Java FX

I tried to create the following Application in Java FX and I haven’t been able to get the image to draw. People invest time in tools, and then they have the potential to gain cancer. Tools that work matter.

Factors into able to deliver or not able to deliver.

Free Starter Java Class

import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.image.BufferedImage;
import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import java.io.IOException;

import javax.imageio.ImageIO;

import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.canvas.Canvas;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.control.Button;
import javafx.scene.image.Image;
import javafx.scene.layout.VBox;
import javafx.scene.paint.Paint;
import javafx.stage.Stage;

public class MainWindow extends Application {
	public static void main(String args[]) {
		launch(args);
	}
	
	@Override
	public void start(Stage stage) {
		Button button = new Button("TestButton");
		button.setOnAction((event) -> {
			System.out.println("Button clicked at "+System.nanoTime());
		});
		
		VBox vbox = new VBox();
		vbox.getChildren().add(button);
		stage.setScene(new Scene(vbox, 300, 250));
		stage.show();
		
		Canvas canvas = new Canvas();
		canvas.setWidth(20);
		canvas.setHeight(20);
		GraphicsContext graphicsContext = canvas.getGraphicsContext2D();
		
		Paint paint = Paint.valueOf("#FF0000");		
		
		BufferedImage bufferedImage = new BufferedImage(100, 100, BufferedImage.TYPE_INT_RGB);		
		Graphics2D graphics2D = bufferedImage.createGraphics();
		graphics2D.setBackground(Color.BLACK);
		graphics2D.setColor(Color.CYAN);
		graphics2D.draw(new Rectangle(10, 10, 20, 20));
		
		try {			
			ByteArrayOutputStream baos = new ByteArrayOutputStream();
								
			ImageIO.write(bufferedImage, "BMP", baos);

			System.out.println("Bytes in Output Stream: "+baos.toByteArray().length);
			ByteArrayInputStream bais = new ByteArrayInputStream(baos.toByteArray());
			Image image = new Image(bais);			
			graphicsContext.drawImage(image, 100, 100);
			
			vbox.getChildren().add(canvas);					
		} catch (IOException e) {
			System.out.println("Issue writing bytes");
		}

	}
}

System of limits the paint brush installs delays, delays that could be used to paint peace signs.

ImageView works where as Canvas does not, not exactly sure why that is

import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.image.BufferedImage;
import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import java.io.IOException;

import javax.imageio.ImageIO;

import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.canvas.Canvas;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.control.Button;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.scene.layout.VBox;
import javafx.scene.paint.Paint;
import javafx.stage.Stage;

public class MainWindow extends Application {
	public static void main(String args[]) {
		launch(args);
	}
	
	@Override
	public void start(Stage stage) {
		Button button = new Button("TestButton");
		button.setOnAction((event) -> {
			System.out.println("Button clicked at "+System.nanoTime());
		});
		
		VBox vbox = new VBox();
		vbox.getChildren().add(button);
		stage.setScene(new Scene(vbox, 300, 250));
		stage.show();
		
		Canvas canvas = new Canvas();
		canvas.setWidth(20);
		canvas.setHeight(20);
		GraphicsContext graphicsContext = canvas.getGraphicsContext2D();
		
		Paint paint = Paint.valueOf("#FF0000");		
		
		BufferedImage bufferedImage = new BufferedImage(100, 100, BufferedImage.TYPE_INT_RGB);		
		Graphics2D graphics2D = bufferedImage.createGraphics();
		graphics2D.setBackground(Color.BLACK);
		graphics2D.setColor(Color.CYAN);
		graphics2D.draw(new Rectangle(10, 10, 20, 20));
		
		try {			
			ByteArrayOutputStream baos = new ByteArrayOutputStream();
								
			ImageIO.write(bufferedImage, "BMP", baos);

			System.out.println("Bytes in Output Stream: "+baos.toByteArray().length);
			ByteArrayInputStream bais = new ByteArrayInputStream(baos.toByteArray());
			Image image = new Image(bais);
			System.out.println("Image progress: "+image.getProgress());
			graphicsContext.drawImage(image, 100, 100);
			ImageView imageView = new ImageView(image);
			
			vbox.getChildren().add(imageView);					
		} catch (IOException e) {
			System.out.println("Issue writing bytes");
		}

