}
}

With FXML document

<?xml version="1.0" encoding="UTF-8"?>

<!--
  Copyright (c) 2015, 2019, Gluon and/or its affiliates.
  All rights reserved. Use is subject to license terms.

  This file is available and licensed under the following license:

  Redistribution and use in source and binary forms, with or without
  modification, are permitted provided that the following conditions
  are met:

  - Redistributions of source code must retain the above copyright
    notice, this list of conditions and the following disclaimer.
  - Redistributions in binary form must reproduce the above copyright
    notice, this list of conditions and the following disclaimer in
    the documentation and/or other materials provided with the distribution.
  - Neither the name of Oracle Corporation nor the names of its
    contributors may be used to endorse or promote products derived
    from this software without specific prior written permission.

  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-->

<?import javafx.geometry.Insets?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.control.ListView?>
<?import javafx.scene.control.Menu?>
<?import javafx.scene.control.MenuBar?>
<?import javafx.scene.control.MenuItem?>
<?import javafx.scene.control.ScrollPane?>
<?import javafx.scene.control.SeparatorMenuItem?>
<?import javafx.scene.control.SplitPane?>
<?import javafx.scene.control.TableColumn?>
<?import javafx.scene.control.TableView?>
<?import javafx.scene.control.TextField?>
<?import javafx.scene.layout.AnchorPane?>
<?import javafx.scene.layout.HBox?>
<?import javafx.scene.layout.Pane?>
<?import javafx.scene.layout.VBox?>
<?import javafx.scene.media.MediaView?>
<?import javafx.scene.paint.Color?>
<?import javafx.scene.shape.Circle?>
<?import javafx.scene.shape.Line?>
<?import javafx.scene.shape.Rectangle?>
<?import javafx.scene.text.Font?>
<?import javafx.scene.web.WebView?>