	}
}

Updated to load pre-generated Images from an Array

import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.image.BufferedImage;
import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.util.ArrayList;
import java.util.concurrent.atomic.AtomicInteger;

import javax.imageio.ImageIO;

import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;

public class MainWindow extends Application {
	private AtomicInteger offset = new AtomicInteger();
	private AtomicInteger frame = new AtomicInteger();
	
	public static void main(String args[]) {
		launch(args);
	}
	
	public BufferedImage generateBufferedImage() {
		BufferedImage bufferedImage = new BufferedImage(100, 100, BufferedImage.TYPE_INT_RGB);		
		Graphics2D graphics2D = bufferedImage.createGraphics();
		graphics2D.setBackground(Color.BLACK);
		graphics2D.setColor(Color.CYAN);
		for (int i=0; i<4; i++) {
			offset.incrementAndGet();
		}
		int value = offset.incrementAndGet();
		graphics2D.draw(new Rectangle(10, 10, 20+value, 20+value));
		return bufferedImage;
	}
	
	public Image generateImage() {		
		BufferedImage bufferedImage = generateBufferedImage();
		try {			
			ByteArrayOutputStream baos = new ByteArrayOutputStream();								
			ImageIO.write(bufferedImage, "BMP", baos);
			ByteArrayInputStream bais = new ByteArrayInputStream(baos.toByteArray());
			Image image = new Image(bais);			
			return image;
		} catch (IOException e) {
			System.out.println("Issue writing bytes");
		}		
		
		return null;
	}
	
	@Override
	public void start(Stage stage) {
		Button button = new Button("TestButton");
		
		VBox vbox = new VBox();
		vbox.getChildren().add(button);
		stage.setScene(new Scene(vbox, 300, 250));
		stage.show();
		
		ImageView imageView = new ImageView(generateImage());
		
		vbox.getChildren().add(imageView);		
		
		ArrayList<Image> listOfGeneratedImages = new ArrayList<>();
		for (int i=0; i<10; i++) {
			listOfGeneratedImages.add(generateImage());
		}
		
		button.setOnAction((event) -> {
			System.out.println("Button clicked at "+System.nanoTime());
			int frameIndex = frame.getAndIncrement();
			System.out.println("Frame: "+frameIndex);
			if (frameIndex<listOfGeneratedImages.size()) {
				imageView.setImage(listOfGeneratedImages.get(frameIndex));
			} else {
				frame.set(0);
			}
		});
	}
}

Updated with Never Say Die Encouragement

import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.image.BufferedImage;
import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.util.ArrayList;
import java.util.concurrent.atomic.AtomicInteger;

import javax.imageio.ImageIO;

import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;

public class MainWindow extends Application {
	private AtomicInteger offset = new AtomicInteger();
	private AtomicInteger frame = new AtomicInteger();
	
	public static void main(String args[]) {
		launch(args);
	}
	
	public BufferedImage generateBufferedImage() {
		BufferedImage bufferedImage = new BufferedImage(100, 100, BufferedImage.TYPE_INT_RGB);		
		Graphics2D graphics2D = bufferedImage.createGraphics();
		graphics2D.setBackground(Color.BLACK);
		graphics2D.setColor(Color.CYAN);
		for (int i=0; i<4; i++) {
			offset.incrementAndGet();
		}
		int value = offset.incrementAndGet();
		graphics2D.draw(new Rectangle(10, 10, 20+value, 20+value));
		return bufferedImage;
	}
	
	public Image generateImage() {		
		BufferedImage bufferedImage = generateBufferedImage();
		try {			
			ByteArrayOutputStream baos = new ByteArrayOutputStream();								
			ImageIO.write(bufferedImage, "BMP", baos);
			ByteArrayInputStream bais = new ByteArrayInputStream(baos.toByteArray());
			Image image = new Image(bais);			
			return image;
		} catch (IOException e) {
			System.out.println("Issue writing bytes");
		}		
		
		return null;
	}
	
	@Override
	public void start(Stage stage) {
		Button button = new Button("TestButton");
		