<VBox prefHeight="600.0" prefWidth="900.0" xmlns="http://javafx.com/javafx/19" xmlns:fx="http://javafx.com/fxml/1">
  <children>
    <MenuBar VBox.vgrow="NEVER">
      <menus>
        <Menu mnemonicParsing="false" text="File">
          <items>
            <MenuItem mnemonicParsing="false" text="New" />
            <MenuItem mnemonicParsing="false" text="Open…" />
            <Menu mnemonicParsing="false" text="Open Recent" />
            <SeparatorMenuItem mnemonicParsing="false" />
            <MenuItem mnemonicParsing="false" text="Close" />
            <MenuItem mnemonicParsing="false" text="Save" />
            <MenuItem mnemonicParsing="false" text="Save As…" />
            <MenuItem mnemonicParsing="false" text="Revert" />
            <SeparatorMenuItem mnemonicParsing="false" />
            <MenuItem mnemonicParsing="false" text="Preferences…" />
            <SeparatorMenuItem mnemonicParsing="false" />
            <MenuItem mnemonicParsing="false" text="Quit" />
          </items>
        </Menu>
        <Menu mnemonicParsing="false" text="Edit">
          <items>
            <MenuItem mnemonicParsing="false" text="Undo" />
            <MenuItem mnemonicParsing="false" text="Redo" />
            <SeparatorMenuItem mnemonicParsing="false" />
            <MenuItem mnemonicParsing="false" text="Cut" />
            <MenuItem mnemonicParsing="false" text="Copy" />
            <MenuItem mnemonicParsing="false" text="Paste" />
            <MenuItem mnemonicParsing="false" text="Delete" />
            <SeparatorMenuItem mnemonicParsing="false" />
            <MenuItem mnemonicParsing="false" text="Select All" />
            <MenuItem mnemonicParsing="false" text="Unselect All" />
          </items>
        </Menu>
        <Menu mnemonicParsing="false" text="Help">
          <items>
            <MenuItem mnemonicParsing="false" text="About MyHelloApp" />
          </items>
        </Menu>
      </menus>
    </MenuBar>
    <SplitPane dividerPositions="0.2505567928730512, 0.7505567928730512" focusTraversable="true" prefHeight="-1.0" prefWidth="-1.0" VBox.vgrow="ALWAYS">
      <items>
        <AnchorPane>
          <children>
            <Label alignment="CENTER" layoutX="14.0" layoutY="14.0" minWidth="60.0" prefWidth="-1.0" style="
" text="Master" textAlignment="CENTER" wrapText="false">
              <font>
                <Font size="18.0" fx:id="x1" />
              </font>
              <textFill>
                <Color red="0.624" green="0.624" blue="0.624" fx:id="x2" />
              </textFill>
            </Label>
                  <ListView layoutX="11.0" layoutY="50.0" prefHeight="200.0" prefWidth="200.0" />
                  <ListView layoutX="11.0" layoutY="275.0" prefHeight="200.0" prefWidth="200.0" />
          </children>
        </AnchorPane>
        <ScrollPane prefHeight="-1.0" prefWidth="-1.0">
          <content>
            <AnchorPane id="Content" minHeight="-1.0" minWidth="-1.0" prefHeight="545.0" prefWidth="430.0">
              <children>
                <Label alignment="CENTER" font="$x1" layoutX="14.0" layoutY="14.0" style="
" text="View" textAlignment="CENTER" textFill="$x2" wrapText="false" />
                        <VBox layoutX="14.0" layoutY="41.0" prefHeight="495.0" prefWidth="417.0">
                           <children>
                              <Label prefHeight="30.0" prefWidth="163.0" text="Power Efficiency">
                                 <font>
                                    <Font size="20.0" />
                                 </font>
                              </Label>
                              <Label prefHeight="18.0" prefWidth="84.0" text="Insulation" />
                              <Label prefHeight="18.0" prefWidth="294.0" text="Reduced Kilowatt Hours" />
                              <Label text="Small Contributions Respected and Appreciated" />
                              <TableView prefHeight="200.0" prefWidth="200.0">
                                <columns>
                                  <TableColumn prefWidth="75.0" text="C1" />
                                  <TableColumn prefWidth="75.0" text="C2" />
                                </columns>
                              </TableView>
                              <WebView prefHeight="200.0" prefWidth="200.0" />
                              <TextField />
                           </children>
                        </VBox>
              </children>
            </AnchorPane>
          </content>
        </ScrollPane>
        <AnchorPane>
          <children>
            <Label alignment="CENTER" font="$x1" layoutX="14.0" layoutY="14.0" style="
" text="Details" textAlignment="CENTER" textFill="$x2" wrapText="false" />
                  <MediaView fitHeight="200.0" fitWidth="200.0" layoutX="11.0" layoutY="41.0" />
                  <Circle fill="DODGERBLUE" layoutX="124.0" layoutY="363.0" radius="42.0" stroke="BLACK" strokeType="INSIDE" />
                  <Rectangle arcHeight="5.0" arcWidth="5.0" fill="DODGERBLUE" height="54.0" layoutX="39.0" layoutY="456.0" stroke="BLACK" strokeType="INSIDE" width="112.0" />
                  <Line endX="58.199989318847656" endY="63.600006103515625" layoutX="41.0" layoutY="334.0" startX="21.400062561035156" startY="122.00003051757812" />
          </children>
        </AnchorPane>
      </items>
    </SplitPane>
    <HBox id="HBox" alignment="CENTER_LEFT" spacing="5.0" VBox.vgrow="NEVER">
      <children>
        <Label maxHeight="1.7976931348623157E308" maxWidth="-1.0" text="Left status" HBox.hgrow="ALWAYS">
          <font>
            <Font size="11.0" fx:id="x3" />
          </font>
          <textFill>
            <Color red="0.625" green="0.625" blue="0.625" fx:id="x4" />
          </textFill>
        </Label>
        <Pane prefHeight="-1.0" prefWidth="-1.0" HBox.hgrow="ALWAYS" />
        <Label font="$x3" maxWidth="-1.0" text="Right status" textFill="$x4" HBox.hgrow="NEVER" />
      </children>
      <padding>
        <Insets bottom="3.0" left="3.0" right="3.0" top="3.0" />
      </padding>
    </HBox>
  </children>
</VBox>