		VBox vbox = new VBox();
		vbox.getChildren().add(button);
		stage.setScene(new Scene(vbox, 300, 250));
		stage.show();
		
		ImageView imageView = new ImageView(generateImage());
		
		vbox.getChildren().add(imageView);		
		
		ArrayList<Image> listOfGeneratedImages = new ArrayList<>();
		for (int i=0; i<10; i++) {
			listOfGeneratedImages.add(generateImage());
		}
		
		button.setOnAction((event) -> {
			System.out.println("Button clicked at "+System.nanoTime());
			int frameIndex = frame.getAndIncrement();
			System.out.println("Frame: "+frameIndex);
			if (frameIndex<listOfGeneratedImages.size()) {
				imageView.setImage(listOfGeneratedImages.get(frameIndex));
			} else {
				frame.set(0);
			}
			Label label = new Label("Never Say Die!");
			vbox.getChildren().add(label);
		});
	}
}

Nsdtp! Never Say Die Throughput!, The future has yet to be written, Possible is Power, You can do it!, Possible has yet to be defined, The future has yet to be written, Small changes do add up, Never Say Die!, Possible is Power, You will Prevail!, Don’t forget an extra bottle of water can change a lot, The future has yet to be written, Encouragement Throughput has yet to be maximized, Others do not get to claim ground on what you can and cannot do, There is hope in a New Day.

You can do it!, Others do not get to claim ground on what you can and cannot do, Possible has yet to be defined, Possible is Power, Encouragement Throughput has yet to be maximized, Possible has yet to be defined, Possible has yet to be defined, Initial conditions can mean a lot, Possible is Power, Customer Experience and Quality can be Improved, Don’t forget an extra bottle of water can change a lot, Others do not get to claim ground on what you can and cannot do, Encouragement Throughput has yet to be maximized, Past activation energy can be clear sailing, Others do not get to claim ground on what you can and cannot do.

The future has yet to be written, Never Say Die!, You can do it!, You will Prevail!, You will Prevail!, You will Prevail!, You can do it!, Small changes do add up, You will Prevail!, Initial conditions can mean a lot, You will Prevail!, Possible is Power, Encouragement Throughput has yet to be maximized, You can do it!, Past activation energy can be clear sailing.

Encouragement Throughput has yet to be maximized, Possible is Power, Never Say Die!, Don’t forget an extra bottle of water can change a lot, Nsdtp! Never Say Die Throughput!, Never Say Die!, Encouragement Throughput has yet to be maximized, Never Say Die!, You will Prevail!, Encouragement Throughput has yet to be maximized, Customer Experience and Quality can be Improved, Nsdtp! Never Say Die Throughput!, You will Prevail!, Encouragement Throughput has yet to be maximized, You can do it!.

Encouragement Throughput has yet to be maximized, There is hope in a New Day, You will Prevail!, You can do it!, Possible is Power, Don’t forget an extra bottle of water can change a lot, There is hope in a New Day, Don’t forget an extra bottle of water can change a lot, Possible is Power, Possible has yet to be defined, Initial conditions can mean a lot, Small changes do add up, Small changes do add up, Possible has yet to be defined, Small changes do add up.

Past activation energy can be clear sailing, Possible has yet to be defined, There is hope in a New Day, Possible has yet to be defined, Never Say Die!, Nsdtp! Never Say Die Throughput!, You can do it!, Past activation energy can be clear sailing, Don’t forget an extra bottle of water can change a lot, Possible is Power, Others do not get to claim ground on what you can and cannot do, Small changes do add up, Past activation energy can be clear sailing, Customer Experience and Quality can be Improved, Possible has yet to be defined.