Thoughts trying to setup JavaFX in 2023

Class Loader that gives insufficient error messages

Tied to a system that only lets some profit, has access and hooks that can prevent profit in non ideal ways. Like building with pieces of wood that others can remotely detonate at anytime when they see fit.

Being able to create a functional product factors into security, hope, and encouragement. Forced to rely on subsystems that are shown to be less reliable can be problematic.

Systems that can get you half way to finish line can be more dangerous than those that can get you to the finish line at all

Java has a lot of Potential that would be far more Useful for Amping support in Society like less broken Infrastructure with Less Corruption and Max Profit in our Government

Button clicked at 425935709284700 Frame: 1 Mar 12, 2023 6:46:27 AM controller.AddEncouragementLabelCommand generateSupport INFO:

Possible has yet to be defined, Initial conditions can mean a lot, Others do not get to claim ground on what you can and cannot do, Customer Experience and Quality can be Improved, Past activation energy can be clear sailing, You can do it!, Don’t forget an extra bottle of water can change a lot, There is hope in a New Day, Past activation energy can be clear sailing, Customer Experience and Quality can be Improved, Past activation energy can be clear sailing, The future has yet to be written, Never Say Die!, Don’t forget an extra bottle of water can change a lot, Never Say Die!.

Others do not get to claim ground on what you can and cannot do, There is hope in a New Day, Never Say Die!, Small changes do add up, Initial conditions can mean a lot, Don’t forget an extra bottle of water can change a lot, Nsdtp! Never Say Die Throughput!, Possible has yet to be defined, Encouragement Throughput has yet to be maximized, Past activation energy can be clear sailing, Possible is Power, Nsdtp! Never Say Die Throughput!, You can do it!, Never Say Die!, Customer Experience and Quality can be Improved.

You can do it!, Nsdtp! Never Say Die Throughput!, There is hope in a New Day, Possible is Power, The future has yet to be written, Others do not get to claim ground on what you can and cannot do, There is hope in a New Day, Past activation energy can be clear sailing, Others do not get to claim ground on what you can and cannot do, There is hope in a New Day, Others do not get to claim ground on what you can and cannot do, There is hope in a New Day, Possible has yet to be defined, Possible is Power, Never Say Die!.

Others do not get to claim ground on what you can and cannot do, There is hope in a New Day, Never Say Die!, Customer Experience and Quality can be Improved, There is hope in a New Day, The future has yet to be written, Others do not get to claim ground on what you can and cannot do, There is hope in a New Day, Possible has yet to be defined, Encouragement Throughput has yet to be maximized, Customer Experience and Quality can be Improved, Initial conditions can mean a lot, The future has yet to be written, Don’t forget an extra bottle of water can change a lot, Nsdtp! Never Say Die Throughput!.

Possible has yet to be defined, Possible has yet to be defined, You will Prevail!, There is hope in a New Day, Never Say Die!, Don’t forget an extra bottle of water can change a lot, Past activation energy can be clear sailing, Never Say Die!, Customer Experience and Quality can be Improved, Others do not get to claim ground on what you can and cannot do, Initial conditions can mean a lot, Customer Experience and Quality can be Improved, You can do it!, Initial conditions can mean a lot, Possible is Power.

You will Prevail!, You will Prevail!, Possible has yet to be defined, Don’t forget an extra bottle of water can change a lot, The future has yet to be written, Initial conditions can mean a lot, The future has yet to be written, There is hope in a New Day, The future has yet to be written, Past activation energy can be clear sailing, Customer Experience and Quality can be Improved, The future has yet to be written, Nsdtp! Never Say Die Throughput!, Don’t forget an extra bottle of water can change a lot, Never Say Die!.

Never Say Die!, Encouragement Throughput has yet to be maximized, Others do not get to claim ground on what you can and cannot do, Possible has yet to be defined, Encouragement Throughput has yet to be maximized, There is hope in a New Day, Don’t forget an extra bottle of water can change a lot, Small changes do add up, You will Prevail!, Others do not get to claim ground on what you can and cannot do, You will Prevail!, Possible is Power, You can do it!, Customer Experience and Quality can be Improved, Never Say Die!.

Customer Experience and Quality can be Improved, Nsdtp! Never Say Die Throughput!, There is hope in a New Day, Encouragement Throughput has yet to be maximized, Possible has yet to be defined, Others do not get to claim ground on what you can and cannot do, Don’t forget an extra bottle of water can change a lot, You can do it!, You will Prevail!, Small changes do add up, Others do not get to claim ground on what you can and cannot do, The future has yet to be written, The future has yet to be written, Don’t forget an extra bottle of water can change a lot, Others do not get to claim ground on what you can and cannot do.

Customer Experience and Quality can be Improved, Possible has yet to be defined, Small changes do add up, There is hope in a New Day, Customer Experience and Quality can be Improved, Nsdtp! Never Say Die Throughput!, Small changes do add up, There is hope in a New Day, Small changes do add up, Initial conditions can mean a lot, Others do not get to claim ground on what you can and cannot do, Never Say Die!, Possible has yet to be defined, Others do not get to claim ground on what you can and cannot do, You can do it!.

Initial conditions can mean a lot, Possible is Power, There is hope in a New Day, You can do it!, Never Say Die!, Possible has yet to be defined, Nsdtp! Never Say Die Throughput!, Encouragement Throughput has yet to be maximized, Customer Experience and Quality can be Improved, There is hope in a New Day, Others do not get to claim ground on what you can and cannot do, Nsdtp! Never Say Die Throughput!, Don’t forget an extra bottle of water can change a lot, Others do not get to claim ground on what you can and cannot do, Small changes do add up.