Others do not get to claim ground on what you can and cannot do, There is hope in a New Day, Possible has yet to be defined, Encouragement Throughput has yet to be maximized, Nsdtp! Never Say Die Throughput!, Don’t forget an extra bottle of water can change a lot, There is hope in a New Day, There is hope in a New Day, Possible is Power, Initial conditions can mean a lot, Past activation energy can be clear sailing, The future has yet to be written, Others do not get to claim ground on what you can and cannot do, The future has yet to be written, Customer Experience and Quality can be Improved.

Never Say Die!, Possible is Power, Possible has yet to be defined, Possible has yet to be defined, Possible is Power, Small changes do add up, Past activation energy can be clear sailing, Others do not get to claim ground on what you can and cannot do, Small changes do add up, Encouragement Throughput has yet to be maximized, Small changes do add up, You will Prevail!, Never Say Die!, Encouragement Throughput has yet to be maximized, There is hope in a New Day.

Others do not get to claim ground on what you can and cannot do, The future has yet to be written, You will Prevail!, You will Prevail!, Possible is Power, You will Prevail!, Don’t forget an extra bottle of water can change a lot, You will Prevail!, Possible is Power, Possible has yet to be defined, Small changes do add up, You will Prevail!, Possible is Power, The future has yet to be written, Encouragement Throughput has yet to be maximized.

Initial conditions can mean a lot, Don’t forget an extra bottle of water can change a lot, Don’t forget an extra bottle of water can change a lot, Customer Experience and Quality can be Improved, Initial conditions can mean a lot, You can do it!, You can do it!, Nsdtp! Never Say Die Throughput!, There is hope in a New Day, Don’t forget an extra bottle of water can change a lot, Past activation energy can be clear sailing, Small changes do add up, Encouragement Throughput has yet to be maximized, You will Prevail!, You can do it!.