Mar 12, 2023 6:46:27 AM controller.AddEncouragementLabelCommand generateSupport INFO: Defensive Driving, Improved Learning, Improved Architectural Blueprints, Validation, Habitat for Humanity, Ethics, Glass of Water, Seat Belts, Improved English Support, Rescue Blankets, Improved Battery Power, Teacher Training, Diversity Training, Improved Medical Tech, Disaster Risk Reduction, Improved Hospitals, Improved Hospitals, Throughput, Improved Network Throughput and Reach, Cancer Research, Ethics, Water Bottles, Geneva Convention, Focus, Teacher Appreciation Improved Network Throughput and Reach, Child Car Safety, Diversity Training, Improved English Support, Improved Telescopes, Seat Belts, Focus, Water Well Drilling, Child Car Safety, Electrical Safety, Water Bottles, Ethics, Water Desalination Plants, Cancer Research, Water Well Drilling, Habitat for Humanity, Improved Science Support, Improved Medical Tech, Improved Network Throughput and Reach, Time Management, Disaster Risk Reduction, Glass of Water, Improved Battery Power, Time Management, Cancer Research Critical Thinking, Improved Medical Research, More Peacemaking, Time Management, Reduced Villain Level Contrast Training, Diversity Training, Water Well Drilling, Respect, Improved Medical Research, Human Rights, Reduced Cognitive Biases Training, More Peacemaking, Time Management, Respect, Improved Battery Power, Validation, Reduced Villain Level Contrast Training, Linguistics Training, Validation, Clean Water Support, Reduced Oppression, Reduced Miscommunication, Improved Network Throughput and Reach, Linguistics Training, Glass of Water Defensive Driving, Validation, Validation, Time Management, Glass of Water, Geneva Convention, Improved Battery Power, Water Bottles, Improved Network Throughput and Reach, Electrical Safety, Problem Solving, Improved Science Support, Power Efficiency, Reduced Child Labor, Focus, Improved Architectural Blueprints, Reduced Cognitive Biases Training, Focus, Child Car Safety, Child Car Safety, More Peacemaking, Linguistics Training, Teacher Appreciation, More Peacekeeping, Habitat for Humanity Human Rights, Problem Solving, More Peacekeeping, Defensive Driving, Water Desalination Plants, Validation, Water Bottles, Ethics, Clean Water Support, Defensive Driving, Cancer Research, Power Efficiency, Improved Math Support, Reduced Miscommunication, More Peacekeeping, Improved Network Throughput and Reach, Focus, Child Car Safety, Power Efficiency, Electrical Safety, Seat Belts, Improved Learning, More Peacekeeping, Improved Medical Tech, Human Rights Improved Network Throughput and Reach, Improved Battery Power, Critical Thinking, Improved Architectural Blueprints, Respect, Encouragement, More Peace, More Peace, Improved Microscopes, Motorcycle Helmets, Diversity Training, Seat Belts, Reduced Cognitive Biases Training, Human Rights, Improved Research Ethics, Improved Architectural Blueprints, Child Car Safety, Seat Belts, Reduced Villain Level Contrast Training, Geneva Convention, Criminal Defense Law, Improved English Support, Glass of Water, Reduced Villain Level Contrast Training, Rescue Blankets Diversity Training, Reduced Child Labor, Diversity Training, Encouragement, Water Well Drilling, Improved Science Support, Child Car Safety, Respect, More Peacekeeping, Improved Medical Tech, Reduced Villain Level Contrast Training, Improved Research Ethics, Validation, Improved Battery Power, Improved Microscopes, Improved Medical Tech, Improved Battery Power, Focus, More Peace, Cancer Research, Motorcycle Helmets, Human Rights, Linguistics Training, Teacher Appreciation, Diversity Training Throughput, Improved Fire Codes, Linguistics Training, Problem Solving, Criminal Defense Law, Reduced Cognitive Biases Training, Disaster Risk Reduction, Defensive Driving, Validation, Improved Learning, Improved Chemical Showers for Labs, Cancer Research, Focus, Linguistics Training, Reduced Cognitive Biases Training, Child Car Safety, Rescue Blankets, Improved Math Support, Child Car Safety, Improved Optics, Improved Hospitals, Improved Telescopes, Water Well Drilling, Seat Belts, Improved Network Throughput and Reach Defensive Driving, Time Management, Improved English Support, Water Bottles, Reduced Miscommunication, Encouragement, Improved Math Support, Improved Architectural Blueprints, Focus, Improved Chemical Showers for Labs, Water Well Drilling, Throughput, Improved Math Support, Critical Thinking, Clean Water Support, Improved Telescopes, Improved Fire Codes, Cancer Research, Improved English Support, Improved Network Throughput and Reach, Rescue Blankets, Teacher Appreciation, Water Bottles, Improved Science Support, More Peacemaking Focus, Improved Architectural Blueprints, Water Desalination Plants, Habitat for Humanity, More Peace, More Peacekeeping, Throughput, Water Bottles, Rescue Blankets, Reduced Cognitive Biases Training, Child Car Safety, Reduced Villain Level Contrast Training, Reduced Cognitive Biases Training, Cancer Research, Motorcycle Helmets, Improved Math Support, Teacher Training, Improved Medical Research, Improved Learning, Water Desalination Plants, Cancer Research, Criminal Defense Law, Glass of Water, Improved Microscopes, Improved Optics Mar 12, 2023 6:46:27 AM controller.AddEncouragementLabelCommand generateSupport INFO: Clean your room, Eat your vegetables, Hug a kitten Mar 12, 2023 6:46:27 AM controller.AddEncouragementLabelCommand generateSupport INFO: Do the dishes, Clean your room, Never Say Die! Mar 12, 2023 6:46:27 AM controller.AddEncouragementLabelCommand generateSupport INFO: Clean your room, Do the dishes, Hug a kitten Mar 12, 2023 6:46:27 AM controller.AddEncouragementLabelCommand generateSupport INFO: Go pick up some important documents from work, Always be safe in the lab, Never Say Die! Mar 12, 2023 6:46:27 AM controller.AddEncouragementLabelCommand generateSupport INFO: Eat your vegetables, Eat your vegetables, The prettiest flowers have the most leaves Mar 12, 2023 6:46:27 AM controller.AddEncouragementLabelCommand generateSupport INFO: Always be safe in the lab, Go pick up some important documents from work, Hug a kitten Mar 12, 2023 6:46:27 AM controller.AddEncouragementLabelCommand generateSupport INFO: Go pick up some important documents from work, Eat your vegetables, you hug the lovable dictator Mar 12, 2023 6:46:27 AM controller.AddEncouragementLabelCommand generateSupport INFO: Clean your room, Go pick up some important documents from work, Hug a kitten Mar 12, 2023 6:46:27 AM controller.AddEncouragementLabelCommand generateSupport INFO: Always be safe in the lab, Go pick up some important documents from work, Hug a kitten Mar 12, 2023 6:46:27 AM controller.AddEncouragementLabelCommand generateSupport INFO: Do the dishes, Always be safe in the lab, Hug a kitten Mar 12, 2023 6:46:27 AM controller.AddEncouragementLabelCommand generateSupport INFO:

Anger Management, Motion, Rate of Change, Gravity, Radiation, BTUs, Practical Problem Solving, Speed of Electricity (Not the speed of light), Equality, Associations, False Dichotomy, Inadequate Support, The Problem of Evil, Miscommunication, Forms – Aristotle, Wind Power, Ethics, Competition, Trust, Useful Work, Hydroelectric Power, Pineapples, Green Energy, Directed Power, Linear

Buy In, Slippery Slope, Volume, Scale, Thermodynamics, Coffee, Energy, Knowns upsold to Unknowns, Active Volcano, Liquidity, Thunderstorm, Flags, Volume, Pain, Communism, Experience, Historic Context, Imagination, Superposition, Latency, Ability to Change Path, Direction, Chips, Lift, Heat transfer, Useful Twists

Justice, Questions, Distrust, “I think therefore I am” – Rene Descarte, Scientific Method, Disrespect, Drag, Villian Level Contrast Victims, Miscommunication, Fast Choice, Context Clues, Heat transfer, 4th Dimension, “I think therefore I am” – Rene Descarte, Metaphors, Scientific Notation, Mangos, Ability to Change Path, Direction, Chips, Questions, Directed Power, Discouragement, Acceleration, Tangled Cords, Research Ethics

Gross Domestic Product, Pattern Matching, Activation Energy, Entropy, Carbon Monoxide, Imagination, Psychology, Equal and Opposite Forces, The Problem of Evil, Adequate Support, The Problem of Evil, Anxiety, Riddles, Drought, Oranges, Lift, Hypotheticals, Story, Tangled Cords, Tangled Cords, Weak Hypothesis, Law, Communism, Compressive Forces, Power Efficiency

Normal, Forms – Aristotle, Imperfect System upsold to Perfect in Very Non Ideal Ways, Superposition, Geothermal Power, Anger Management, Rounding, Blizzard, Greed, Carbon Monoxide, Hope, Nitrogen, Thunderstorm, Categorize and Classify, Volume, Irrational, Symbolism, Chips, Active Volcano, Symbolism, Maintenance, Ethics, Activation Energy, Morally Wrong, Perception

Context Clues, Bugs, Ethics, Accessibility, Atom, Small Contributions Appreciated, Speed of Light, Drag, Open Loop Systems, Perception, Metaphors, Cover, Measurement, Disease, Real Change, Anxiety, Camouflage, Real Change, Anger Management, Precedent, Kinetic Energy, Reliability, Hypotheticals, Interesting, Exponential