INFO: Improved Battery Power, Throughput, Throughput, Clean Water Support, Motorcycle Helmets, Improved Optics, Glass of Water, Improved Battery Power, Clean Water Support, Improved Fire Codes, Ethics, More Peace building, Geneva Convention, Improved Science Support, Defensive Driving, Diversity Training, Ethics, Habitat for Humanity, Improved Math Support, Cancer Research, Diversity Training, Diversity Training, Teacher Appreciation, Power Efficiency, Improved Microscopes Geneva Convention, Habitat for Humanity, Glass of Water, Water Bottles, Improved Medical Research, Water Well Drilling, Validation, Improved Chemical Showers for Labs, Reduced Cognitive Biases Training, Improved Science Support, More Peace, Power Efficiency, Human Rights, Seat Belts, Throughput, Improved Chemical Showers for Labs, Improved Science Support, Disaster Risk Reduction, Improved Battery Power, Improved Science Support, Improved English Support, Cancer Research, Improved Battery Power, Validation, Glass of Water Glass of Water, Seat Belts, Water Desalination Plants, Water Well Drilling, Habitat for Humanity, More Peacekeeping, Improved Telescopes, Improved Architectural Blueprints, Improved Math Support, Improved Research Ethics, Improved Network Throughput and Reach, Improved Chemical Showers for Labs, More Peacekeeping, Validation, Electrical Safety, Improved Microscopes, Reduced Villain Level Contrast Training, Improved Telescopes, Water Desalination Plants, Motorcycle Helmets, Improved Fire Codes, Water Desalination Plants, Improved Math Support, Improved Fire Codes, Focus More Peacekeeping, Improved Medical Research, Respect, More Peacekeeping, Teacher Appreciation, Improved Hospitals, Reduced Oppression, Validation, Throughput, Linguistics Training, Glass of Water, Teacher Training, Defensive Driving, Seat Belts, Reduced Miscommunication, Water Desalination Plants, Motorcycle Helmets, Child Car Safety, Defensive Driving, Clean Water Support, Water Bottles, Improved Chemical Showers for Labs, Reduced Villain Level Contrast Training, Rescue Blankets, Disaster Risk Reduction Power Efficiency, Improved Science Support, Focus, Respect, Geneva Convention, Reduced Cognitive Biases Training, Improved Chemical Showers for Labs, Improved Microscopes, Reduced Oppression, Ethics, Water Bottles, Human Rights, Disaster Risk Reduction, Child Car Safety, Diversity Training, Improved Math Support, Improved Hospitals, Child Car Safety, Improved Math Support, Respect, Improved Research Ethics, Geneva Convention, Critical Thinking, More Peacekeeping, Child Car Safety Focus, Improved Science Support, Ethics, Respect, Improved Hospitals, Child Car Safety, Habitat for Humanity, Throughput, Improved Math Support, Improved Medical Tech, Improved Network Throughput and Reach, More Peacemaking, Water Desalination Plants, Rescue Blankets, Seat Belts, More Peace, Validation, Disaster Risk Reduction, Critical Thinking, Seat Belts, Teacher Training, Power Efficiency, Reduced Villain Level Contrast Training, Time Management, Focus Improved Chemical Showers for Labs, Reduced Child Labor, Teacher Appreciation, Criminal Defense Law, Teacher Training, Improved Hospitals, Improved English Support, Reduced Miscommunication, Problem Solving, More Peace, Water Bottles, Teacher Appreciation, Improved Science Support, Diversity Training, Power Efficiency, Reduced Cognitive Biases Training, Electrical Safety, More Peace, More Peacekeeping, Improved Battery Power, Power Efficiency, Respect, Reduced Oppression, Disaster Risk Reduction, Reduced Cognitive Biases Training Throughput, Teacher Appreciation, Improved Battery Power, Improved Medical Tech, Defensive Driving, Geneva Convention, Geneva Convention, Reduced Oppression, More Peacemaking, Rescue Blankets, Improved Microscopes, More Peace building, Reduced Miscommunication, Improved Hospitals, Child Car Safety, Reduced Cognitive Biases Training, Water Well Drilling, Reduced Oppression, More Peacemaking, More Peace, Improved Science Support, Improved Science Support, More Peace, Reduced Villain Level Contrast Training, Improved Learning Improved Battery Power, Improved Battery Power, Throughput, More Peace, Rescue Blankets, Cancer Research, Improved Learning, Habitat for Humanity, Electrical Safety, Glass of Water, Motorcycle Helmets, Critical Thinking, Problem Solving, Clean Water Support, Cancer Research, Problem Solving, Defensive Driving, Improved Hospitals, Validation, Water Well Drilling, Electrical Safety, Critical Thinking, Human Rights, Improved Chemical Showers for Labs, Problem Solving Diversity Training, Improved Microscopes, Motorcycle Helmets, Improved Optics, Water Bottles, Time Management, Power Efficiency, Linguistics Training, Motorcycle Helmets, Motorcycle Helmets, Criminal Defense Law, Reduced Child Labor, Reduced Oppression, Improved Chemical Showers for Labs, Diversity Training, Respect, Reduced Miscommunication, Improved Telescopes, Water Bottles, Power Efficiency, Defensive Driving, Water Desalination Plants, Reduced Child Labor, Human Rights, Water Desalination Plants Mar 07, 2023 11:54:04 PM MainWindow generateSupport INFO: Go pick up some important documents from work, Always be safe in the lab, Never Say Die! Mar 07, 2023 11:54:04 PM MainWindow generateSupport INFO: Eat your vegetables, Do the dishes, Hug a kitten Mar 07, 2023 11:54:05 PM MainWindow generateSupport INFO: Clean your room, Always be safe in the lab, Never Say Die! Mar 07, 2023 11:54:05 PM MainWindow generateSupport INFO: Always be safe in the lab, Clean your room, you hug the lovable dictator Mar 07, 2023 11:54:05 PM MainWindow generateSupport INFO: Do the dishes, Always be safe in the lab, Never Say Die! Mar 07, 2023 11:54:05 PM MainWindow generateSupport INFO: Always be safe in the lab, Clean your room, The prettiest flowers have the most leaves Mar 07, 2023 11:54:05 PM MainWindow generateSupport INFO: Go pick up some important documents from work, Eat your vegetables, The prettiest flowers have the most leaves Mar 07, 2023 11:54:05 PM MainWindow generateSupport INFO: Do the dishes, Always be safe in the lab, Hug a kitten Mar 07, 2023 11:54:05 PM MainWindow generateSupport INFO: Go pick up some important documents from work, Do the dishes, you hug the lovable dictator Mar 07, 2023 11:54:05 PM MainWindow generateSupport INFO: Clean your room, Always be safe in the lab, Never Say Die! Mar 07, 2023 11:54:05 PM MainWindow generateSupport INFO:

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Illogical, Geothermal Power, Linguistics, Enthalpy, Hurricane, Sea Shells, Customer Service, Equivocation, Sociology, Historic Context, Defense Law, 4th Dimension, Compare and Contrast, Momentum, Nitrogen, Scale, Slippery Slope, Electron, Measurement, Miscommunication, Point of View, Bugs, Health Care, Logic, Morally Wrong

Energy, Thermodynamics, Public Relations, Shortest Path, Soda, Frame of Reference, Carbon, Motion, Fries, Fair, Carbon Dioxide, Tone, Mosquitos, Neutron, Defense Law, Bagels, Atmosphere, Reducing Child Labor, Carbon Monoxide, Slippery Slope, Equal and Opposite Forces, Hurricane, Power Efficiency, Volume, Stress

Fuses, Logic, Cake, Scientific Notation, Typhoon, Electron, Sea Shells, “To be is to be perceived” – David Hume, Competition, Anger Management, Cover, Excited State, Maintenance, Insulation, Bugs, BTUs, Measurement, Water, Pressure, Cake, Coffee, Conductivity, Imperfect System upsold to Perfect in Very Non Ideal Ways, Sea Shells, Atmosphere

Point of View, Socialism, Latency, Flags, Entropy, Nitrogen, Maintenance, Quantum Entanglement, Forms – Aristotle, Customer Service, Mosquitos, Oxygen, Equal and Opposite Forces, Pineapples, Mangos, Acceleration, Liquidity, Thunderstorm, Carbon Monoxide, Reasonable, Communism, Reducing Child Labor, Trust, Mangos, Capitalism

Imagination, Capitalism, Conductivity, Reversive Process, Impossible, Compression, Gross Domestic Product, Compressive Forces, Mosquitos, Induction, Capitalism, Precision and Accuracy, Speed of Heat Conductivity, Plot, Activation Energy, Carbon, Practical, Experience, Inequality, Don’t push against a brick wall, Cover, Insulation, Heat transfer, Limits, Irreversible Process

Slippery Slope, Fuel, Speed of Heat Conductivity, Exponential, Water, Enthalpy, Respect, Interpolation, Acronyms, Defense Law, Inadequate Support, Open Loop Systems, Kinetic Energy, Real Change, Greed, Irreversible Process, Motion, Positive Momentum, Sociology, Fair, Rate of Change, Cocunut, Time, Quantum Entanglement, Unreasonable

Hydroelectric Power, Mood, Trust, Categorize and Classify, Defense Law, Snow, Inequality, Perception, Irreversible Process, Expert, Bugs, Research Ethics, Fuel, Oxygen, Risk Mitigation Strategies, Law, Typhoon, Appreciation, Communism, BTUs, Customer Service, Geothermal Power, Availability, Multiple Dimensions, Reducing Child Labor

Villian Level Contrast Victims, Tube Amps, Creative Problem Solving, Joules, Validation, Point of View, GCFI Outlets, Rounding, Psychology, High Pressure, Truth as Relative, Compression, Shortest Path, Plumbs, Equality, Dental Care, Useful Twists, Initial Conditions, Comprehension, Tangled Cords, Heat transfer, Anger Management, Kinetic Energy, Snow, Water

Morally Wrong, Experience, Value, Blizzard, Logic, Reasonable, Teams, Power Efficiency, Compare and Contrast, Associations, Probabilities, Tornado, Disaster Risk Reduction, Appreciation, Compressive Forces, Macroeconomics, Atom, Small Contributions Appreciated, Resources, “To be is to be perceived” – David Hume, Flood Zone, Cocunut, Sea Shells, Charming, Camouflage

Unable to easily use Debugger on Eclipse factors into output

Effective Tools factors into Encouragement and Throughput

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