Challenged in Positive Direction, Disrespect, Value Creation, Morally Right, Strong Hypothesis, Chips, Value Creation, Proton, Heat transfer, Gross Domestic Product, Multiple Dimensions, Green Energy, Fuel, Solar Power, Valence, Respect, Research Ethics, Miscommunication, Mangos, Challenged in Positive Direction, Appreciation, Illogical, Linear, Blizzard, Equal and Opposite Forces

Availability, Subset Profits from Systemic Changes and Additions, Health Care, Solar Power, Puzzles, Ability to Change Path, Direction, Probabilities, Discouragement, Enthalpy, Irrational, Memory, Stress, Watts, Logic, Osmosis, Fuel, Chain Thougts, Challenged in Positive Direction, Pestilence, Measurement, Mosquitos, Hurricane, Camouflage, Sales, Hurricane

Shape, Pineapples, Normal, Validation, Speed of Sound, Don’t push against a brick wall, False Dichotomy, Variance, Value Creation, Perception, Surface Area, Socialism, Harder to divest, Magnetism, Interesting, Reversive Process, Forms – Aristotle, Creative Problem Solving, Gravity, Resistance, Impossible, Fair, Blizzard, Latency, Contamination

Flood, Pattern Matching, Mosquitos, False Dichotomy, Quantum Entanglement, 4th Dimension, Directional Max Profit, Green Energy, Communicated Effectively, Proton, Open Loop Systems, Context Clues, Positive Momentum, Velocity, Miscommunication, Lab Safety, Context Clues, Forms – Aristotle, Relevance, Linear, Irrational, Joules, Reasonable, Health Care, Watts

Mar 12, 2023 6:46:27 AM performance.PerformanceTests addTwoOneDigitNumbers_OneBillionTimes INFO: Performance Test, Adding Two One Digit Numbers 1 billion times Mar 12, 2023 6:46:27 AM performance.PerformanceTests addTwoOneDigitNumbers_OneBillionTimes INFO: — Processed 250,000,000 additions, current running time: 34367500 Mar 12, 2023 6:46:27 AM performance.PerformanceTests addTwoOneDigitNumbers_OneBillionTimes INFO: — Processed 500,000,000 additions, current running time: 99328600 Mar 12, 2023 6:46:27 AM performance.PerformanceTests addTwoOneDigitNumbers_OneBillionTimes INFO: — Processed 750,000,000 additions, current running time: 198594900 Mar 12, 2023 6:46:27 AM performance.PerformanceTests addTwoOneDigitNumbers_OneBillionTimes INFO: Test completed, recorded time in Nanoseconds: 267096700 Mar 12, 2023 6:46:27 AM performance.PerformanceTests addTwoOneDigitNumbers_OneBillionTimes_andCheckVerify_OneBillionTimes INFO: Performance Test, Adding Two One Digit Numbers 1 billion times Mar 12, 2023 6:46:27 AM performance.PerformanceTests addTwoOneDigitNumbers_OneBillionTimes_andCheckVerify_OneBillionTimes INFO: — Processed 250,000,000 additions, current running time: 52492500 Mar 12, 2023 6:46:28 AM performance.PerformanceTests addTwoOneDigitNumbers_OneBillionTimes_andCheckVerify_OneBillionTimes INFO: — Processed 500,000,000 additions, current running time: 314585100 Mar 12, 2023 6:46:28 AM performance.PerformanceTests addTwoOneDigitNumbers_OneBillionTimes_andCheckVerify_OneBillionTimes INFO: — Processed 750,000,000 additions, current running time: 613419500 Mar 12, 2023 6:46:28 AM performance.PerformanceTests addTwoOneDigitNumbers_OneBillionTimes_andCheckVerify_OneBillionTimes INFO: Test completed, recorded time in Nanoseconds: 898830200

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